* In other cases the symbol needs to be looked up in the symbol table
* based on section and address.
* **/
-static Elf_Sym *find_elf_symbol(struct elf_info *elf, Elf64_Sword addr,
- Elf_Sym *relsym)
+static Elf_Sym *find_tosym(struct elf_info *elf, Elf64_Sword addr,
+ Elf_Sym *relsym)
{
Elf_Sym *sym;
Elf_Sym *near = NULL;
* The ELF format may have a better way to detect what type of symbol
* it is, but this works for now.
**/
-static Elf_Sym *find_elf_symbol2(struct elf_info *elf, Elf_Addr addr,
- unsigned int secndx)
+static Elf_Sym *find_fromsym(struct elf_info *elf, Elf_Addr addr,
+ unsigned int secndx)
{
Elf_Sym *sym;
Elf_Sym *near = NULL;
const char *tosym;
const char *fromsym;
- from = find_elf_symbol2(elf, r->r_offset, fsecndx);
+ from = find_fromsym(elf, r->r_offset, fsecndx);
fromsym = sym_name(elf, from);
- to = find_elf_symbol(elf, r->r_addend, sym);
+ to = find_tosym(elf, r->r_addend, sym);
tosym = sym_name(elf, to);
/* check whitelist - we may ignore it */