#define SAMPLES_PER_SEC 10000
#define GRBM_STATUS 0x8010
+#define TA_BUSY(x) (((x) >> 14) & 0x1)
+#define GDS_BUSY(x) (((x) >> 15) & 0x1)
+#define VGT_BUSY(x) (((x) >> 17) & 0x1)
+#define IA_BUSY(x) (((x) >> 19) & 0x1)
+#define SX_BUSY(x) (((x) >> 20) & 0x1)
+#define WD_BUSY(x) (((x) >> 21) & 0x1)
#define SPI_BUSY(x) (((x) >> 22) & 0x1)
+#define BCI_BUSY(x) (((x) >> 23) & 0x1)
+#define SC_BUSY(x) (((x) >> 24) & 0x1)
+#define PA_BUSY(x) (((x) >> 25) & 0x1)
+#define DB_BUSY(x) (((x) >> 26) & 0x1)
+#define CP_BUSY(x) (((x) >> 29) & 0x1)
+#define CB_BUSY(x) (((x) >> 30) & 0x1)
#define GUI_ACTIVE(x) (((x) >> 31) & 0x1)
#define UPDATE_COUNTER(field, mask) \
rscreen->ws->read_registers(rscreen->ws, GRBM_STATUS, 1, &value);
+ UPDATE_COUNTER(ta, TA_BUSY);
+ UPDATE_COUNTER(gds, GDS_BUSY);
+ UPDATE_COUNTER(vgt, VGT_BUSY);
+ UPDATE_COUNTER(ia, IA_BUSY);
+ UPDATE_COUNTER(sx, SX_BUSY);
+ UPDATE_COUNTER(wd, WD_BUSY);
UPDATE_COUNTER(spi, SPI_BUSY);
+ UPDATE_COUNTER(bci, BCI_BUSY);
+ UPDATE_COUNTER(sc, SC_BUSY);
+ UPDATE_COUNTER(pa, PA_BUSY);
+ UPDATE_COUNTER(db, DB_BUSY);
+ UPDATE_COUNTER(cp, CP_BUSY);
+ UPDATE_COUNTER(cb, CB_BUSY);
UPDATE_COUNTER(gui, GUI_ACTIVE);
}
return BUSY_INDEX(rscreen, gui);
case R600_QUERY_GPU_SHADERS_BUSY:
return BUSY_INDEX(rscreen, spi);
+ case R600_QUERY_GPU_TA_BUSY:
+ return BUSY_INDEX(rscreen, ta);
+ case R600_QUERY_GPU_GDS_BUSY:
+ return BUSY_INDEX(rscreen, gds);
+ case R600_QUERY_GPU_VGT_BUSY:
+ return BUSY_INDEX(rscreen, vgt);
+ case R600_QUERY_GPU_IA_BUSY:
+ return BUSY_INDEX(rscreen, ia);
+ case R600_QUERY_GPU_SX_BUSY:
+ return BUSY_INDEX(rscreen, sx);
+ case R600_QUERY_GPU_WD_BUSY:
+ return BUSY_INDEX(rscreen, wd);
+ case R600_QUERY_GPU_BCI_BUSY:
+ return BUSY_INDEX(rscreen, bci);
+ case R600_QUERY_GPU_SC_BUSY:
+ return BUSY_INDEX(rscreen, sc);
+ case R600_QUERY_GPU_PA_BUSY:
+ return BUSY_INDEX(rscreen, pa);
+ case R600_QUERY_GPU_DB_BUSY:
+ return BUSY_INDEX(rscreen, db);
+ case R600_QUERY_GPU_CP_BUSY:
+ return BUSY_INDEX(rscreen, cp);
+ case R600_QUERY_GPU_CB_BUSY:
+ return BUSY_INDEX(rscreen, cb);
default:
unreachable("query type does not correspond to grbm id");
}
struct {
struct r600_grbm_counter spi;
struct r600_grbm_counter gui;
+ struct r600_grbm_counter ta;
+ struct r600_grbm_counter gds;
+ struct r600_grbm_counter vgt;
+ struct r600_grbm_counter ia;
+ struct r600_grbm_counter sx;
+ struct r600_grbm_counter wd;
+ struct r600_grbm_counter bci;
+ struct r600_grbm_counter sc;
+ struct r600_grbm_counter pa;
+ struct r600_grbm_counter db;
+ struct r600_grbm_counter cp;
+ struct r600_grbm_counter cb;
} named;
unsigned array[0];
};
}
case R600_QUERY_GPU_LOAD:
case R600_QUERY_GPU_SHADERS_BUSY:
