/* These defines identify mouse and keyboard activity which is specified by the
* firmware to the host using the cmsimpleinput protocol. @ingroup coretypes
*/
-#define INPUTACTION_XY_MOTION 1 /* only motion; arg1=x, arg2=y */
-#define INPUTACTION_MOUSE_BUTTON_DOWN 2 /* arg1: 1=left,2=center,3=right */
-#define INPUTACTION_MOUSE_BUTTON_UP 3 /* arg1: 1=left,2=center,3=right */
-#define INPUTACTION_MOUSE_BUTTON_CLICK 4 /* arg1: 1=left,2=center,3=right */
-#define INPUTACTION_MOUSE_BUTTON_DCLICK 5 /* arg1: 1=left,2=center,
- * 3=right
- */
-#define INPUTACTION_WHEEL_ROTATE_AWAY 6 /* arg1: wheel rotation away from
- * user
- */
-#define INPUTACTION_WHEEL_ROTATE_TOWARD 7 /* arg1: wheel rotation toward
- * user
- */
-#define INPUTACTION_KEY_DOWN 64 /* arg1: scancode, as follows:
- * If arg1 <= 0xff, it's a 1-byte
- * scancode and arg1 is that scancode.
- * If arg1 > 0xff, it's a 2-byte
- * scanecode, with the 1st byte in the
- * low 8 bits, and the 2nd byte in the
- * high 8 bits. E.g., the right ALT key
- * would appear as x'38e0'.
- */
-#define INPUTACTION_KEY_UP 65 /* arg1: scancode (in same format as
- * inputaction_keyDown)
- */
+ /* only motion; arg1=x, arg2=y */
+#define INPUTACTION_XY_MOTION 1
+/* arg1: 1=left,2=center,3=right */
+#define INPUTACTION_MOUSE_BUTTON_DOWN 2
+/* arg1: 1=left,2=center,3=right */
+#define INPUTACTION_MOUSE_BUTTON_UP 3
+/* arg1: 1=left,2=center,3=right */
+#define INPUTACTION_MOUSE_BUTTON_CLICK 4
+/* arg1: 1=left,2=center 3=right */
+#define INPUTACTION_MOUSE_BUTTON_DCLICK 5
+/* arg1: wheel rotation away from user */
+#define INPUTACTION_WHEEL_ROTATE_AWAY 6
+/* arg1: wheel rotation toward user */
+#define INPUTACTION_WHEEL_ROTATE_TOWARD 7
+/* arg1: scancode, as follows: If arg1 <= 0xff, it's a 1-byte scancode and arg1
+ * is that scancode. If arg1 > 0xff, it's a 2-byte scanecode, with the 1st
+ * byte in the low 8 bits, and the 2nd byte in the high 8 bits.
+ * E.g., the right ALT key would appear as x'38e0'.
+ */
+#define INPUTACTION_KEY_DOWN 64
+/* arg1: scancode (in same format as inputaction_keyDown) */
+#define INPUTACTION_KEY_UP 65
+/* arg1: scancode (in same format as inputaction_keyDown); MUST refer to one of
+ * the locking keys, like capslock, numlock, or scrolllock.
+ * arg2: 1 iff locking key should be in the LOCKED position (e.g., light is ON)
+ */
#define INPUTACTION_SET_LOCKING_KEY_STATE 66
- /* arg1: scancode (in same format
- * as inputaction_keyDown);
- * MUST refer to one of the
- * locking keys, like capslock,
- * numlock, or scrolllock
- * arg2: 1 iff locking key should be
- * in the LOCKED position
- * (e.g., light is ON)
- */
-#define INPUTACTION_KEY_DOWN_UP 67 /* arg1: scancode (in same format
- * as inputaction_keyDown)
- */
+/* arg1: scancode (in same format as inputaction_keyDown */
+#define INPUTACTION_KEY_DOWN_UP 67
struct visor_inputactivity {
u16 action;