using namespace llvm;
-static cl::opt<bool>
+// Use explicit storage to avoid accessing cl::opt in a signal handler.
+static bool DisableSymbolicationFlag = false;
+static cl::opt<bool, true>
DisableSymbolication("disable-symbolication",
cl::desc("Disable symbolizing crash backtraces."),
- cl::init(false), cl::Hidden);
+ cl::location(DisableSymbolicationFlag), cl::Hidden);
-static ManagedStatic<std::vector<std::pair<void (*)(void *), void *>>>
- CallBacksToRun;
+// Callbacks to run in signal handler must be lock-free because a signal handler
+// could be running as we add new callbacks. We don't add unbounded numbers of
+// callbacks, an array is therefore sufficient.
+struct CallbackAndCookie {
+ sys::SignalHandlerCallback Callback;
+ void *Cookie;
+ enum class Status { Empty, Initializing, Initialized, Executing };
+ std::atomic<Status> Flag;
+};
+static constexpr size_t MaxSignalHandlerCallbacks = 8;
+static CallbackAndCookie CallBacksToRun[MaxSignalHandlerCallbacks];
+
+// Signal-safe.
void sys::RunSignalHandlers() {
- if (!CallBacksToRun.isConstructed())
+ for (size_t I = 0; I < MaxSignalHandlerCallbacks; ++I) {
+ auto &RunMe = CallBacksToRun[I];
+ auto Expected = CallbackAndCookie::Status::Initialized;
+ auto Desired = CallbackAndCookie::Status::Executing;
+ if (!RunMe.Flag.compare_exchange_strong(Expected, Desired))
+ continue;
+ (*RunMe.Callback)(RunMe.Cookie);
+ RunMe.Callback = nullptr;
+ RunMe.Cookie = nullptr;
+ RunMe.Flag.store(CallbackAndCookie::Status::Empty);
+ }
+}
+
+// Signal-safe.
+static void insertSignalHandler(sys::SignalHandlerCallback FnPtr,
+ void *Cookie) {
+ for (size_t I = 0; I < MaxSignalHandlerCallbacks; ++I) {
+ auto &SetMe = CallBacksToRun[I];
+ auto Expected = CallbackAndCookie::Status::Empty;
+ auto Desired = CallbackAndCookie::Status::Initializing;
+ if (!SetMe.Flag.compare_exchange_strong(Expected, Desired))
+ continue;
+ SetMe.Callback = FnPtr;
+ SetMe.Cookie = Cookie;
+ SetMe.Flag.store(CallbackAndCookie::Status::Initialized);
return;
- for (auto &I : *CallBacksToRun)
- I.first(I.second);
- CallBacksToRun->clear();
+ }
+ report_fatal_error("too many signal callbacks already registered");
}
static bool findModulesAndOffsets(void **StackTrace, int Depth,
LLVM_ATTRIBUTE_USED
static bool printSymbolizedStackTrace(StringRef Argv0, void **StackTrace,
int Depth, llvm::raw_ostream &OS) {
- if (DisableSymbolication)
+ if (DisableSymbolicationFlag)
return false;
// Don't recursively invoke the llvm-symbolizer binary.
// Unix signals occurring while your program is running.
//
//===----------------------------------------------------------------------===//
+//
+// This file is extremely careful to only do signal-safe things while in a
+// signal handler. In particular, memory allocation and acquiring a mutex
+// while in a signal handler should never occur. ManagedStatic isn't usable from
+// a signal handler for 2 reasons:
+//
+// 1. Creating a new one allocates.
+// 2. The signal handler could fire while llvm_shutdown is being processed, in
+// which case the ManagedStatic is in an unknown state because it could
+// already have been destroyed, or be in the process of being destroyed.
+//
+// Modifying the behavior of the signal handlers (such as registering new ones)
+// can acquire a mutex, but all this guarantees is that the signal handler
+// behavior is only modified by one thread at a time. A signal handler can still
+// fire while this occurs!
+//
+// Adding work to a signal handler requires lock-freedom (and assume atomics are
+// always lock-free) because the signal handler could fire while new work is
+// being added.
