Also document additional piglit failures and passes.
Multiple changes, mostly notable:
- few new tests
- fixed test for upcoming mesa MR
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16785>
git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
pushd /piglit
-git checkout 33c7c3c313230be47decc221c57addc59ac939dc
+git checkout 5e7d4a7b1df385f1e2b08b2b81d75f039e8be64b
patch -p1 <$OLDPWD/.gitlab-ci/piglit/disable-vs_in.diff
cmake -S . -B . -G Ninja -DCMAKE_BUILD_TYPE=Release $PIGLIT_OPTS $EXTRA_CMAKE_ARGS
ninja $PIGLIT_BUILD_TARGETS
DEBIAN_X86_TEST_BASE_IMAGE: "debian/x86_test-base"
DEBIAN_X86_TEST_IMAGE_PATH: "debian/x86_test-gl"
- DEBIAN_X86_TEST_GL_TAG: "2022-05-31-cts-1.3.2.0"
- DEBIAN_X86_TEST_VK_TAG: "2022-05-31-cts-1.3.2.0"
+ DEBIAN_X86_TEST_GL_TAG: "2022-06-01-piglit-update"
+ DEBIAN_X86_TEST_VK_TAG: "2022-06-01-piglit-update"
FEDORA_X86_BUILD_TAG: "2022-04-24-spirv-tools-5"
- KERNEL_ROOTFS_TAG: "2022-05-31-cts-1.3.2.0"
+ KERNEL_ROOTFS_TAG: "2022-06-01-piglit-update"
WINDOWS_X64_BUILD_PATH: "windows/x64_build"
WINDOWS_X64_BUILD_TAG: "2022-27-05-server_2022"
spec@!opengl 2.1@polygon-stipple-fs,Fail
spec@!opengl 3.0@clearbuffer-depth-cs-probe,Timeout
spec@!opengl 3.1@primitive-restart-xfb generated,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
# Failures with unaligned gmem store
gmem-unaligned-dEQP-VK.renderpass2.depth_stencil_resolve.image_2d_32_32.samples_2.d24_unorm_s8_uint.depth_zero_stencil_zero_testing_stencil_samplemask,Fail
spec@!opengl 1.4@gl-1.4-polygon-offset,Fail
# Regression from i965
-# "Unexpected GL error: GL_INVALID_VALUE 0x501"
-spec@!opengl 2.0@max-samplers,Fail
-spec@!opengl 2.0@max-samplers border,Fail
-
-# Regression from i965
# "data not copied"
spec@arb_copy_buffer@targets,Fail
spec@!opengl 3.0@clearbuffer-bug,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
+
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering,Fail
spec@amd_performance_monitor@measure,Crash
spec@khr_texture_compression_astc@basic-gles,Fail
spec@khr_texture_compression_astc@miptree-gles srgb,Fail
spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
-spec@nv_texture_barrier@blending-in-shader,Fail
spec@oes_point_sprite@arb_point_sprite-checkerboard_gles1,Fail
spec@!opengl 2.0@early-z,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 1.1@read-front samples=2,Fail
spec@!opengl 1.1@read-front samples=4,Fail
spec@!opengl 3.0@clearbuffer-depth-cs-probe,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
spec@!opengl 3.2@layered-rendering@clear-color-mismatched-layer-count,Fail
spec@arb_pipeline_statistics_query@arb_pipeline_statistics_query-frag,Fail
spec@arb_post_depth_coverage@arb_post_depth_coverage-multisampling,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_gs_linked,Fail
spec@!opengl 1.0@rasterpos@glsl_vs_tes_linked,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
+
+spec@nv_alpha_to_coverage_dither_control@nv_alpha_to_coverage_dither_control 0,Fail
+
spec@arb_direct_state_access@gettextureimage-formats,Crash
spec@arb_es2_compatibility@texwrap formats bordercolor-swizzled,Fail
spec@!opengl 3.0@minmax,Fail
spec@!opengl 3.1@minmax,Fail
spec@!opengl 3.1@vao-broken-attrib,Crash
-spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
spec@!opengl 3.2@layered-rendering@clear-color-all-types 2d_multisample_array single_level,Fail
spec@!opengl 3.2@minmax,Fail
spec@!opengl 3.2@pointsprite-origin,Fail
spec@!opengl 1.5@draw-elements-user,Fail
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
spec@!opengl 3.2@layered-rendering@clear-color-mismatched-layer-count,Fail
spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object,Fail
spec@arb_blend_func_extended@arb_blend_func_extended-fbo-extended-blend-pattern_gles2,Fail
spec@!opengl 2.1@pbo,Fail
spec@!opengl 2.1@pbo@test_polygon_stip,Fail
spec@!opengl 2.1@polygon-stipple-fs,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
-spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
spec@!opengl es 2.0@glsl-fs-pointcoord,Fail
spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object,Fail
spec@arb_depth_texture@depth-tex-modes,Fail
# Fail: nothing rendered.
spec@!opengl 2.0@vs-point_size-zero,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-back pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims line cull-front pv-first,Fail
+spec@!opengl 3.2@gl-3.2-adj-prims pv-first,Fail
+
# The textures will be initialized by rendering to them using glDrawPixels.
# gettextureimage-formats failure: format: GL_RGB10_A2, level 1 at pixel(369, 103)
# Expected (0.597386, 0.597386, 0.433987, 0.111111)