--- /dev/null
+((c-mode . ((c-basic-offset . 3))))
--- /dev/null
+CSRCS = symbol_table.c hash_table.c glsl_types.c
+CCSRCS = glsl_parser.tab.cc glsl_lexer.cc glsl_parser_extras.cc
+# ast_to_hir.cc ir.cc hir_field_selection.cc
+OBJS = $(CSRCS:.c=.o) $(CCSRCS:.cc=.o)
+
+CC = gcc
+CXX = g++
+WARN = -Wall -Wextra -Wunsafe-loop-optimizations -Wstack-protector \
+ -Wunreachable-code
+CPPFLAGS = -D_FORTIFY_SOURCE=2 -D_GNU_SOURCE
+CFLAGS = -O0 -ggdb3 -fstack-protector $(CPPFLAGS) $(WARN) -std=c89 -ansi -pedantic
+CXXFLAGS = -O0 -ggdb3 -fstack-protector $(CPPFLAGS) $(WARN)
+LDLAGS = -ggdb3
+
+glsl: $(OBJS)
+ $(CXX) $(LDLAGS) $(OBJS) -o glsl
+
+glsl_parser.tab.cc glsl_parser.tab.h: glsl_parser.y
+ bison --report-file=glsl_parser.output -v -d \
+ --output=glsl_parser.tab.cc \
+ --name-prefix=_mesa_glsl_ $< && \
+ mv glsl_parser.tab.hh glsl_parser.tab.h
+
+glsl_lexer.cc: glsl_lexer.l
+ flex --outfile="glsl_lexer.cc" $<
+
+glsl_parser_tab.o: glsl_parser.tab.cc
+glsl_types.o: glsl_types.c glsl_types.h builtin_types.h
+glsl_lexer.o: glsl_lexer.cc glsl_parser.tab.h glsl_parser_extras.h ast.h
+glsl_parser.o: glsl_parser_extras.h ast.h
+ast_to_hir.o: ast_to_hir.cc symbol_table.h glsl_parser_extras.h ast.h glsl_types.h ir.h
+
+builtin_types.h: builtin_types.sh
+ ./builtin_types.sh > builtin_types.h
+
+clean:
+ rm -f $(OBJS) glsl
+ rm -f glsl_lexer.cc glsl_parser.tab.{cc,h,hh} glsl_parser.output
+ rm -f builtin_types.h
+ rm -f *~
\ No newline at end of file
--- /dev/null
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef AST_H
+#define AST_H
+
+#include "main/simple_list.h"
+#include "glsl_parser_extras.h"
+
+struct ir_instruction;
+struct _mesa_glsl_parse_state;
+
+struct YYLTYPE;
+
+#define _mesa_ast_print(n) \
+ ((ast_node *) n)->print()
+
+#define _mesa_ast_to_hir(n, instr, s) \
+ ((struct ast_node *) n)->vtbl->to_hir((struct ast_node *) n, instr, s)
+
+#define _mesa_ast_function_call_to_hir(n, p, s) \
+ ((struct ast_node *) n)->vtbl->function_call_to_hir( \
+ (struct ast_node *) n, \
+ (struct ast_node *) p, \
+ s)
+
+class ast_node : public simple_node {
+public:
+ virtual ~ast_node();
+ virtual void print(void) const;
+
+ /**
+ * Retrieve the source location of an AST node
+ *
+ * This function is primarily used to get the source position of an AST node
+ * into a form that can be passed to \c _mesa_glsl_error.
+ *
+ * \sa _mesa_glsl_error, ast_node::set_location
+ */
+ struct YYLTYPE get_location(void) const
+ {
+ struct YYLTYPE locp;
+
+ locp.source = this->location.source;
+ locp.first_line = this->location.line;
+ locp.first_column = this->location.column;
+ locp.last_line = locp.first_line;
+ locp.last_column = locp.first_column;
+
+ return locp;
+ }
+
+ /**
+ * Set the source location of an AST node from a parser location
+ *
+ * \sa ast_node::get_location
+ */
+ void set_location(const struct YYLTYPE *locp)
+ {
+ this->location.source = locp->source;
+ this->location.line = locp->first_line;
+ this->location.column = locp->first_column;
+ }
+
+
+ int type;
+
+ struct {
+ unsigned source;
+ unsigned line;
+ unsigned column;
+ } location;
+
+protected:
+ ast_node(void);
+};
+
+
+enum ast_operators {
+ ast_assign,
+ ast_plus, /**< Unary + operator. */
+ ast_neg,
+ ast_add,
+ ast_sub,
+ ast_mul,
+ ast_div,
+ ast_mod,
+ ast_lshift,
+ ast_rshift,
+ ast_less,
+ ast_greater,
+ ast_lequal,
+ ast_gequal,
+ ast_equal,
+ ast_nequal,
+ ast_bit_and,
+ ast_bit_xor,
+ ast_bit_or,
+ ast_bit_not,
+ ast_logic_and,
+ ast_logic_xor,
+ ast_logic_or,
+ ast_logic_not,
+
+ ast_mul_assign,
+ ast_div_assign,
+ ast_mod_assign,
+ ast_add_assign,
+ ast_sub_assign,
+ ast_ls_assign,
+ ast_rs_assign,
+ ast_and_assign,
+ ast_xor_assign,
+ ast_or_assign,
+
+ ast_conditional,
+
+ ast_pre_inc,
+ ast_pre_dec,
+ ast_post_inc,
+ ast_post_dec,
+ ast_field_selection,
+ ast_array_index,
+
+ ast_function_call,
+
+ ast_identifier,
+ ast_int_constant,
+ ast_uint_constant,
+ ast_float_constant,
+ ast_bool_constant,
+
+ ast_sequence
+};
+
+class ast_expression : public ast_node {
+public:
+ ast_expression(int oper, ast_expression *,
+ ast_expression *, ast_expression *);
+
+ virtual void print(void) const;
+
+ enum ast_operators oper;
+
+ ast_expression *subexpressions[3];
+
+ union {
+ char *identifier;
+ int int_constant;
+ float float_constant;
+ unsigned uint_constant;
+ int bool_constant;
+ } primary_expression;
+
+
+ /**
+ * List of expressions for an \c ast_sequence.
+ */
+ struct simple_node expressions;
+};
+
+/**
+ * Number of possible operators for an ast_expression
+ *
+ * This is done as a define instead of as an additional value in the enum so
+ * that the compiler won't generate spurious messages like "warning:
+ * enumeration value ‘ast_num_operators’ not handled in switch"
+ */
+#define AST_NUM_OPERATORS (ast_sequence + 1)
+
+
+class ast_compound_statement : public ast_node {
+public:
+ ast_compound_statement(int new_scope, ast_node *statements);
+ virtual void print(void) const;
+
+ int new_scope;
+ struct simple_node statements;
+};
+
+class ast_declaration : public ast_node {
+public:
+ ast_declaration(char *identifier, int is_array, ast_expression *array_size,
+ ast_expression *initializer);
+ virtual void print(void) const;
+
+ char *identifier;
+
+ int is_array;
+ ast_expression *array_size;
+
+ ast_expression *initializer;
+};
+
+
+enum {
+ ast_precision_high = 0, /**< Default precision. */
+ ast_precision_medium,
+ ast_precision_low
+};
+
+struct ast_type_qualifier {
+ unsigned invariant:1;
+ unsigned constant:1;
+ unsigned attribute:1;
+ unsigned varying:1;
+ unsigned in:1;
+ unsigned out:1;
+ unsigned centroid:1;
+ unsigned uniform:1;
+ unsigned smooth:1;
+ unsigned flat:1;
+ unsigned noperspective:1;
+};
+
+class ast_struct_specifier : public ast_node {
+public:
+ ast_struct_specifier(char *identifier, ast_node *declarator_list);
+ virtual void print(void) const;
+
+ char *name;
+ struct simple_node declarations;
+};
+
+
+enum ast_types {
+ ast_void,
+ ast_float,
+ ast_int,
+ ast_uint,
+ ast_bool,
+ ast_vec2,
+ ast_vec3,
+ ast_vec4,
+ ast_bvec2,
+ ast_bvec3,
+ ast_bvec4,
+ ast_ivec2,
+ ast_ivec3,
+ ast_ivec4,
+ ast_uvec2,
+ ast_uvec3,
+ ast_uvec4,
+ ast_mat2,
+ ast_mat2x3,
+ ast_mat2x4,
+ ast_mat3x2,
+ ast_mat3,
+ ast_mat3x4,
+ ast_mat4x2,
+ ast_mat4x3,
+ ast_mat4,
+ ast_sampler1d,
+ ast_sampler2d,
+ ast_sampler3d,
+ ast_samplercube,
+ ast_sampler1dshadow,
+ ast_sampler2dshadow,
+ ast_samplercubeshadow,
+ ast_sampler1darray,
+ ast_sampler2darray,
+ ast_sampler1darrayshadow,
+ ast_sampler2darrayshadow,
+ ast_isampler1d,
+ ast_isampler2d,
+ ast_isampler3d,
+ ast_isamplercube,
+ ast_isampler1darray,
+ ast_isampler2darray,
+ ast_usampler1d,
+ ast_usampler2d,
+ ast_usampler3d,
+ ast_usamplercube,
+ ast_usampler1darray,
+ ast_usampler2darray,
+
+ ast_struct,
+ ast_type_name
+};
+
+
+class ast_type_specifier : public ast_node {
+public:
+ ast_type_specifier(int specifier);
+
+ virtual void print(void) const;
+
+ enum ast_types type_specifier;
+
+ char *type_name;
+ ast_struct_specifier *structure;
+
+ int is_array;
+ ast_expression *array_size;
+
+ unsigned precision:2;
+};
+
+
+class ast_fully_specified_type : public ast_node {
+public:
+ virtual void print(void) const;
+
+ ast_type_qualifier qualifier;
+ ast_type_specifier *specifier;
+};
+
+
+class ast_declarator_list : public ast_node {
+public:
+ ast_declarator_list(ast_fully_specified_type *);
+ virtual void print(void) const;
+
+ ast_fully_specified_type *type;
+ struct simple_node declarations;
+
+ /**
+ * Special flag for vertex shader "invariant" declarations.
+ *
+ * Vertex shaders can contain "invariant" variable redeclarations that do
+ * not include a type. For example, "invariant gl_Position;". This flag
+ * is used to note these cases when no type is specified.
