ctx->gfx_pipeline_state.dirty = true;
}
ctx->gfx_pipeline_state.rast_samples = rast_samples;
- if (ctx->gfx_pipeline_state.num_attachments != state->nr_cbufs)
- ctx->gfx_pipeline_state.dirty = true;
- ctx->gfx_pipeline_state.num_attachments = state->nr_cbufs;
/* need to ensure we start a new rp on next draw */
zink_batch_no_rp(ctx);
VkPipelineColorBlendAttachmentState blend_att[PIPE_MAX_COLOR_BUFS];
VkPipelineColorBlendStateCreateInfo blend_state = {0};
blend_state.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
+ unsigned num_attachments = state->render_pass->state.num_rts;
+ if (state->render_pass->state.have_zsbuf)
+ num_attachments--;
if (state->void_alpha_attachments) {
- for (unsigned i = 0; i < state->num_attachments; i++) {
+ for (unsigned i = 0; i < num_attachments; i++) {
blend_att[i] = state->blend_state->attachments[i];
if (state->void_alpha_attachments & BITFIELD_BIT(i)) {
blend_att[i].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
blend_state.pAttachments = blend_att;
} else
blend_state.pAttachments = state->blend_state->attachments;
- blend_state.attachmentCount = state->num_attachments;
+ blend_state.attachmentCount = num_attachments;
blend_state.logicOpEnable = state->blend_state->logicop_enable;
blend_state.logicOp = state->blend_state->logicop_func;
struct zink_render_pass *render_pass;
uint8_t void_alpha_attachments:PIPE_MAX_COLOR_BUFS;
- uint32_t num_attachments;
struct zink_blend_state *blend_state;
struct zink_rasterizer_hw_state *rast_state;