void sctp_outq_teardown(struct sctp_outq *);
void sctp_outq_free(struct sctp_outq*);
int sctp_outq_tail(struct sctp_outq *, struct sctp_chunk *chunk);
-int sctp_outq_flush(struct sctp_outq *, int);
int sctp_outq_sack(struct sctp_outq *, struct sctp_sackhdr *);
int sctp_outq_is_empty(const struct sctp_outq *);
void sctp_outq_restart(struct sctp_outq *);
static void sctp_generate_fwdtsn(struct sctp_outq *q, __u32 sack_ctsn);
+static int sctp_outq_flush(struct sctp_outq *q, int rtx_timeout);
+
/* Add data to the front of the queue. */
static inline void sctp_outq_head_data(struct sctp_outq *q,
struct sctp_chunk *ch)
* locking concerns must be made. Today we use the sock lock to protect
* this function.
*/
-int sctp_outq_flush(struct sctp_outq *q, int rtx_timeout)
+static int sctp_outq_flush(struct sctp_outq *q, int rtx_timeout)
{
struct sctp_packet *packet;
struct sctp_packet singleton;