+ */
+ int invariant;
+};
+
+
+class ast_parameter_declarator : public ast_node {
+public:
+ virtual void print(void) const;
+
+ ast_fully_specified_type *type;
+ char *identifier;
+ int is_array;
+ ast_expression *array_size;
+};
+
+
+class ast_function : public ast_node {
+public:
+ ast_function(void);
+
+ virtual void print(void) const;
+
+ ast_fully_specified_type *return_type;
+ char *identifier;
+
+ struct simple_node parameters;
+};
+
+
+class ast_declaration_statement : public ast_node {
+public:
+ ast_declaration_statement(void);
+
+ enum {
+ ast_function,
+ ast_declaration,
+ ast_precision
+ } mode;
+
+ union {
+ class ast_function *function;
+ ast_declarator_list *declarator;
+ ast_type_specifier *type;
+ ast_node *node;
+ } declaration;
+};
+
+
+class ast_expression_statement : public ast_node {
+public:
+ ast_expression_statement(ast_expression *);
+ virtual void print(void) const;
+
+ ast_expression *expression;
+};
+
+
+class ast_case_label : public ast_node {
+public:
+
+ /**
+ * An expression of NULL means 'default'.
+ */
+ ast_expression *expression;
+};
+
+class ast_selection_statement : public ast_node {
+public:
+ ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement);
+ virtual void print(void) const;
+
+ ast_expression *condition;
+ ast_node *then_statement;
+ ast_node *else_statement;
+};
+
+
+class ast_switch_statement : public ast_node {
+public:
+ ast_expression *expression;
+ struct simple_node statements;
+};
+
+class ast_iteration_statement : public ast_node {
+public:
+ ast_iteration_statement(int mode, ast_node *init, ast_node *condition,
+ ast_expression *rest_expression, ast_node *body);
+
+ virtual void print(void) const;
+
+ enum ast_iteration_modes {
+ ast_for,
+ ast_while,
+ ast_do_while
+ } mode;
+
+
+ ast_node *init_statement;
+ ast_node *condition;
+ ast_expression *rest_expression;
+
+ ast_node *body;
+};
+
+
+class ast_jump_statement : public ast_node {
+public:
+ ast_jump_statement(int mode, ast_expression *return_value);
+ virtual void print(void) const;
+
+ enum ast_jump_modes {
+ ast_continue,
+ ast_break,
+ ast_return,
+ ast_discard
+ } mode;
+
+ ast_expression *opt_return_value;
+};
+
+
+class ast_function_definition : public ast_node {
+public:
+ virtual void print(void) const;
+
+ ast_function *prototype;
+ ast_compound_statement *body;
+};
+
+
+extern struct ir_instruction *
+ast_expression_to_hir(const ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+ast_expression_statement_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+ast_compound_statement_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+ast_function_definition_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+ast_declarator_list_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+ast_parameter_declarator_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+extern struct ir_instruction *
+_mesa_ast_field_selection_to_hir(const struct ast_expression *expr,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state);
+
+#endif /* AST_H */
--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file ast_to_hir.c
+ * Convert abstract syntax to to high-level intermediate reprensentation (HIR).
+ *
+ * During the conversion to HIR, the majority of the symantic checking is
+ * preformed on the program. This includes:
+ *
+ * * Symbol table management
+ * * Type checking
+ * * Function binding
+ *
+ * The majority of this work could be done during parsing, and the parser could
+ * probably generate HIR directly. However, this results in frequent changes
+ * to the parser code. Since we do not assume that every system this complier
+ * is built on will have Flex and Bison installed, we have to store the code
+ * generated by these tools in our version control system. In other parts of
+ * the system we've seen problems where a parser was changed but the generated
+ * code was not committed, merge conflicts where created because two developers
+ * had slightly different versions of Bison installed, etc.
+ *
+ * I have also noticed that running Bison generated parsers in GDB is very
+ * irritating. When you get a segfault on '$$ = $1->foo', you can't very
+ * well 'print $1' in GDB.
+ *
+ * As a result, my preference is to put as little C code as possible in the
+ * parser (and lexer) sources.
+ */
+#include <stdio.h>
+#include "main/imports.h"
+#include "symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "ast.h"
+#include "glsl_types.h"
+#include "ir.h"
+
+void
+_mesa_generate_hir_from_ast(struct _mesa_glsl_parse_state *state)
+{
+ struct simple_node *ptr;
+
+ foreach (ptr, & state->translation_unit) {
+ if (1) {
+ }
+ }
+}
+
+
+static const struct glsl_type *
+arithmetic_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b,
+ bool multiply,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* From GLSL 1.50 spec, page 56:
+ *
+ * "The arithmetic binary operators add (+), subtract (-),
+ * multiply (*), and divide (/) operate on integer and
+ * floating-point scalars, vectors, and matrices."
+ */
+ if (! is_numeric_base_type(type_a->base_type)
+ || ! is_numeric_base_type(type_b->base_type)) {
+ return glsl_error_type;
+ }
+
+
+ /* "If one operand is floating-point based and the other is
+ * not, then the conversions from Section 4.1.10 "Implicit
+ * Conversions" are applied to the non-floating-point-based operand."
+ *
+ * This conversion was added in GLSL 1.20. If the compilation mode is
+ * GLSL 1.10, the conversion is skipped.
+ */
+ if (state->language_version >= 120) {
+ if ((type_a->base_type == GLSL_TYPE_FLOAT)
+ && (type_b->base_type != GLSL_TYPE_FLOAT)) {
+ } else if ((type_a->base_type != GLSL_TYPE_FLOAT)
+ && (type_b->base_type == GLSL_TYPE_FLOAT)) {
+ }
+ }
+
+ /* "If the operands are integer types, they must both be signed or
+ * both be unsigned."
+ *
+ * From this rule and the preceeding conversion it can be inferred that
+ * both types must be GLSL_TYPE_FLOAT, or GLSL_TYPE_UINT, or GLSL_TYPE_INT.
+ * The is_numeric_base_type check above already filtered out the case
+ * where either type is not one of these, so now the base types need only
+ * be tested for equality.
+ */
+ if (type_a->base_type != type_b->base_type) {
+ return glsl_error_type;
+ }
+
+ /* "All arithmetic binary operators result in the same fundamental type
+ * (signed integer, unsigned integer, or floating-point) as the
+ * operands they operate on, after operand type conversion. After
+ * conversion, the following cases are valid
+ *
+ * * The two operands are scalars. In this case the operation is
+ * applied, resulting in a scalar."
+ */
+ if (is_glsl_type_scalar(type_a) && is_glsl_type_scalar(type_b))
+ return type_a;
+
+ /* "* One operand is a scalar, and the other is a vector or matrix.
+ * In this case, the scalar operation is applied independently to each
+ * component of the vector or matrix, resulting in the same size
+ * vector or matrix."
+ */
+ if (is_glsl_type_scalar(type_a)) {
+ if (!is_glsl_type_scalar(type_b))
+ return type_b;
+ } else if (is_glsl_type_scalar(type_b)) {
+ return type_a;
+ }
+
+ /* All of the combinations of <scalar, scalar>, <vector, scalar>,
+ * <scalar, vector>, <scalar, matrix>, and <matrix, scalar> have been
+ * handled.
+ */
+ assert(type_a->vector_elements > 1);
+ assert(type_b->vector_elements > 1);
+
+ /* "* The two operands are vectors of the same size. In this case, the
+ * operation is done component-wise resulting in the same size
+ * vector."
+ */
+ if (is_glsl_type_vector(type_a) && is_glsl_type_vector(type_b)) {
+ if (type_a->vector_elements == type_b->vector_elements)
+ return type_a;
+ else
+ return glsl_error_type;
+ }
+
+ /* All of the combinations of <scalar, scalar>, <vector, scalar>,
+ * <scalar, vector>, <scalar, matrix>, <matrix, scalar>, and
+ * <vector, vector> have been handled. At least one of the operands must
+ * be matrix. Further, since there are no integer matrix types, the base
+ * type of both operands must be float.
+ */
+ assert((type_a->matrix_rows > 1) || (type_b->matrix_rows > 1));
+ assert(type_a->base_type == GLSL_TYPE_FLOAT);
+ assert(type_b->base_type == GLSL_TYPE_FLOAT);
+
+ /* "* The operator is add (+), subtract (-), or divide (/), and the
+ * operands are matrices with the same number of rows and the same
+ * number of columns. In this case, the operation is done component-
+ * wise resulting in the same size matrix."
+ * * The operator is multiply (*), where both operands are matrices or
+ * one operand is a vector and the other a matrix. A right vector
+ * operand is treated as a column vector and a left vector operand as a
+ * row vector. In all these cases, it is required that the number of
+ * columns of the left operand is equal to the number of rows of the
+ * right operand. Then, the multiply (*) operation does a linear
+ * algebraic multiply, yielding an object that has the same number of
+ * rows as the left operand and the same number of columns as the right
+ * operand. Section 5.10 "Vector and Matrix Operations" explains in
+ * more detail how vectors and matrices are operated on."
+ */
+ if (! multiply) {
+ if (is_glsl_type_matrix(type_a) && is_glsl_type_matrix(type_b)
+ && (type_a->vector_elements == type_b->vector_elements)
+ && (type_a->matrix_rows == type_b->matrix_rows))
+ return type_a;
+ else
+ return glsl_error_type;
+ } else {
+ if (is_glsl_type_matrix(type_a) && is_glsl_type_matrix(type_b)) {
+ if (type_a->vector_elements == type_b->matrix_rows) {
+ char type_name[7];
+ const struct glsl_type *t;
+
+ type_name[0] = 'm';
+ type_name[1] = 'a';
+ type_name[2] = 't';
+
+ if (type_a->matrix_rows == type_b->vector_elements) {
+ type_name[3] = '0' + type_a->matrix_rows;
+ type_name[4] = '\0';
+ } else {
+ type_name[3] = '0' + type_a->matrix_rows;
+ type_name[4] = 'x';
+ type_name[5] = '0' + type_b->vector_elements;
+ type_name[6] = '\0';
+ }
+
+ t = _mesa_symbol_table_find_symbol(state->symbols, 0, type_name);
+ return (t != NULL) ? t : glsl_error_type;
+ }
+ } else if (is_glsl_type_matrix(type_a)) {
+ /* A is a matrix and B is a column vector. Columns of A must match
+ * rows of B.