+ case R600_QUERY_GPU_TA_BUSY:
+ case R600_QUERY_GPU_GDS_BUSY:
+ case R600_QUERY_GPU_VGT_BUSY:
+ case R600_QUERY_GPU_IA_BUSY:
+ case R600_QUERY_GPU_SX_BUSY:
+ case R600_QUERY_GPU_WD_BUSY:
+ case R600_QUERY_GPU_BCI_BUSY:
+ case R600_QUERY_GPU_SC_BUSY:
+ case R600_QUERY_GPU_PA_BUSY:
+ case R600_QUERY_GPU_DB_BUSY:
+ case R600_QUERY_GPU_CP_BUSY:
+ case R600_QUERY_GPU_CB_BUSY:
query->begin_result = r600_begin_counter(rctx->screen,
query->b.type);
break;
}
case R600_QUERY_GPU_LOAD:
case R600_QUERY_GPU_SHADERS_BUSY:
+ case R600_QUERY_GPU_TA_BUSY:
+ case R600_QUERY_GPU_GDS_BUSY:
+ case R600_QUERY_GPU_VGT_BUSY:
+ case R600_QUERY_GPU_IA_BUSY:
+ case R600_QUERY_GPU_SX_BUSY:
+ case R600_QUERY_GPU_WD_BUSY:
+ case R600_QUERY_GPU_BCI_BUSY:
+ case R600_QUERY_GPU_SC_BUSY:
+ case R600_QUERY_GPU_PA_BUSY:
+ case R600_QUERY_GPU_DB_BUSY:
+ case R600_QUERY_GPU_CP_BUSY:
+ case R600_QUERY_GPU_CB_BUSY:
query->end_result = r600_end_counter(rctx->screen,
query->b.type,
query->begin_result);
* availability is adjusted dynamically based on the DRM version. */
X("GPU-load", GPU_LOAD, UINT64, AVERAGE),
X("GPU-shaders-busy", GPU_SHADERS_BUSY, UINT64, AVERAGE),
+ X("GPU-ta-busy", GPU_TA_BUSY, UINT64, AVERAGE),
+ X("GPU-gds-busy", GPU_GDS_BUSY, UINT64, AVERAGE),
+ X("GPU-vgt-busy", GPU_VGT_BUSY, UINT64, AVERAGE),
+ X("GPU-ia-busy", GPU_IA_BUSY, UINT64, AVERAGE),
+ X("GPU-sx-busy", GPU_SX_BUSY, UINT64, AVERAGE),
+ X("GPU-wd-busy", GPU_WD_BUSY, UINT64, AVERAGE),
+ X("GPU-bci-busy", GPU_BCI_BUSY, UINT64, AVERAGE),
+ X("GPU-sc-busy", GPU_SC_BUSY, UINT64, AVERAGE),
+ X("GPU-pa-busy", GPU_PA_BUSY, UINT64, AVERAGE),
+ X("GPU-db-busy", GPU_DB_BUSY, UINT64, AVERAGE),
+ X("GPU-cp-busy", GPU_CP_BUSY, UINT64, AVERAGE),
+ X("GPU-cb-busy", GPU_CB_BUSY, UINT64, AVERAGE),
+
X("temperature", GPU_TEMPERATURE, UINT64, AVERAGE),
X("shader-clock", CURRENT_GPU_SCLK, HZ, AVERAGE),
X("memory-clock", CURRENT_GPU_MCLK, HZ, AVERAGE),
else if (rscreen->info.drm_major == 3)
return ARRAY_SIZE(r600_driver_query_list) - 3;
else
- return ARRAY_SIZE(r600_driver_query_list) - 5;
+ return ARRAY_SIZE(r600_driver_query_list) - 17;
}
static int r600_get_driver_query_info(struct pipe_screen *screen,
R600_QUERY_CURRENT_GPU_MCLK,
R600_QUERY_GPU_LOAD,
R600_QUERY_GPU_SHADERS_BUSY,
+ R600_QUERY_GPU_TA_BUSY,
+ R600_QUERY_GPU_GDS_BUSY,
+ R600_QUERY_GPU_VGT_BUSY,
+ R600_QUERY_GPU_IA_BUSY,
+ R600_QUERY_GPU_SX_BUSY,
+ R600_QUERY_GPU_WD_BUSY,
+ R600_QUERY_GPU_BCI_BUSY,
+ R600_QUERY_GPU_SC_BUSY,
+ R600_QUERY_GPU_PA_BUSY,
+ R600_QUERY_GPU_DB_BUSY,
+ R600_QUERY_GPU_CP_BUSY,
+ R600_QUERY_GPU_CB_BUSY,
R600_QUERY_NUM_COMPILATIONS,
R600_QUERY_NUM_SHADERS_CREATED,
R600_QUERY_BACK_BUFFER_PS_DRAW_RATIO,