+//
+//===----------------------------------------------------------------------===//
#include "Unix.h"
#include "llvm/ADT/STLExtras.h"
static RETSIGTYPE SignalHandler(int Sig); // defined below.
-static ManagedStatic<sys::SmartMutex<true> > SignalsMutex;
-
/// The function to call if ctrl-c is pressed.
-static void (*InterruptFunction)() = nullptr;
+using InterruptFunctionType = void (*)();
+static std::atomic<InterruptFunctionType> InterruptFunction =
+ ATOMIC_VAR_INIT(nullptr);
+
+/// Signal-safe removal of files.
+/// Inserting and erasing from the list isn't signal-safe, but removal of files
+/// themselves is signal-safe. Memory is freed when the head is freed, deletion
+/// is therefore not signal-safe either.
+class FileToRemoveList {
+ std::atomic<char *> Filename = ATOMIC_VAR_INIT(nullptr);
+ std::atomic<FileToRemoveList *> Next = ATOMIC_VAR_INIT(nullptr);
+
+ FileToRemoveList() = default;
+ // Not signal-safe.
+ FileToRemoveList(const std::string &str) : Filename(strdup(str.c_str())) {}
+
+public:
+ // Not signal-safe.
+ ~FileToRemoveList() {
+ if (FileToRemoveList *N = Next.exchange(nullptr))
+ delete N;
+ if (char *F = Filename.exchange(nullptr))
+ free(F);
+ }
+
+ // Not signal-safe.
+ static void insert(std::atomic<FileToRemoveList *> &Head,
+ const std::string &Filename) {
+ // Insert the new file at the end of the list.
+ FileToRemoveList *NewHead = new FileToRemoveList(Filename);
+ std::atomic<FileToRemoveList *> *InsertionPoint = &Head;
+ FileToRemoveList *OldHead = nullptr;
+ while (!InsertionPoint->compare_exchange_strong(OldHead, NewHead)) {
+ InsertionPoint = &OldHead->Next;
+ OldHead = nullptr;
+ }
+ }
+
+ // Not signal-safe.
+ static void erase(std::atomic<FileToRemoveList *> &Head,
+ const std::string &Filename) {
+ // Use a lock to avoid concurrent erase: the comparison would access
+ // free'd memory.
+ static ManagedStatic<sys::SmartMutex<true>> Lock;
+ sys::SmartScopedLock<true> Writer(*Lock);
+
+ for (FileToRemoveList *Current = Head.load(); Current;
+ Current = Current->Next.load()) {
+ if (char *OldFilename = Current->Filename.load()) {
+ if (OldFilename != Filename)
+ continue;
+ // Leave an empty filename.
+ OldFilename = Current->Filename.exchange(nullptr);
+ // The filename might have become null between the time we
+ // compared it and we exchanged it.
+ if (OldFilename)
+ free(OldFilename);
+ }
+ }
+ }
-static ManagedStatic<std::vector<std::string>> FilesToRemove;
+ // Signal-safe.
+ static void removeAllFiles(std::atomic<FileToRemoveList *> &Head) {
+ // If cleanup were to occur while we're removing files we'd have a bad time.
+ // Make sure we're OK by preventing cleanup from doing anything while we're
+ // removing files. If cleanup races with us and we win we'll have a leak,
+ // but we won't crash.
+ FileToRemoveList *OldHead = Head.exchange(nullptr);
+
+ for (FileToRemoveList *currentFile = OldHead; currentFile;
+ currentFile = currentFile->Next.load()) {
+ // If erasing was occuring while we're trying to remove files we'd look
+ // at free'd data. Take away the path and put it back when done.
+ if (char *path = currentFile->Filename.exchange(nullptr)) {
+ // Get the status so we can determine if it's a file or directory. If we
+ // can't stat the file, ignore it.
+ struct stat buf;
+ if (stat(path, &buf) != 0)
+ continue;
+
+ // If this is not a regular file, ignore it. We want to prevent removal
+ // of special files like /dev/null, even if the compiler is being run
+ // with the super-user permissions.