+ */
+ if (type_a->vector_elements == type_b->vector_elements)
+ return type_b;
+ } else {
+ assert(is_glsl_type_matrix(type_b));
+
+ /* A is a row vector and B is a matrix. Columns of A must match
+ * rows of B.
+ */
+ if (type_a->vector_elements == type_b->matrix_rows)
+ return type_a;
+ }
+ }
+
+
+ /* "All other cases are illegal."
+ */
+ return glsl_error_type;
+}
+
+
+static const struct glsl_type *
+unary_arithmetic_result_type(const struct glsl_type *type)
+{
+ /* From GLSL 1.50 spec, page 57:
+ *
+ * "The arithmetic unary operators negate (-), post- and pre-increment
+ * and decrement (-- and ++) operate on integer or floating-point
+ * values (including vectors and matrices). All unary operators work
+ * component-wise on their operands. These result with the same type
+ * they operated on."
+ */
+ if (!is_numeric_base_type(type->base_type))
+ return glsl_error_type;
+
+ return type;
+}
+
+
+static const struct glsl_type *
+modulus_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b)
+{
+ /* From GLSL 1.50 spec, page 56:
+ * "The operator modulus (%) operates on signed or unsigned integers or
+ * integer vectors. The operand types must both be signed or both be
+ * unsigned."
+ */
+ if (! is_integer_base_type(type_a->base_type)
+ || ! is_integer_base_type(type_b->base_type)
+ || (type_a->base_type != type_b->base_type)) {
+ return glsl_error_type;
+ }
+
+ /* "The operands cannot be vectors of differing size. If one operand is
+ * a scalar and the other vector, then the scalar is applied component-
+ * wise to the vector, resulting in the same type as the vector. If both
+ * are vectors of the same size, the result is computed component-wise."
+ */
+ if (is_glsl_type_vector(type_a)) {
+ if (!is_glsl_type_vector(type_b)
+ || (type_a->vector_elements == type_b->vector_elements))
+ return type_a;
+ } else
+ return type_b;
+
+ /* "The operator modulus (%) is not defined for any other data types
+ * (non-integer types)."
+ */
+ return glsl_error_type;
+}
+
+
+static const struct glsl_type *
+relational_result_type(const struct glsl_type *type_a,
+ const struct glsl_type *type_b,
+ struct _mesa_glsl_parse_state *state)
+{
+ /* From GLSL 1.50 spec, page 56:
+ * "The relational operators greater than (>), less than (<), greater
+ * than or equal (>=), and less than or equal (<=) operate only on
+ * scalar integer and scalar floating-point expressions."
+ */
+ if (! is_numeric_base_type(type_a->base_type)
+ || ! is_numeric_base_type(type_b->base_type)
+ || ! is_glsl_type_scalar(type_a)
+ || ! is_glsl_type_scalar(type_b))
+ return glsl_error_type;
+
+ /* "Either the operands' types must match, or the conversions from
+ * Section 4.1.10 "Implicit Conversions" will be applied to the integer
+ * operand, after which the types must match."
+ *
+ * This conversion was added in GLSL 1.20. If the compilation mode is
+ * GLSL 1.10, the conversion is skipped.
+ */
+ if (state->language_version >= 120) {
+ if ((type_a->base_type == GLSL_TYPE_FLOAT)
+ && (type_b->base_type != GLSL_TYPE_FLOAT)) {
+ /* FINISHME: Generate the implicit type conversion. */
+ } else if ((type_a->base_type != GLSL_TYPE_FLOAT)
+ && (type_b->base_type == GLSL_TYPE_FLOAT)) {
+ /* FINISHME: Generate the implicit type conversion. */
+ }
+ }
+
+ if (type_a->base_type != type_b->base_type)
+ return glsl_error_type;
+
+ /* "The result is scalar Boolean."
+ */
+ return glsl_bool_type;
+}
+
+
+struct ir_instruction *
+ast_expression_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_expression *expr =
+ (struct ast_expression *) ast;
+ static const int operations[AST_NUM_OPERATORS] = {
+ -1, /* ast_assign doesn't convert to ir_expression. */
+ -1, /* ast_plus doesn't convert to ir_expression. */
+ ir_unop_neg,
+ ir_binop_add,
+ ir_binop_sub,
+ ir_binop_mul,
+ ir_binop_div,
+ ir_binop_mod,
+ ir_binop_lshift,
+ ir_binop_rshift,
+ ir_binop_less,
+ ir_binop_greater,
+ ir_binop_lequal,
+ ir_binop_gequal,
+ ir_binop_equal,
+ ir_binop_nequal,
+ ir_binop_bit_and,
+ ir_binop_bit_xor,
+ ir_binop_bit_or,
+ ir_unop_bit_not,
+ ir_binop_logic_and,
+ ir_binop_logic_xor,
+ ir_binop_logic_or,
+ ir_unop_logic_not,
+
+ /* Note: The following block of expression types actually convert
+ * to multiple IR instructions.
+ */
+ ir_binop_mul, /* ast_mul_assign */
+ ir_binop_div, /* ast_div_assign */
+ ir_binop_mod, /* ast_mod_assign */
+ ir_binop_add, /* ast_add_assign */
+ ir_binop_sub, /* ast_sub_assign */
+ ir_binop_lshift, /* ast_ls_assign */
+ ir_binop_rshift, /* ast_rs_assign */
+ ir_binop_bit_and, /* ast_and_assign */
+ ir_binop_bit_xor, /* ast_xor_assign */
+ ir_binop_bit_or, /* ast_or_assign */
+
+ -1, /* ast_conditional doesn't convert to ir_expression. */
+ -1, /* ast_pre_inc doesn't convert to ir_expression. */
+ -1, /* ast_pre_dec doesn't convert to ir_expression. */
+ -1, /* ast_post_inc doesn't convert to ir_expression. */
+ -1, /* ast_post_dec doesn't convert to ir_expression. */
+ -1, /* ast_field_selection doesn't conv to ir_expression. */
+ -1, /* ast_array_index doesn't convert to ir_expression. */
+ -1, /* ast_function_call doesn't conv to ir_expression. */
+ -1, /* ast_identifier doesn't convert to ir_expression. */
+ -1, /* ast_int_constant doesn't convert to ir_expression. */
+ -1, /* ast_uint_constant doesn't conv to ir_expression. */
+ -1, /* ast_float_constant doesn't conv to ir_expression. */
+ -1, /* ast_bool_constant doesn't conv to ir_expression. */
+ -1, /* ast_sequence doesn't convert to ir_expression. */
+ };
+ struct ir_instruction *result = NULL;
+ struct ir_instruction *op[2];
+ struct simple_node op_list;
+ const struct glsl_type *type = glsl_error_type;
+ bool error_emitted = false;
+ YYLTYPE loc;
+
+ loc = ast->get_location();
+ make_empty_list(& op_list);
+
+ switch (expr->oper) {
+ case ast_assign:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ op[1] = _mesa_ast_to_hir(expr->subexpressions[1], instructions, state);
+
+ error_emitted = ((op[0]->type == glsl_error_type)
+ || (op[1]->type == glsl_error_type));
+
+ type = op[0]->type;
+ if (!error_emitted) {
+ YYLTYPE loc;
+
+ /* FINISHME: This does not handle 'foo.bar.a.b.c[5].d = 5' */
+ loc = expr->subexpressions[0]->get_location();
+ if (op[0]->mode != ir_op_dereference) {
+ _mesa_glsl_error(& loc, state, "invalid lvalue in assignment");
+ error_emitted = true;
+
+ type = glsl_error_type;
+ } else {
+ const struct ir_dereference *const ref =
+ (struct ir_dereference *) op[0];
+ const struct ir_variable *const var =
+ (struct ir_variable *) ref->var;
+
+ if ((var != NULL)
+ && (var->mode == ir_op_var_decl)
+ && (var->read_only)) {
+ _mesa_glsl_error(& loc, state, "cannot assign to read-only "
+ "variable `%s'", var->name);
+ error_emitted = true;
+
+ type = glsl_error_type;
+ }
+ }
+ }
+
+ /* FINISHME: Check that the LHS and RHS have matching types. */
+ /* FINISHME: For GLSL 1.10, check that the types are not arrays. */
+
+ result = new ir_assignment(op[0], op[1], NULL);
+ break;
+
+ case ast_plus:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+
+ error_emitted = (op[0]->type == glsl_error_type);
+ if (type == glsl_error_type)
+ op[0]->type = type;
+
+ result = op[0];
+ break;
+
+ case ast_neg:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+
+ type = unary_arithmetic_result_type(op[0]->type);
+
+ error_emitted = (op[0]->type == glsl_error_type);
+
+ result = new ir_expression(operations[expr->oper], type,
+ op[0], NULL);
+ break;
+
+ case ast_add:
+ case ast_sub:
+ case ast_mul:
+ case ast_div:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ op[1] = _mesa_ast_to_hir(expr->subexpressions[1], instructions, state);
+
+ type = arithmetic_result_type(op[0]->type, op[1]->type,
+ (expr->operr == ast_mul),
+ state);
+
+ result = new ir_expression(operations[expr->oper], type,
+ op[0], op[1]);
+ break;
+
+ case ast_mod:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ op[1] = _mesa_ast_to_hir(expr->subexpressions[1], instructions, state);
+
+ error_emitted = ((op[0]->type == glsl_error_type)
+ || (op[1]->type == glsl_error_type));
+
+ type = modulus_result_type(op[0]->type, op[1]->type);
+
+ assert(operations[expr->oper] == ir_binop_mod);
+
+ result = new ir_expression(operations[expr->oper], type,
+ op[0], op[1]);
+ break;
+
+ case ast_lshift:
+ case ast_rshift:
+ /* FINISHME: Implement bit-shift operators. */
+ break;
+
+ case ast_less:
+ case ast_greater:
+ case ast_lequal:
+ case ast_gequal:
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ op[1] = _mesa_ast_to_hir(expr->subexpressions[1], instructions, state);
+
+ error_emitted = ((op[0]->type == glsl_error_type)
+ || (op[1]->type == glsl_error_type));
+
+ type = relational_result_type(op[0]->type, op[1]->type, state);
+
+ /* The relational operators must either generate an error or result
+ * in a scalar boolean. See page 57 of the GLSL 1.50 spec.
