assert(return_type != NULL);
-
/* Verify that this function's signature either doesn't match a previously
* seen signature for a function with the same name, or, if a match is found,
* that the previously seen signature does not have an associated definition.
state->symbols->add_function(f->name, f);
}
+ /* Verify the return type of main() */
+ if (strcmp(name, "main") == 0) {
+ if (return_type != glsl_type::get_instance(GLSL_TYPE_VOID, 0, 0)) {
+ YYLTYPE loc = this->get_location();
+
+ _mesa_glsl_error(& loc, state, "main() must return void");
+ }
+ }
/* Finish storing the information about this new function in its signature.
*/
const glsl_type *
glsl_type::get_instance(unsigned base_type, unsigned rows, unsigned columns)
{
+ if (base_type == GLSL_TYPE_VOID)
+ return &void_type;
+
if ((rows < 1) || (rows > 4) || (columns < 1) || (columns > 4))
return error_type;
-
/* Treat GLSL vectors as Nx1 matrices.
*/
if (columns == 1) {