extra fragment shader prog to 0 call. remove. useless.
authorraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 27 Jan 2009 23:57:21 +0000 (23:57 +0000)
committerraster <raster@7cbeb6ba-43b4-40fd-8cce-4c39aea84d33>
Tue, 27 Jan 2009 23:57:21 +0000 (23:57 +0000)
git-svn-id: svn+ssh://svn.enlightenment.org/var/svn/e/trunk/evas@38820 7cbeb6ba-43b4-40fd-8cce-4c39aea84d33

src/modules/engines/gl_common/evas_gl_context.c

index cca8fd8..2f616df 100644 (file)
@@ -367,7 +367,6 @@ _evas_gl_common_texture_set(Evas_GL_Context *gc)
    if (!gc->change.texture) return;
    if (gc->font_texture > 0)
      {
-       glUseProgramObjectARB(0);
        if (gc->texture_program)
          {
             glUseProgramObjectARB(0);