+ */
+ assert((type == glsl_error_type)
+ || ((type->base_type == GLSL_TYPE_BOOL)
+ && is_glsl_type_scalar(type)));
+
+ result = new ir_expression(operations[expr->oper], type,
+ op[0], op[1]);
+ break;
+
+ case ast_nequal:
+ case ast_equal:
+ /* FINISHME: Implement equality operators. */
+ break;
+
+ case ast_bit_and:
+ case ast_bit_xor:
+ case ast_bit_or:
+ case ast_bit_not:
+ /* FINISHME: Implement bit-wise operators. */
+ break;
+
+ case ast_logic_and:
+ case ast_logic_xor:
+ case ast_logic_or:
+ case ast_logic_not:
+ /* FINISHME: Implement logical operators. */
+ break;
+
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_add_assign:
+ case ast_sub_assign: {
+ struct ir_instruction *temp_rhs;
+
+ op[0] = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ op[1] = _mesa_ast_to_hir(expr->subexpressions[1], instructions, state);
+
+ error_emitted = ((op[0]->type == glsl_error_type)
+ || (op[1]->type == glsl_error_type));
+
+ type = arithmetic_result_type(op[0]->type, op[1]->type,
+ (expr->oper == ast_mul_assign),
+ state);
+
+ temp_rhs = new ir_expression(operations[expr->oper], type,
+ op[0], op[1]);
+
+ /* FINISHME: Check that the LHS is assignable. */
+
+ /* We still have to test that the LHS and RHS have matching type. For
+ * example, the following GLSL code should generate a type error:
+ *
+ * mat4 m; vec4 v; m *= v;
+ *
+ * The type of (m*v) is a vec4, but the type of m is a mat4.
+ *
+ * FINISHME: Is multiplication between a matrix and a vector the only
+ * FINISHME: case that resuls in mismatched types?
+ */
+ /* FINISHME: Check that the LHS and RHS have matching types. */
+
+ /* GLSL 1.10 does not allow array assignment. However, we don't have to
+ * explicitly test for this because none of the binary expression
+ * operators allow array operands either.
+ */
+
+ /* FINISHME: This is wrong. The operation should assign to a new
+ * FINISHME: temporary. This assignment should then be added to the
+ * FINISHME: instruction list. Another assignment to the real
+ * FINISHME: destination should be generated. The temporary should then
+ * FINISHME: be returned as the r-value.
+ */
+ result = new ir_assignment(op[0], temp_rhs, NULL);
+ break;
+ }
+
+ case ast_mod_assign:
+
+ case ast_ls_assign:
+ case ast_rs_assign:
+
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign:
+
+ case ast_conditional:
+
+ case ast_pre_inc:
+ case ast_pre_dec:
+
+ case ast_post_inc:
+ case ast_post_dec:
+ break;
+
+ case ast_field_selection:
+ result = _mesa_ast_field_selection_to_hir(expr, instructions, state);
+ type = result->type;
+ break;
+
+ case ast_array_index:
+ break;
+
+ case ast_function_call:
+ /* There are three sorts of function calls.
+ *
+ * 1. contstructors - The first subexpression is an ast_type_specifier.
+ * 2. methods - Only the .length() method of array types.
+ * 3. functions - Calls to regular old functions.
+ *
+ * Method calls are actually detected when the ast_field_selection
+ * expression is handled.
+ */
+ result = _mesa_ast_function_call_to_hir(expr->subexpressions[0],
+ expr->subexpressions[1],
+ state);
+ type = result->type;
+ break;
+
+ case ast_identifier: {
+ /* ast_identifier can appear several places in a full abstract syntax
+ * tree. This particular use must be at location specified in the grammar
+ * as 'variable_identifier'.
+ */
+ struct ir_variable *var =
+ _mesa_symbol_table_find_symbol(state->symbols, 0,
+ expr->primary_expression.identifier);
+
+ result = new ir_dereference(var);
+
+ if (var != NULL) {
+ type = result->type;
+ } else {
+ _mesa_glsl_error(& loc, NULL, "`%s' undeclared",
+ expr->primary_expression.identifier);
+
+ error_emitted = true;
+ }
+ break;
+ }
+
+ case ast_int_constant:
+ type = glsl_int_type;
+ result = new ir_constant(type, & expr->primary_expression);
+ break;
+
+ case ast_uint_constant:
+ type = glsl_uint_type;
+ result = new ir_constant(type, & expr->primary_expression);
+ break;
+
+ case ast_float_constant:
+ type = glsl_float_type;
+ result = new ir_constant(type, & expr->primary_expression);
+ break;
+
+ case ast_bool_constant:
+ type = glsl_bool_type;
+ result = new ir_constant(type, & expr->primary_expression);
+ break;
+
+ case ast_sequence: {
+ struct simple_node *ptr;
+
+ /* It should not be possible to generate a sequence in the AST without
+ * any expressions in it.
+ */
+ assert(!is_empty_list(&expr->expressions));
+
+ /* The r-value of a sequence is the last expression in the sequence. If
+ * the other expressions in the sequence do not have side-effects (and
+ * therefore add instructions to the instruction list), they get dropped
+ * on the floor.
+ */
+ foreach (ptr, &expr->expressions)
+ result = _mesa_ast_to_hir(ptr, instructions, state);
+
+ type = result->type;
+
+ /* Any errors should have already been emitted in the loop above.
+ */
+ error_emitted = true;
+ break;
+ }
+ }
+
+ if (is_error_type(type) && !error_emitted)
+ _mesa_glsl_error(& loc, NULL, "type mismatch");
+
+ return result;
+}
+
+
+struct ir_instruction *
+ast_expression_statement_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_expression_statement *stmt =
+ (struct ast_expression_statement *) ast;
+
+ /* It is possible to have expression statements that don't have an
+ * expression. This is the solitary semicolon:
+ *
+ * for (i = 0; i < 5; i++)
+ * ;
+ *
+ * In this case the expression will be NULL. Test for NULL and don't do
+ * anything in that case.
+ */
+ if (stmt->expression != NULL)
+ _mesa_ast_to_hir(stmt->expression, instructions, state);
+
+ /* Statements do not have r-values.
+ */
+ return NULL;
+}
+
+
+struct ir_instruction *
+ast_compound_statement_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_compound_statement *stmt =
+ (struct ast_compound_statement *) ast;
+ struct simple_node *ptr;
+
+
+ if (stmt->new_scope)
+ _mesa_symbol_table_push_scope(state->symbols);
+
+ foreach (ptr, &stmt->statements)
+ _mesa_ast_to_hir(ptr, instructions, state);
+
+ if (stmt->new_scope)
+ _mesa_symbol_table_pop_scope(state->symbols);
+
+ /* Compound statements do not have r-values.
+ */
+ return NULL;
+}
+
+
+static const struct glsl_type *
+type_specifier_to_glsl_type(const struct ast_type_specifier *spec,
+ const char **name,
+ struct _mesa_glsl_parse_state *state)
+{
+ static const char *const type_names[] = {
+ "void",
+ "float",
+ "int",
+ "uint",
+ "bool",
+ "vec2",
+ "vec3",
+ "vec4",
+ "bvec2",
+ "bvec3",
+ "bvec4",
+ "ivec2",
+ "ivec3",
+ "ivec4",
+ "uvec2",
+ "uvec3",
+ "uvec4",
+ "mat2",
+ "mat2x3",
+ "mat2x4",
+ "mat3x2",
+ "mat3",
+ "mat3x4",
+ "mat4x2",
+ "mat4x3",
+ "mat4",
+ "sampler1D",
+ "sampler2D",
+ "sampler3D",
+ "samplerCube",
+ "sampler1DShadow",
+ "sampler2DShadow",
+ "samplerCubeShadow",
+ "sampler1DArray",
+ "sampler2DArray",
+ "sampler1DArrayShadow",
+ "sampler2DArrayShadow",
+ "isampler1D",
+ "isampler2D",
+ "isampler3D",
+ "isamplerCube",
+ "isampler1DArray",
+ "isampler2DArray",
+ "usampler1D",
+ "usampler2D",
+ "usampler3D",
+ "usamplerCube",
+ "usampler1DArray",
+ "usampler2DArray",
+
+ NULL, /* ast_struct */
+ NULL /* ast_type_name */
+ };
+ struct glsl_type *type;
+ const char *type_name = NULL;
+
+ if (spec->type_specifier == ast_struct) {
+ /* FINISHME: Handle annonymous structures. */
+ type = NULL;
+ } else {
+ type_name = (spec->type_specifier == ast_type_name)
+ ? spec->type_name : type_names[spec->type_specifier];
+
+ type = _mesa_symbol_table_find_symbol(state->symbols, 0, type_name);
+ *name = type_name;
+
+ /* FINISHME: Handle array declarations. Note that this requires complete
+ * FINSIHME: handling of constant expressions.
+ */
+ }
+
+ return type;
+}
+
+
+static void
+apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
+ struct ir_variable *var,
+ struct _mesa_glsl_parse_state *state)
+{
+ if (qual->invariant)
+ var->invariant = 1;
+
+ /* FINISHME: Mark 'in' variables at global scope as read-only. */
+ if (qual->constant || qual->attribute || qual->uniform
+ || (qual->varying && (state->target == fragment_shader)))
+ var->read_only = 1;
+
+ if (qual->centroid)
+ var->centroid = 1;
+
+ if (qual->in && qual->out)
+ var->mode = ir_var_inout;
+ else if (qual->attribute || qual->in
+ || (qual->varying && (state->target == fragment_shader)))
+ var->mode = ir_var_in;
+ else if (qual->out)
+ var->mode = ir_var_out;
+ else if (qual->uniform)
+ var->mode = ir_var_uniform;
+ else
+ var->mode = ir_var_auto;
+
+ if (qual->flat)
+ var->interpolation = ir_var_flat;
+ else if (qual->noperspective)
+ var->interpolation = ir_var_noperspective;
+ else
+ var->interpolation = ir_var_smooth;
+}
+
+
+struct ir_instruction *
+ast_declarator_list_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_declarator_list *dlist = (struct ast_declarator_list *) ast;
+ struct simple_node *ptr;
+ const struct glsl_type *decl_type;
+ const char *type_name = NULL;
+
+
+ /* FINISHME: Handle vertex shader "invariant" declarations that do not
+ * FINISHME: include a type. These re-declare built-in variables to be
+ * FINISHME: invariant.
+ */
+
+ decl_type = type_specifier_to_glsl_type(dlist->type->specifier,
+ & type_name, state);
+
+ foreach (ptr, &dlist->declarations) {
+ struct ast_declaration *const decl = (struct ast_declaration * )ptr;
+ const struct glsl_type *var_type;
+ struct ir_variable *var;
+
+
+ /* FINISHME: Emit a warning if a variable declaration shadows a
+ * FINISHME: declaration at a higher scope.