+ if (!S_ISREG(buf.st_mode))
+ continue;
+
+ // Otherwise, remove the file. We ignore any errors here as there is
+ // nothing else we can do.
+ unlink(path);
+
+ // We're done removing the file, erasing can safely proceed.
+ currentFile->Filename.exchange(path);
+ }
+ }
+
+ // We're done removing files, cleanup can safely proceed.
+ Head.exchange(OldHead);
+ }
+};
+static std::atomic<FileToRemoveList *> FilesToRemove = ATOMIC_VAR_INIT(nullptr);
+
+/// Clean up the list in a signal-friendly manner.
+/// Recall that signals can fire during llvm_shutdown. If this occurs we should
+/// either clean something up or nothing at all, but we shouldn't crash!
+struct FilesToRemoveCleanup {
+ // Not signal-safe.
+ ~FilesToRemoveCleanup() {
+ FileToRemoveList *Head = FilesToRemove.exchange(nullptr);
+ if (Head)
+ delete Head;
+ }
+};
static StringRef Argv0;
#endif
};
-static unsigned NumRegisteredSignals = 0;
+static std::atomic<unsigned> NumRegisteredSignals = ATOMIC_VAR_INIT(0);
static struct {
struct sigaction SA;
int SigNo;
} RegisteredSignalInfo[array_lengthof(IntSigs) + array_lengthof(KillSigs)];
-
#if defined(HAVE_SIGALTSTACK)
// Hold onto both the old and new alternate signal stack so that it's not
// reported as a leak. We don't make any attempt to remove our alt signal
static void CreateSigAltStack() {}
#endif
-static void RegisterHandlers() {
- sys::SmartScopedLock<true> Guard(*SignalsMutex);
+static void RegisterHandlers() { // Not signal-safe.
+ // The mutex prevents other threads from registering handlers while we're
+ // doing it. We also have to protect the handlers and their count because
+ // a signal handler could fire while we're registeting handlers.
+ static ManagedStatic<sys::SmartMutex<true>> SignalHandlerRegistrationMutex;
+ sys::SmartScopedLock<true> Guard(*SignalHandlerRegistrationMutex);
// If the handlers are already registered, we're done.
- if (NumRegisteredSignals != 0) return;
+ if (NumRegisteredSignals.load() != 0)
+ return;
// Create an alternate stack for signal handling. This is necessary for us to
// be able to reliably handle signals due to stack overflow.
CreateSigAltStack();
auto registerHandler = [&](int Signal) {
- assert(NumRegisteredSignals < array_lengthof(RegisteredSignalInfo) &&
+ unsigned Index = NumRegisteredSignals.load();
+ assert(Index < array_lengthof(RegisteredSignalInfo) &&
"Out of space for signal handlers!");
struct sigaction NewHandler;
sigemptyset(&NewHandler.sa_mask);
// Install the new handler, save the old one in RegisteredSignalInfo.
- sigaction(Signal, &NewHandler,
- &RegisteredSignalInfo[NumRegisteredSignals].SA);
- RegisteredSignalInfo[NumRegisteredSignals].SigNo = Signal;
+ sigaction(Signal, &NewHandler, &RegisteredSignalInfo[Index].SA);
+ RegisteredSignalInfo[Index].SigNo = Signal;
++NumRegisteredSignals;
};
static void UnregisterHandlers() {
// Restore all of the signal handlers to how they were before we showed up.
- for (unsigned i = 0, e = NumRegisteredSignals; i != e; ++i)
+ for (unsigned i = 0, e = NumRegisteredSignals.load(); i != e; ++i) {
sigaction(RegisteredSignalInfo[i].SigNo,
&RegisteredSignalInfo[i].SA, nullptr);
- NumRegisteredSignals = 0;
+ --NumRegisteredSignals;
+ }
}
-
-/// Process the FilesToRemove list. This function should be called with the
-/// SignalsMutex lock held. NB: This must be an async signal safe function. It
-/// cannot allocate or free memory, even in debug builds.
