}
bitrate_alloc = (float)lc->target_bandwidth / target_bandwidth;
// Update buffer-related quantities.
- lrc->starting_buffer_level =
- (int64_t)(rc->starting_buffer_level * bitrate_alloc);
- lrc->optimal_buffer_level =
- (int64_t)(rc->optimal_buffer_level * bitrate_alloc);
- lrc->maximum_buffer_size =
- (int64_t)(rc->maximum_buffer_size * bitrate_alloc);
+ lrc->starting_buffer_level = rc->starting_buffer_level * bitrate_alloc;
+ lrc->optimal_buffer_level = rc->optimal_buffer_level * bitrate_alloc;
+ lrc->maximum_buffer_size = rc->maximum_buffer_size * bitrate_alloc;
lrc->bits_off_target = MIN(lrc->bits_off_target, lrc->maximum_buffer_size);
lrc->buffer_level = MIN(lrc->buffer_level, lrc->maximum_buffer_size);
// Update framerate-related quantities.