+ */
+
+ if (decl_type == NULL) {
+ YYLTYPE loc;
+
+ loc = ast->get_location();
+ if (type_name != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ type_name, decl->identifier);
+ } else {
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ decl->identifier);
+ }
+ continue;
+ }
+
+ if (decl->is_array) {
+ /* FINISHME: Handle array declarations. Note that this requires
+ * FINISHME: complete handling of constant expressions.
+ */
+
+ /* FINISHME: Reject delcarations of multidimensional arrays. */
+ } else {
+ var_type = decl_type;
+ }
+
+ var = new ir_variable(var_type, decl->identifier);
+
+ /* FINSIHME: Variables that are attribute, uniform, varying, in, or
+ * FINISHME: out varibles must be declared either at global scope or
+ * FINISHME: in a parameter list (in and out only).
+ */
+
+ apply_type_qualifier_to_variable(& dlist->type->qualifier, var, state);
+
+ /* Attempt to add the variable to the symbol table. If this fails, it
+ * means the variable has already been declared at this scope.
+ */
+ if (_mesa_symbol_table_add_symbol(state->symbols, 0, decl->identifier,
+ var) != 0) {
+ YYLTYPE loc = ast->get_location();
+
+ _mesa_glsl_error(& loc, state, "`%s' redeclared",
+ decl->identifier);
+ continue;
+ }
+
+ insert_at_tail(instructions, (struct simple_node *) var);
+
+ /* FINISHME: Process the declaration initializer. */
+ }
+
+ /* Variable declarations do not have r-values.
+ */
+ return NULL;
+}
+
+
+struct ir_instruction *
+ast_parameter_declarator_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_parameter_declarator *decl =
+ (struct ast_parameter_declarator *) ast;
+ struct ir_variable *var;
+ const struct glsl_type *type;
+ const char *name = NULL;
+
+
+ type = type_specifier_to_glsl_type(decl->type->specifier, & name, state);
+
+ if (type == NULL) {
+ YYLTYPE loc = ast->get_location();
+ if (name != NULL) {
+ _mesa_glsl_error(& loc, state,
+ "invalid type `%s' in declaration of `%s'",
+ name, decl->identifier);
+ } else {
+ _mesa_glsl_error(& loc, state,
+ "invalid type in declaration of `%s'",
+ decl->identifier);
+ }
+
+ type = glsl_error_type;
+ }
+
+ var = new ir_variable(type, decl->identifier);
+
+ /* FINISHME: Handle array declarations. Note that this requires
+ * FINISHME: complete handling of constant expressions.
+ */
+
+ apply_type_qualifier_to_variable(& decl->type->qualifier, var, state);
+
+ insert_at_tail(instructions, var);
+
+ /* Parameter declarations do not have r-values.
+ */
+ return NULL;
+}
+
+
+static void
+ast_function_parameters_to_hir(struct simple_node *ast_parameters,
+ struct simple_node *ir_parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ struct simple_node *ptr;
+
+ foreach (ptr, ast_parameters) {
+ _mesa_ast_to_hir(ptr, ir_parameters, state);
+ }
+}
+
+
+static bool
+parameter_lists_match(struct simple_node *list_a, struct simple_node *list_b)
+{
+ struct simple_node *node_a;
+ struct simple_node *node_b;
+
+ node_b = first_elem(list_b);
+ foreach (node_a, list_a) {
+ /* If all of the parameters from the other parameter list have been
+ * exhausted, the lists have different length and, by definition,
+ * do not match.
+ */
+ if (at_end(list_b, node_b))
+ return false;
+
+ /* If the types of the parameters do not match, the parameters lists
+ * are different.
+ */
+ /* FINISHME */
+
+
+ node_b = next_elem(node_b);
+ }
+
+ return true;
+}
+
+
+struct ir_instruction *
+ast_function_definition_to_hir(const struct ast_node *ast,
+ struct simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_function_definition *func =
+ (struct ast_function_definition *) ast;
+ struct ir_label *label;
+ struct simple_node *ptr;
+ struct simple_node *tmp;
+ struct ir_function_signature *signature = NULL;
+ struct ir_function *f = NULL;
+ struct simple_node parameters;
+
+
+ /* Convert the list of function parameters to HIR now so that they can be
+ * used below to compare this function's signature with previously seen
+ * signatures for functions with the same name.
+ */
+ make_empty_list(& parameters);
+ ast_function_parameters_to_hir(& func->prototype->parameters, & parameters,
+ state);
+
+
+ /* Verify that this function's signature either doesn't match a previously
+ * seen signature for a function with the same name, or, if a match is found,
+ * that the previously seen signature does not have an associated definition.
+ */
+ f = _mesa_symbol_table_find_symbol(state->symbols, 0,
+ func->prototype->identifier);
+ if (f != NULL) {
+ foreach (ptr, & f->signatures) {
+ signature = (struct ir_function_signature *) ptr;
+
+ /* Compare the parameter list of the function being defined to the
+ * existing function. If the parameter lists match, then the return
+ * type must also match and the existing function must not have a
+ * definition.
+ */
+ if (parameter_lists_match(& parameters, & signature->parameters)) {
+ /* FINISHME: Compare return types. */
+
+ if (signature->definition != NULL) {
+ YYLTYPE loc = ast->get_location();
+
+ _mesa_glsl_error(& loc, state, "function `%s' redefined",
+ func->prototype->identifier);
+ signature = NULL;
+ break;
+ }
+ }
+
+ signature = NULL;
+ }
+
+ } else {
+ f = new ir_function();
+ f->name = func->prototype->identifier;
+
+ _mesa_symbol_table_add_symbol(state->symbols, 0, f->name, f);
+ }
+
+
+ /* Finish storing the information about this new function in its signature.
+ */
+ if (signature == NULL) {
+ signature = new ir_function_signature();
+ insert_at_tail(& f->signatures, (struct simple_node *) signature);
+ } else {
+ /* Destroy all of the previous parameter information. The previous
+ * parameter information comes from the function prototype, and it can
+ * either include invalid parameter names or may not have names at all.
+ */
+ foreach_s(ptr, tmp, & signature->parameters) {
+ assert(((struct ir_instruction *)ptr)->mode == ir_op_var_decl);
+
+ remove_from_list(ptr);
+ free(ptr);
+ }
+ }
+
+
+ ast_function_parameters_to_hir(& func->prototype->parameters,
+ & signature->parameters,
+ state);
+ /* FINISHME: Set signature->return_type */
+
+ label = new ir_label(func->prototype->identifier);
+ if (signature->definition == NULL) {
+ signature->definition = label;
+ }
+ insert_at_tail(instructions, label);
+
+ /* Add the function parameters to the symbol table. During this step the
+ * parameter declarations are also moved from the temporary "parameters" list
+ * to the instruction list. There are other more efficient ways to do this,
+ * but they involve ugly linked-list gymnastics.
+ */
+ _mesa_symbol_table_push_scope(state->symbols);
+ foreach_s(ptr, tmp, & parameters) {
+ struct ir_variable *const var = (struct ir_variable *) ptr;
+
+ assert(var->mode == ir_op_var_decl);
+
+ remove_from_list(ptr);
+ insert_at_tail(instructions, ptr);
+
+ _mesa_symbol_table_add_symbol(state->symbols, 0, var->name, var);
+ }
+
+ /* Convert the body of the function to HIR, and append the resulting
+ * instructions to the list that currently consists of the function label
+ * and the function parameters.
+ */
+ _mesa_ast_to_hir(func->body, instructions, state);
+
+ _mesa_symbol_table_pop_scope(state->symbols);
+
+
+ /* Function definitions do not have r-values.
+ */
+ return NULL;
+}
--- /dev/null
+#!/bin/sh
+#
+# Copyright © 2009 Intel Corporation
+#
+# Permission is hereby granted, free of charge, to any person obtaining a
+# copy of this software and associated documentation files (the "Software"),
+# to deal in the Software without restriction, including without limitation
+# the rights to use, copy, modify, merge, publish, distribute, sublicense,
+# and/or sell copies of the Software, and to permit persons to whom the
+# Software is furnished to do so, subject to the following conditions:
+#
+# The above copyright notice and this permission notice (including the next
+# paragraph) shall be included in all copies or substantial portions of the
+# Software.
+#
+# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+# DEALINGS IN THE SOFTWARE.
+
+# gen_integral_type <name> <base_type> <vector elements> <matrix rows>
+function gen_integral_type
+{
+ printf ' { %17s, 0, 0, 0, 0, %u, %u, "%s", 0, {NULL} },\n' $2 $3 $4 $1
+ index=$((index + 1))
+}
+
+# gen_struct_type <name>
+function gen_struct_type
+{
+ elements=$(printf "%s_fields" $1)
+ printf ' {\n GLSL_TYPE_STRUCT, 0, 0, 0, 0, 0, 0, "%s",\n Elements(%s),\n {(void *) %s}\n },\n' \
+ $1 $elements $elements
+}
+
+# gen_sampler_type <name> <dimensions> <shadow> <array> <type>
+function gen_sampler_type
+{
+ name=$(printf "sampler%s" $1)
+
+ if [ $4 -eq 1 ]; then
+ name=$(printf "%sArray" $name)
+ fi
+
+ if [ $3 -eq 1 ]; then
+ name=$(printf "%sShadow" $name)
+ fi
+
+ if [ $5 == GLSL_TYPE_INT ]; then
+ name=$(printf "i%s" $name)
+ elif [ $5 == GLSL_TYPE_UINT ]; then
+ name=$(printf "u%s" $name)
+ fi
+
+ printf ' { GLSL_TYPE_SAMPLER, %21s, %u, %u, %15s, 0, 0,\n "%s", 0, {NULL} },\n' \
+ $2 $3 $4 $5 $name
+}
+
+function gen_header
+{
+ if [ x$1 == x ]; then
+ name="builtin_types"
+ else
+ name="builtin_${1}_types"
+ fi
+
+ printf "\nstatic const struct glsl_type %s[] = {\n" $name
+}
+
+function gen_footer
+{
+ printf "};\n"
+}
+
+function gen_struct_field_header
+{
+ printf "\nstatic const struct glsl_struct_field %s_fields[] = {\n" $1
+}
+
+function gen_struct_field_footer
+{
+ printf "};\n"
+}
+
+function gen_struct_field
+{
+ printf ' { & %s[%2u], "%s" },\n' $1 $2 "$3"
+}
+
+cat <<EOF
+/* THIS FILE IS AUTOMATICALLY GENERATED. DO NOT EDIT! See builtin_types.sh. */
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef Elements
+#define Elements(x) (sizeof(x)/sizeof(*(x)))
+#endif
+
+static const struct glsl_type error_type = {
+ GLSL_TYPE_ERROR, 0, 0, 0, 0, 0, 0, "", 0, {NULL}
+};
+
+const struct glsl_type *const glsl_error_type = & error_type;
+
+EOF
+
+echo '/** \name Core built-in types'
+echo ' *'
+echo ' * These types exist in all versions of GLSL.'