+/// Process the FilesToRemove list.
static void RemoveFilesToRemove() {
- // Avoid constructing ManagedStatic in the signal handler.
- // If FilesToRemove is not constructed, there are no files to remove.
- if (!FilesToRemove.isConstructed())
- return;
-
- // We avoid iterators in case of debug iterators that allocate or release
- // memory.
- std::vector<std::string>& FilesToRemoveRef = *FilesToRemove;
- for (unsigned i = 0, e = FilesToRemoveRef.size(); i != e; ++i) {
- const char *path = FilesToRemoveRef[i].c_str();
-
- // Get the status so we can determine if it's a file or directory. If we
- // can't stat the file, ignore it.
- struct stat buf;
- if (stat(path, &buf) != 0)
- continue;
-
- // If this is not a regular file, ignore it. We want to prevent removal of
- // special files like /dev/null, even if the compiler is being run with the
- // super-user permissions.
- if (!S_ISREG(buf.st_mode))
- continue;
-
- // Otherwise, remove the file. We ignore any errors here as there is nothing
- // else we can do.
- unlink(path);
- }
+ FileToRemoveList::removeAllFiles(FilesToRemove);
}
// The signal handler that runs.
sigprocmask(SIG_UNBLOCK, &SigMask, nullptr);
{
- unique_lock<sys::SmartMutex<true>> Guard(*SignalsMutex);
RemoveFilesToRemove();
if (std::find(std::begin(IntSigs), std::end(IntSigs), Sig)
!= std::end(IntSigs)) {
- if (InterruptFunction) {
- void (*IF)() = InterruptFunction;
- Guard.unlock();
- InterruptFunction = nullptr;
- IF(); // run the interrupt function.
- return;
- }
+ if (auto OldInterruptFunction = InterruptFunction.exchange(nullptr))
+ return OldInterruptFunction();
- Guard.unlock();
raise(Sig); // Execute the default handler.
return;
}
}
void llvm::sys::RunInterruptHandlers() {
- sys::SmartScopedLock<true> Guard(*SignalsMutex);
RemoveFilesToRemove();
}
void llvm::sys::SetInterruptFunction(void (*IF)()) {
- {
- sys::SmartScopedLock<true> Guard(*SignalsMutex);
- InterruptFunction = IF;
- }
+ InterruptFunction.exchange(IF);
RegisterHandlers();
}
// The public API
bool llvm::sys::RemoveFileOnSignal(StringRef Filename,
std::string* ErrMsg) {
- {
- sys::SmartScopedLock<true> Guard(*SignalsMutex);
- FilesToRemove->push_back(Filename);
- }
-
+ // Ensure that cleanup will occur as soon as one file is added.
+ static ManagedStatic<FilesToRemoveCleanup> FilesToRemoveCleanup;
+ *FilesToRemoveCleanup;
+ FileToRemoveList::insert(FilesToRemove, Filename.str());
RegisterHandlers();
return false;
}
// The public API
void llvm::sys::DontRemoveFileOnSignal(StringRef Filename) {
- sys::SmartScopedLock<true> Guard(*SignalsMutex);
- std::vector<std::string>::reverse_iterator RI =
- find(reverse(*FilesToRemove), Filename);
- std::vector<std::string>::iterator I = FilesToRemove->end();
- if (RI != FilesToRemove->rend())
- I = FilesToRemove->erase(RI.base()-1);
+ FileToRemoveList::erase(FilesToRemove, Filename.str());
}
/// Add a function to be called when a signal is delivered to the process. The
/// handler can have a cookie passed to it to identify what instance of the
/// handler it is.
-void llvm::sys::AddSignalHandler(void (*FnPtr)(void *), void *Cookie) {
- CallBacksToRun->push_back(std::make_pair(FnPtr, Cookie));
+void llvm::sys::AddSignalHandler(sys::SignalHandlerCallback FnPtr,
+ void *Cookie) { // Signal-safe.
+ insertSignalHandler(FnPtr, Cookie);
RegisterHandlers();
}