/* The extra data pointer indirection/memcpy is needed for coherent across
* concurrent map()'s in both GL and CPU */
- if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BUFFER_FLAG_NEED_DOWNLOAD)
+ if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_DOWNLOAD)
&& (info->flags & GST_MAP_GL) == 0 && (info->flags & GST_MAP_READ) != 0) {
gl->BindBuffer (mem->target, mem->id);
* concurrent map()'s in both GL and CPU */
/* FIXME: uploading potentially half-written data for libav pushing READWRITE
* mapped buffers */
- if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BUFFER_FLAG_NEED_UPLOAD)
+ if (GST_MEMORY_FLAG_IS_SET (mem, GST_GL_BASE_MEMORY_TRANSFER_NEED_UPLOAD)
|| (mem->mem.map_flags & GST_MAP_WRITE) != 0) {
gl->BindBuffer (mem->target, mem->id);
#define GST_GL_BUFFER_ALLOCATOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), GST_TYPE_GL_BUFFER_ALLOCATOR, GstGLBufferAllocatorClass))
#define GST_GL_BUFFER_ALLOCATOR_CAST(obj) ((GstGLBufferAllocator *)(obj))
-
-typedef enum
-{
- GST_GL_BUFFER_FLAG_NEED_DOWNLOAD = (GST_MEMORY_FLAG_LAST << 0),
- GST_GL_BUFFER_FLAG_NEED_UPLOAD = (GST_MEMORY_FLAG_LAST << 1)
-} GstGLBufferFlags;
-
-/**
- * GST_MAP_GL:
- *
- * Flag indicating that we should map the GL object instead of to system memory.
- *
- * Combining #GST_MAP_GL with #GST_MAP_WRITE has the same semantics as though
- * you are writing to OpenGL. Conversely, combining #GST_MAP_GL with
- * #GST_MAP_READ has the same semantics as though you are reading from OpenGL.
- */
-#define GST_MAP_GL (GST_MAP_FLAG_LAST << 1)
-
/**
* GstGLBuffer:
* @mem: the parent object