decorations.push_back(Decorations("",
//Vertex
"OpDecorate %color_out Flat\n"
- "OpDecorate %color_in Flat\n"
"OpDecorate %r_float_out Flat\n"
"OpDecorate %rg_float_out Flat\n"
"OpDecorate %rgb_float_out Flat\n"
"OpDecorate %rgba_float_in Flat\n",
//Vertex
"OpDecorate %color_out Flat\n"
- "OpDecorate %color_in Flat\n"
"OpDecorate %r_float_out Flat\n"
"OpDecorate %rg_float_out Flat\n"
"OpDecorate %rgb_float_out Flat\n"
decorations.push_back(Decorations("",
//Vertex
"OpDecorate %color_out NoPerspective\n"
- "OpDecorate %color_in NoPerspective\n"
"OpDecorate %r_float_out NoPerspective\n"
"OpDecorate %rg_float_out NoPerspective\n"
"OpDecorate %rgb_float_out NoPerspective\n"
"OpDecorate %rgba_float_in NoPerspective\n",
//Vertex
"OpDecorate %color_out NoPerspective\n"
- "OpDecorate %color_in NoPerspective\n"
"OpDecorate %r_float_out NoPerspective\n"
"OpDecorate %rg_float_out NoPerspective\n"
"OpDecorate %rgb_float_out NoPerspective\n"
decorations.push_back(Decorations("",
//Vertex
"OpDecorate %color_out Flat\n"
- "OpDecorate %color_in Flat\n"
"OpMemberDecorate %block_out 0 Flat\n"
"OpMemberDecorate %block_out 1 Flat\n",
""));
"OpMemberDecorate %block_in 1 Flat\n",
//Vertex
"OpDecorate %color_out Flat\n"
- "OpDecorate %color_in Flat\n"
"OpMemberDecorate %block_out 0 Flat\n"
"OpMemberDecorate %block_out 1 Flat\n",
""));
decorations.push_back(Decorations("",
//Vertex
"OpDecorate %color_out NoPerspective\n"
- "OpDecorate %color_in NoPerspective\n"
"OpMemberDecorate %block_out 0 NoPerspective\n"
"OpMemberDecorate %block_out 1 NoPerspective\n",
""));
"OpMemberDecorate %block_in 1 NoPerspective\n",
//Vertex
"OpDecorate %color_out NoPerspective\n"
- "OpDecorate %color_in NoPerspective\n"
"OpMemberDecorate %block_out 0 NoPerspective\n"
"OpMemberDecorate %block_out 1 NoPerspective\n",
""));