va_end(ap);
client->error = 1;
+
+ /*
+ * When a client aborts, its resources are destroyed in id order,
+ * which means the display resource is destroyed first. If destruction
+ * of any later resources results in a protocol error, we end up here
+ * with a NULL display_resource. Do not try to send errors to an
+ * already dead client.
+ */
+ if (!client->display_resource)
+ return;
+
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
};
static void
+destroy_client_display_resource(struct wl_resource *resource)
+{
+ resource->client->display_resource = NULL;
+ free(resource);
+}
+
+static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
client->display_resource =
wl_client_add_object(client, &wl_display_interface,
&display_interface, id, display);
+ client->display_resource->destroy = destroy_client_display_resource;
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(client->display_resource,