keyboard->serial = serial;
}
+static void
+input_method_context_content_type(void *data,
+ struct input_method_context *context,
+ uint32_t hint,
+ uint32_t purpose)
+{
+}
+
+static void
+input_method_context_invoke_action(void *data,
+ struct input_method_context *context,
+ uint32_t button,
+ uint32_t index)
+{
+}
+
static const struct input_method_context_listener input_method_context_listener = {
input_method_context_surrounding_text,
- input_method_context_reset
+ input_method_context_reset,
+ input_method_context_content_type,
+ input_method_context_invoke_action
};
static void