END_TEST;
}
-
-int UtcDaliColliderMeshModelNodeRemoveModelNode(void)
-{
- tet_infoline("UtcDaliColliderMeshModelNodeRemoveModelNode: Test removing model node when there is collider mesh attached");
-
- ToolkitTestApplication application;
- Dali::Scene3D::ModelNode node = Dali::Scene3D::ModelNode::New();
- Dali::Scene3D::Model model = Dali::Scene3D::Model::New();
- model.AddModelNode(node);
-
- application.GetWindow().Add(model);
- application.SendNotification();
- application.Render();
-
- auto colliderMesh = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(0));
-
- // Redundant setup test
- DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
- node.SetColliderMesh(nullptr);
- DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
- node.SetColliderMesh(std::move(colliderMesh));
- DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
-
- model.RemoveModelNode(node);
- DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
-
- // Reset collider mesh
- node.SetColliderMesh(nullptr);
- DALI_TEST_EQUALS(node.HasColliderMesh(), false, TEST_LOCATION);
-
- auto colliderMesh1 = NavigationMeshFactory::CreateFromBuffer(GetTestColliderMesh(0));
-
- node.SetColliderMesh(std::move(colliderMesh1));
- DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
-
- model.AddModelNode(node);
- DALI_TEST_EQUALS(node.HasColliderMesh(), true, TEST_LOCATION);
-
- END_TEST;
-}
\ No newline at end of file
UpdateImageBasedLightScaleFactor();
}
- GetImplementation(modelNode).SetRootModel(this);
+ GetImplementation(modelNode).SetRootModel(*this);
// If model has a collider mesh set, add it to the container
if(modelNode.HasColliderMesh())
{
- RegisterColliderMesh(modelNode, modelNode.GetColliderMesh());
Scene3D::ColliderMeshProcessor::Get().ColliderMeshChanged(Scene3D::Model::DownCast(Self()));
}
if(modelNode.HasColliderMesh())
{
RemoveColliderMesh(modelNode);
- GetImplementation(modelNode).SetRootModel(nullptr);
}
if(mModelRoot)