this breaks texturing in non-fragment stages and is unnecessary
due to using nir_lower_tex
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11007>
}
}
- if (lod == 0 && ctx->stage != MESA_SHADER_FRAGMENT) {
- lod = emit_float_const(ctx, 32, 0.0f);
- assert(lod != 0);
- }
-
unsigned texture_index = tex->texture_index;
if (!tex_offset) {
/* convert constant index back to base + offset */