tests: Add test case for patch decoration mismatch
authorChris Forbes <chrisforbes@google.com>
Mon, 4 Apr 2016 07:19:47 +0000 (19:19 +1200)
committerTobin Ehlis <tobine@google.com>
Mon, 4 Apr 2016 14:55:17 +0000 (08:55 -0600)
Signed-off-by: Chris Forbes <chrisforbes@google.com>
layers/core_validation.cpp

index 70d2bf778b96df7c789eb0c3d85b031012341838..52d04cb132ec2df8ce8c02e56d3b65fc2d7aec8f 100644 (file)
@@ -1640,7 +1640,7 @@ static bool validate_interface_between_stages(layer_data *my_data, shader_module
             if (a_it->second.is_patch != b_it->second.is_patch) {
                 if (log_msg(my_data->report_data, VK_DEBUG_REPORT_ERROR_BIT_EXT, VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_EXT, /*dev*/ 0,
                             __LINE__, SHADER_CHECKER_INTERFACE_TYPE_MISMATCH, "SC",
-                            "Decoration mismatch on location %u.%u: is per-%s in %s stage but"
+                            "Decoration mismatch on location %u.%u: is per-%s in %s stage but "
                             "per-%s in %s stage", a_first.first, a_first.second,
                             a_it->second.is_patch ? "patch" : "vertex", producer_stage->name,
                             b_it->second.is_patch ? "patch" : "vertex", consumer_stage->name)) {