+echo ' */'
+echo '/*@{*/'
+gen_header "core"
+
+index=0;
+bool_index=$index
+gen_integral_type "bool" "GLSL_TYPE_BOOL" 0 0
+for i in 2 3 4; do
+ gen_integral_type "bvec$i" "GLSL_TYPE_BOOL" $i 0
+done
+
+int_index=$index
+gen_integral_type "int" "GLSL_TYPE_INT" 0 0
+for i in 2 3 4; do
+ gen_integral_type "ivec$i" "GLSL_TYPE_INT" $i 0
+done
+
+float_index=$index
+gen_integral_type "float" "GLSL_TYPE_FLOAT" 0 0
+for i in 2 3 4; do
+ gen_integral_type "vec$i" "GLSL_TYPE_FLOAT" $i 0
+done
+
+for i in 2 3 4; do
+ gen_integral_type "mat$i" "GLSL_TYPE_FLOAT" $i $i
+done
+
+for i in "1D" "2D"; do
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 0 "GLSL_TYPE_FLOAT"
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 1 0 "GLSL_TYPE_FLOAT"
+done
+
+gen_sampler_type "3D" "GLSL_SAMPLER_DIM_3D" 0 0 "GLSL_TYPE_FLOAT"
+gen_sampler_type "Cube" "GLSL_SAMPLER_DIM_CUBE" 0 0 "GLSL_TYPE_FLOAT"
+gen_sampler_type "2DRect" "GLSL_SAMPLER_DIM_RECT" 0 0 "GLSL_TYPE_FLOAT"
+gen_sampler_type "2DRect" "GLSL_SAMPLER_DIM_RECT" 1 0 "GLSL_TYPE_FLOAT"
+
+gen_footer
+
+echo
+echo 'const struct glsl_type *const glsl_bool_type = & builtin_core_types['$bool_index'];'
+echo 'const struct glsl_type *const glsl_int_type = & builtin_core_types['$int_index'];'
+echo 'const struct glsl_type *const glsl_float_type = & builtin_core_types['$float_index'];'
+echo '/*@}*/'
+
+echo
+echo '/** \name GLSL structures that have not been deprecated.'
+echo ' */'
+echo '/*@{*/'
+gen_struct_field_header gl_DepthRangeParameters
+gen_struct_field builtin_core_types 8 "near"
+gen_struct_field builtin_core_types 8 "far"
+gen_struct_field builtin_core_types 8 "diff"
+gen_struct_field_footer
+
+gen_header "structure"
+gen_struct_type gl_DepthRangeParameters
+gen_footer
+echo '/*@}*/'
+
+echo
+echo '/** \name GLSL 1.00 / 1.10 structures that are deprecated in GLSL 1.30'
+echo ' */'
+echo '/*@{*/'
+gen_struct_field_header gl_PointParameters
+gen_struct_field builtin_core_types 8 "size"
+gen_struct_field builtin_core_types 8 "sizeMin"
+gen_struct_field builtin_core_types 8 "sizeMax"
+gen_struct_field builtin_core_types 8 "fadeThresholdSize"
+gen_struct_field builtin_core_types 8 "distanceConstantAttenuation"
+gen_struct_field builtin_core_types 8 "distanceLinearAttenuation"
+gen_struct_field builtin_core_types 8 "distanceQuadraticAttenuation"
+gen_struct_field_footer
+
+gen_struct_field_header gl_MaterialParameters
+gen_struct_field builtin_core_types 11 "emission"
+gen_struct_field builtin_core_types 11 "ambient"
+gen_struct_field builtin_core_types 11 "diffuse"
+gen_struct_field builtin_core_types 11 "specular"
+gen_struct_field builtin_core_types 8 "shininess"
+gen_struct_field_footer
+
+gen_struct_field_header gl_LightSourceParameters
+gen_struct_field builtin_core_types 11 "ambient"
+gen_struct_field builtin_core_types 11 "diffuse"
+gen_struct_field builtin_core_types 11 "specular"
+gen_struct_field builtin_core_types 11 "position"
+gen_struct_field builtin_core_types 11 "halfVector"
+gen_struct_field builtin_core_types 10 "spotDirection"
+gen_struct_field builtin_core_types 8 "spotExponent"
+gen_struct_field builtin_core_types 8 "spotCutoff"
+gen_struct_field builtin_core_types 8 "spotCosCutoff"
+gen_struct_field builtin_core_types 8 "constantAttenuation"
+gen_struct_field builtin_core_types 8 "linearAttenuation"
+gen_struct_field builtin_core_types 8 "quadraticAttenuation"
+gen_struct_field_footer
+
+gen_struct_field_header gl_LightModelParameters
+gen_struct_field builtin_core_types 11 "ambient"
+gen_struct_field_footer
+
+gen_struct_field_header gl_LightModelProducts
+gen_struct_field builtin_core_types 11 "sceneColor"
+gen_struct_field_footer
+
+gen_struct_field_header gl_LightProducts
+gen_struct_field builtin_core_types 11 "ambient"
+gen_struct_field builtin_core_types 11 "diffuse"
+gen_struct_field builtin_core_types 11 "specular"
+gen_struct_field_footer
+
+gen_struct_field_header gl_FogParameters
+gen_struct_field builtin_core_types 11 "color"
+gen_struct_field builtin_core_types 8 "density"
+gen_struct_field builtin_core_types 8 "start"
+gen_struct_field builtin_core_types 8 "end"
+gen_struct_field builtin_core_types 8 "scalre"
+gen_struct_field_footer
+
+gen_header "110_deprecated_structure"
+gen_struct_type gl_PointParameters
+gen_struct_type gl_MaterialParameters
+gen_struct_type gl_LightSourceParameters
+gen_struct_type gl_LightModelParameters
+gen_struct_type gl_LightModelProducts
+gen_struct_type gl_LightProducts
+gen_struct_type gl_FogParameters
+gen_footer
+echo '/*@}*/'
+
+
+echo
+echo '/** \name Types added in GLSL 1.20'
+echo ' */'
+echo '/*@{*/'
+gen_header "120"
+for i in 2 3 4; do
+ for j in 2 3 4; do
+ if [ $i -ne $j ]; then
+ gen_integral_type "mat${i}x${j}" "GLSL_TYPE_FLOAT" $i $j
+ fi
+ done
+done
+gen_footer
+echo '/*@}*/'
+
+echo
+echo '/** \name Types added in GLSL 1.30'
+echo ' */'
+echo '/*@{*/'
+gen_header "130"
+index=0;
+uint_index=$index
+gen_integral_type "uint" "GLSL_TYPE_UINT" 0 0
+for i in 2 3 4; do
+ gen_integral_type "uvec$i" "GLSL_TYPE_UINT" $i 0
+done
+
+echo
+echo " /* 1D and 2D texture arrays */"
+for i in "1D" "2D"; do
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 1 "GLSL_TYPE_FLOAT"
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 1 "GLSL_TYPE_INT"
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 1 "GLSL_TYPE_UINT"
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 1 1 "GLSL_TYPE_FLOAT"
+done
+
+echo
+echo " /* cube shadow samplers */"
+gen_sampler_type "Cube" "GLSL_SAMPLER_DIM_CUBE" 1 0 "GLSL_TYPE_FLOAT"
+
+echo
+echo " /* signed and unsigned integer samplers */"
+for i in "1D" "2D" "3D"; do
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 0 "GLSL_TYPE_INT"
+ gen_sampler_type $i "GLSL_SAMPLER_DIM_$i" 0 0 "GLSL_TYPE_UINT"
+done
+
+gen_sampler_type "Cube" "GLSL_SAMPLER_DIM_CUBE" 0 0 "GLSL_TYPE_INT"
+gen_sampler_type "Cube" "GLSL_SAMPLER_DIM_CUBE" 0 0 "GLSL_TYPE_UINT"
+
+gen_footer
+echo ''
+echo 'const struct glsl_type *const glsl_uint_type = & builtin_130_types['$uint_index'];'
+echo '/*@}*/'
+
+echo
+echo '/** \name Sampler types added by GL_EXT_texture_buffer_object'
+echo ' */'
+echo '/*@{*/'
+gen_header "EXT_texture_buffer_object"
+gen_sampler_type "Buffer" "GLSL_SAMPLER_DIM_BUF" 0 0 "GLSL_TYPE_FLOAT"
+gen_sampler_type "Buffer" "GLSL_SAMPLER_DIM_BUF" 0 0 "GLSL_TYPE_INT"
+gen_sampler_type "Buffer" "GLSL_SAMPLER_DIM_BUF" 0 0 "GLSL_TYPE_UINT"
+gen_footer
+echo '/*@}*/'
--- /dev/null
+%{
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.tab.h"
+#include "symbol_table.h"
+
+#define YY_USER_ACTION \
+ do { \
+ yylloc->source = 0; \
+ yylloc->first_column = yycolumn + 1; \
+ yylloc->first_line = yylineno + 1; \
+ yycolumn += yyleng; \
+ } while(0);
+
+%}
+
+%option bison-bridge bison-locations reentrant noyywrap
+%option never-interactive
+%option prefix="_mesa_glsl_"
+%option extra-type="struct _mesa_glsl_parse_state *"
+%option stack
+
+%x PP COMMENT
+
+%%
+
+"/*" { yy_push_state(COMMENT, yyscanner); }
+<COMMENT>[^*\n]*
+<COMMENT>[^*\n]*\n { yylineno++; yycolumn = 0; }
+<COMMENT>"*"+[^*/\n]*
