Remove unused variable.
authorMika Isojärvi <misojarvi@google.com>
Mon, 16 Mar 2015 21:02:10 +0000 (14:02 -0700)
committerMika Isojärvi <misojarvi@google.com>
Mon, 16 Mar 2015 21:02:45 +0000 (14:02 -0700)
Change-Id: I75d16ecb83dacdf95644b56841c841edaf7d93dd

modules/gles3/functional/es3fTextureMipmapTests.cpp

index 5aebbe6..143361f 100644 (file)
@@ -992,11 +992,8 @@ TextureCubeGenMipmapCase::IterateResult TextureCubeGenMipmapCase::iterate (void)
        tcu::TextureCube                resultTexture           (tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8), m_size);
 
        const int                               numLevels                       = deLog2Floor32(m_size)+1;
-       tcu::Sampler                    sampler                         = glu::mapGLSampler(wrapS, wrapT, minFilter, magFilter);
        vector<float>                   texCoord;
 
-       sampler.seamlessCubeMap = true;
-
        // Initialize texture level 0 with colored grid.
        for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
        {