+<COMMENT>"*"+[^*/\n]*\n { yylineno++; yycolumn = 0; }
+<COMMENT>"*"+"/" { yy_pop_state(yyscanner); }
+
+\/\/.*\n { yylineno++; yycolumn = 0; }
+[ \r\t]+ ;
+
+ /* Preprocessor tokens. */
+^[ \t]*#[ \t]*$ ;
+^[ \t]*#[ \t]*version { BEGIN PP; return VERSION; }
+^[ \t]*#[ \t]*extension { BEGIN PP; return EXTENSION; }
+^[ \t]*#[ \t]*line { BEGIN PP; return LINE; }
+^[ \t]*#[ \t]*pragma { BEGIN PP; return PRAGMA; }
+<PP>: return COLON;
+<PP>[_a-zA-Z][_a-zA-Z0-9]* {
+ yylval->identifier = strdup(yytext);
+ return IDENTIFIER;
+ }
+<PP>[1-9][0-9]* {
+ yylval->n = strtol(yytext, NULL, 10);
+ return INTCONSTANT;
+ }
+<PP>\n { BEGIN 0; yylineno++; yycolumn = 0; return EOL; }
+
+\n { yylineno++; yycolumn = 0; }
+
+attribute return ATTRIBUTE;
+const return CONST;
+bool return BOOL;
+float return FLOAT;
+int return INT;
+
+break return BREAK;
+continue return CONTINUE;
+do return DO;
+while return WHILE;
+else return ELSE;
+for return FOR;
+if return IF;
+discard return DISCARD;
+return return RETURN;
+
+bvec2 return BVEC2;
+bvec3 return BVEC3;
+bvec4 return BVEC4;
+ivec2 return IVEC2;
+ivec3 return IVEC3;
+ivec4 return IVEC4;
+vec2 return VEC2;
+vec3 return VEC3;
+vec4 return VEC4;
+mat2 return MAT2;
+mat3 return MAT3;
+mat4 return MAT4;
+mat2x2 return MAT2X2;
+mat2x3 return MAT2X3;
+mat2x4 return MAT2X4;
+mat3x2 return MAT3X2;
+mat3x3 return MAT3X3;
+mat3x4 return MAT3X4;
+mat4x2 return MAT4X2;
+mat4x3 return MAT4X3;
+mat4x4 return MAT4X4;
+
+in return IN;
+out return OUT;
+inout return INOUT;
+uniform return UNIFORM;
+varying return VARYING;
+centroid return CENTROID;
+invariant return INVARIANT;
+
+sampler1D return SAMPLER1D;
+sampler2D return SAMPLER2D;
+sampler3D return SAMPLER3D;
+samplerCube return SAMPLERCUBE;
+sampler1DShadow return SAMPLER1DSHADOW;
+sampler2DShadow return SAMPLER2DSHADOW;
+
+struct return STRUCT;
+void return VOID;
+
+\+\+ return INC_OP;
+-- return DEC_OP;
+\<= return LE_OP;
+>= return GE_OP;
+== return EQ_OP;
+!= return NE_OP;
+&& return AND_OP;
+\|\| return OR_OP;
+"^^" return XOR_OP;
+
+\*= return MUL_ASSIGN;
+\/= return DIV_ASSIGN;
+\+= return ADD_ASSIGN;
+\%= return MOD_ASSIGN;
+\<\<= return LEFT_ASSIGN;
+>>= return RIGHT_ASSIGN;
+&= return AND_ASSIGN;
+^= return XOR_ASSIGN;
+\|= return OR_ASSIGN;
+-= return SUB_ASSIGN;
+
+[1-9][0-9]* {
+ yylval->n = strtol(yytext, NULL, 10);
+ return INTCONSTANT;
+ }
+0[xX][0-9a-fA-F]+ {
+ yylval->n = strtol(yytext + 2, NULL, 16);
+ return INTCONSTANT;
+ }
+0[0-7]* {
+ yylval->n = strtol(yytext + 2, NULL, 8);
+ return INTCONSTANT;
+ }
+
+[0-9]+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+\.[0-9]+([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+\.([eE][+-]?[0-9]+)?[fF]? {
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+[0-9]+[eE][+-]?[0-9]+[fF]? {
+ yylval->real = strtod(yytext, NULL);
+ return FLOATCONSTANT;
+ }
+
+true {
+ yylval->n = 1;
+ return BOOLCONSTANT;
+ }
+false {
+ yylval->n = 0;
+ return BOOLCONSTANT;
+ }
+
+
+ /* Reserved words in GLSL 1.10. */
+asm return ASM;
+class return CLASS;
+union return UNION;
+enum return ENUM;
+typedef return TYPEDEF;
+template return TEMPLATE;
+this return THIS;
+packed return PACKED;
+goto return GOTO;
+switch return SWITCH;
+default return DEFAULT;
+inline return INLINE;
+noinline return NOINLINE;
+volatile return VOLATILE;
+public return PUBLIC;
+static return STATIC;
+extern return EXTERN;
+external return EXTERNAL;
+interface return INTERFACE;
+long return LONG;
+short return SHORT;
+double return DOUBLE;
+half return HALF;
+fixed return FIXED;
+unsigned return UNSIGNED;
+input return INPUT;
+output return OUTPUT;
+hvec2 return HVEC2;
+hvec3 return HVEC3;
+hvec4 return HVEC4;
+dvec2 return DVEC2;
+dvec3 return DVEC3;
+dvec4 return DVEC4;
+fvec2 return FVEC2;
+fvec3 return FVEC3;
+fvec4 return FVEC4;
+sampler2DRect return SAMPLER2DRECT;
+sampler3DRect return SAMPLER3DRECT;
+sampler2DRectShadow return SAMPLER2DRECTSHADOW;
+sizeof return SIZEOF;
+cast return CAST;
+namespace return NAMESPACE;
+using return USING;
+
+ /* Additional reserved words in GLSL 1.20. */
+lowp return LOWP;
+mediump return MEDIUMP;
+highp return HIGHP;
+precision return PRECISION;
+
+[_a-zA-Z][_a-zA-Z0-9]* {
+ yylval->identifier = strdup(yytext);
+
+ if (_mesa_symbol_table_find_symbol(yyextra->symbols,
+ 0,
+ yylval->identifier))
+ return TYPE_NAME;
+ else
+ return IDENTIFIER;
+ }
+
+. { return yytext[0]; }
+
+%%
+
+void
+_mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
+ const char *string, size_t len)
+{
+ yylex_init_extra(state, & state->scanner);
+ yy_scan_bytes(string, len, state->scanner);
+}
+
+void
+_mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state)
+{
+ yylex_destroy(state->scanner);
+}
--- /dev/null
+%{
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "symbol_table.h"
+#include "glsl_types.h"
+
+#define YYLEX_PARAM state->scanner
+
+%}
+
+%pure-parser
+%locations
+%error-verbose
+
+%lex-param {void *scanner}
+%parse-param {struct _mesa_glsl_parse_state *state}
+
+%union {
+ int n;
+ float real;
+ char *identifier;
+
+ union {
+ struct ast_type_qualifier q;
+ unsigned i;
+ } type_qualifier;
+
+ struct ast_node *node;
+ struct ast_type_specifier *type_specifier;
+ struct ast_fully_specified_type *fully_specified_type;
+ struct ast_function *function;
+ struct ast_parameter_declarator *parameter_declarator;
+ struct ast_function_definition *function_definition;
+ struct ast_compound_statement *compound_statement;
+ struct ast_expression *expression;
+ struct ast_declarator_list *declarator_list;
+ struct ast_struct_specifier *struct_specifier;
+ struct ast_declaration *declaration;
+
+ struct {
+ struct ast_node *cond;
+ struct ast_expression *rest;
+ } for_rest_statement;
+}
+
+%token ATTRIBUTE CONST BOOL FLOAT INT UINT
+%token BREAK CONTINUE DO ELSE FOR IF DISCARD RETURN SWITCH CASE DEFAULT
+%token BVEC2 BVEC3 BVEC4 IVEC2 IVEC3 IVEC4 UVEC2 UVEC3 UVEC4 VEC2 VEC3 VEC4
+%token MAT2 MAT3 MAT4 CENTROID IN OUT INOUT UNIFORM VARYING
+%token NOPERSPECTIVE FLAT SMOOTH
+%token MAT2X2 MAT2X3 MAT2X4
+%token MAT3X2 MAT3X3 MAT3X4
+%token MAT4X2 MAT4X3 MAT4X4
+%token SAMPLER1D SAMPLER2D SAMPLER3D SAMPLERCUBE SAMPLER1DSHADOW SAMPLER2DSHADOW
+%token SAMPLERCUBESHADOW SAMPLER1DARRAY SAMPLER2DARRAY SAMPLER1DARRAYSHADOW
+%token SAMPLER2DARRAYSHADOW ISAMPLER1D ISAMPLER2D ISAMPLER3D ISAMPLERCUBE
+%token ISAMPLER1DARRAY ISAMPLER2DARRAY USAMPLER1D USAMPLER2D USAMPLER3D
+%token USAMPLERCUBE USAMPLER1DARRAY USAMPLER2DARRAY
+%token STRUCT VOID WHILE
+%token <identifier> IDENTIFIER TYPE_NAME
+%token <real> FLOATCONSTANT
+%token <n> INTCONSTANT UINTCONSTANT BOOLCONSTANT
+%token <identifier> FIELD_SELECTION
+%token LEFT_OP RIGHT_OP
+%token INC_OP DEC_OP LE_OP GE_OP EQ_OP NE_OP
+%token AND_OP OR_OP XOR_OP MUL_ASSIGN DIV_ASSIGN ADD_ASSIGN
+%token MOD_ASSIGN LEFT_ASSIGN RIGHT_ASSIGN AND_ASSIGN XOR_ASSIGN OR_ASSIGN
+%token SUB_ASSIGN
+%token INVARIANT
+%token HIGH_PRECISION MEDIUM_PRECISION LOW_PRECISION PRECISION
+
+%token VERSION EXTENSION LINE PRAGMA COLON EOL INTERFACE OUTPUT
+
+ /* Reserved words that are not actually used in the grammar.
+ */
+%token ASM CLASS UNION ENUM TYPEDEF TEMPLATE THIS PACKED GOTO
+%token INLINE NOINLINE VOLATILE PUBLIC STATIC EXTERN EXTERNAL
+%token LONG SHORT DOUBLE HALF FIXED UNSIGNED INPUT OUPTUT
+%token HVEC2 HVEC3 HVEC4 DVEC2 DVEC3 DVEC4 FVEC2 FVEC3 FVEC4
+%token SAMPLER2DRECT SAMPLER3DRECT SAMPLER2DRECTSHADOW
+%token SIZEOF CAST NAMESPACE USING LOWP MEDIUMP HIGHP
+
+%type <identifier> variable_identifier
+%type <node> statement
+%type <node> statement_list
+%type <node> simple_statement
+%type <node> statement_matched
+%type <node> statement_unmatched
+%type <n> precision_qualifier
+%type <type_qualifier> type_qualifier
+%type <type_qualifier> storage_qualifier
+%type <type_qualifier> interpolation_qualifier
+%type <type_specifier> type_specifier
+%type <type_specifier> type_specifier_no_prec
+%type <type_specifier> type_specifier_nonarray
+%type <n> basic_type_specifier_nonarray
+%type <fully_specified_type> fully_specified_type
+%type <function> function_prototype
+%type <function> function_header
+%type <function> function_header_with_parameters
+%type <function> function_declarator
+%type <parameter_declarator> parameter_declarator
+%type <parameter_declarator> parameter_declaration
+%type <type_qualifier> parameter_qualifier
+%type <type_qualifier> parameter_type_qualifier
+%type <type_specifier> parameter_type_specifier
+%type <function_definition> function_definition
+%type <compound_statement> compound_statement_no_new_scope
+%type <compound_statement> compound_statement
+%type <node> statement_no_new_scope
+%type <node> expression_statement
+%type <expression> expression
+%type <expression> primary_expression
+%type <expression> assignment_expression
+%type <expression> conditional_expression
+%type <expression> logical_or_expression
+%type <expression> logical_xor_expression
+%type <expression> logical_and_expression
+%type <expression> inclusive_or_expression
+%type <expression> exclusive_or_expression
+%type <expression> and_expression
+%type <expression> equality_expression
+%type <expression> relational_expression
+%type <expression> shift_expression
+%type <expression> additive_expression
+%type <expression> multiplicative_expression
+%type <expression> unary_expression
+%type <expression> constant_expression
+%type <expression> integer_expression
+%type <expression> postfix_expression
+%type <expression> function_call_header_with_parameters
+%type <expression> function_call_header_no_parameters
+%type <expression> function_call_header
+%type <expression> function_call_generic
+%type <expression> function_call_or_method
+%type <expression> function_call
+%type <n> assignment_operator
+%type <n> unary_operator
+%type <node> function_identifier
+%type <node> external_declaration
+%type <declarator_list> init_declarator_list
+%type <declarator_list> single_declaration
+%type <expression> initializer
+%type <node> declaration
+%type <node> declaration_statement
+%type <node> jump_statement
+%type <struct_specifier> struct_specifier
+%type <node> struct_declaration_list
+%type <declarator_list> struct_declaration
+%type <declaration> struct_declarator
+%type <declaration> struct_declarator_list
+%type <node> selection_statement_matched
+%type <node> selection_statement_unmatched
+%type <node> iteration_statement
+%type <node> condition
+%type <node> conditionopt
+%type <node> for_init_statement
+%type <for_rest_statement> for_rest_statement
+%%
+
+translation_unit:
+ version_statement
+ {
+ _mesa_glsl_initialize_types(state);
+ }
+ external_declaration_list
+ |
+ {
+ state->language_version = 110;
+ _mesa_glsl_initialize_types(state);
+ }
+ external_declaration_list
+ ;
+
+version_statement:
+ VERSION INTCONSTANT EOL
+ {
+ switch ($2) {
+ case 110:
+ case 120:
+ case 130:
+ /* FINISHME: Check against implementation support versions. */
+ state->language_version = $2;
+ break;
+ default:
+ _mesa_glsl_error(& @2, state, "Shading language version"
+ "%u is not supported\n", $2);
+ break;
+ }
+ }
+ ;
+
+external_declaration_list:
+ external_declaration
+ {
+ insert_at_tail(& state->translation_unit,
+ (struct simple_node *) $1);
+ }
+ | external_declaration_list external_declaration
+ {
+ insert_at_tail(& state->translation_unit,
+ (struct simple_node *) $2);
+ }
+ ;
+
+variable_identifier:
+ IDENTIFIER
+ ;
+
+primary_expression:
+ variable_identifier
+ {
+ $$ = new ast_expression(ast_identifier, NULL, NULL, NULL);
+ $$->primary_expression.identifier = $1;
+ }
+ | INTCONSTANT
+ {
+ $$ = new ast_expression(ast_int_constant, NULL, NULL, NULL);
+ $$->primary_expression.int_constant = $1;
+ }
+ | UINTCONSTANT
+ {
+ $$ = new ast_expression(ast_uint_constant, NULL, NULL, NULL);
+ $$->primary_expression.uint_constant = $1;
+ }
+ | FLOATCONSTANT
+ {
+ $$ = new ast_expression(ast_float_constant, NULL, NULL, NULL);
+ $$->primary_expression.float_constant = $1;
+ }
+ | BOOLCONSTANT
+ {
+ $$ = new ast_expression(ast_bool_constant, NULL, NULL, NULL);
+ $$->primary_expression.bool_constant = $1;
+ }
+ | '(' expression ')'
+ {
+ $$ = $2;
+ }
+ ;
+
+postfix_expression:
+ primary_expression
+ | postfix_expression '[' integer_expression ']'
+ {
+ $$ = new ast_expression(ast_array_index, $1, $3, NULL);
+ }
+ | function_call
+ {
+ $$ = $1;
+ }
+ | postfix_expression '.' IDENTIFIER
+ {
+ $$ = new ast_expression(ast_field_selection, $1, NULL, NULL);
+ $$->primary_expression.identifier = $3;
+ }
+ | postfix_expression INC_OP
+ {
+ $$ = new ast_expression(ast_post_inc, $1, NULL, NULL);
+ }
+ | postfix_expression DEC_OP
+ {
+ $$ = new ast_expression(ast_post_dec, $1, NULL, NULL);
+ }
+ ;
+
+integer_expression:
+ expression
+ ;
+
+function_call:
+ function_call_or_method
+ ;
+
+function_call_or_method:
+ function_call_generic
+ | postfix_expression '.' function_call_generic
+ {
+ $$ = new ast_expression(ast_field_selection, $1, $3, NULL);
+ }
+ ;
+
+function_call_generic:
+ function_call_header_with_parameters ')'
+ | function_call_header_no_parameters ')'
+ ;
+
+function_call_header_no_parameters:
+ function_call_header VOID
+ | function_call_header
+ ;
+
+function_call_header_with_parameters:
+ function_call_header assignment_expression
+ {
+ $$ = $1;
+ $$->subexpressions[1] = $2;
+ }
+ | function_call_header_with_parameters ',' assignment_expression
+ {
+ $$ = $1;
+ insert_at_tail((struct simple_node *) $$->subexpressions[1],
+ (struct simple_node *) $3);
+ }
+ ;
+
+ // Grammar Note: Constructors look like functions, but lexical
+ // analysis recognized most of them as keywords. They are now
+ // recognized through "type_specifier".
+function_call_header:
+ function_identifier '('
+ {
+ $$ = new ast_expression(ast_function_call,
+ (struct ast_expression *) $1,
+ NULL, NULL);
+ }
+ ;
+
+function_identifier:
+ type_specifier
+ {
+ $$ = (struct ast_node *) $1;
+ }
+ | IDENTIFIER
+ {
+ ast_expression *expr =
+ new ast_expression(ast_identifier, NULL, NULL, NULL);
+ expr->primary_expression.identifier = $1;
+
+ $$ = (struct ast_node *) expr;
+ }
+ | FIELD_SELECTION
+ {
+ ast_expression *expr =
+ new ast_expression(ast_identifier, NULL, NULL, NULL);
+ expr->primary_expression.identifier = $1;
+
+ $$ = (struct ast_node *) expr;
+ }
+ ;
+
+ // Grammar Note: No traditional style type casts.
+unary_expression:
+ postfix_expression
+ | INC_OP unary_expression
+ {
+ $$ = new ast_expression(ast_pre_inc, $2, NULL, NULL);
+ }
+ | DEC_OP unary_expression
+ {
+ $$ = new ast_expression(ast_pre_dec, $2, NULL, NULL);
+ }
+ | unary_operator unary_expression
+ {
+ $$ = new ast_expression($1, $2, NULL, NULL);
+ }
+ ;
+
+ // Grammar Note: No '*' or '&' unary ops. Pointers are not supported.
+unary_operator:
+ '+' { $$ = ast_plus; }
+ | '-' { $$ = ast_neg; }
+ | '!' { $$ = ast_logic_not; }
+ | '~' { $$ = ast_bit_not; }
+ ;
+
+multiplicative_expression:
+ unary_expression
+ | multiplicative_expression '*' unary_expression
+ {
+ $$ = new ast_expression(ast_mul, $1, $3, NULL);
+ }
+ | multiplicative_expression '/' unary_expression
+ {
+ $$ = new ast_expression(ast_div, $1, $3, NULL);
+ }
+ | multiplicative_expression '%' unary_expression
+ {
+ $$ = new ast_expression(ast_mod, $1, $3, NULL);
+ }
+ ;
+
+additive_expression:
+ multiplicative_expression
+ | additive_expression '+' multiplicative_expression
+ {
+ $$ = new ast_expression(ast_add, $1, $3, NULL);
+ }
+ | additive_expression '-' multiplicative_expression
+ {
+ $$ = new ast_expression(ast_sub, $1, $3, NULL);
+ }
+ ;
+
+shift_expression:
+ additive_expression
+ | shift_expression LEFT_OP additive_expression
+ {
+ $$ = new ast_expression(ast_lshift, $1, $3, NULL);
+ }
+ | shift_expression RIGHT_OP additive_expression
+ {
+ $$ = new ast_expression(ast_rshift, $1, $3, NULL);
+ }
+ ;
+
+relational_expression:
+ shift_expression
+ | relational_expression '<' shift_expression
+ {
+ $$ = new ast_expression(ast_less, $1, $3, NULL);
+ }
+ | relational_expression '>' shift_expression
+ {
+ $$ = new ast_expression(ast_greater, $1, $3, NULL);
+ }
+ | relational_expression LE_OP shift_expression
+ {
+ $$ = new ast_expression(ast_lequal, $1, $3, NULL);
+ }
+ | relational_expression GE_OP shift_expression
+ {
+ $$ = new ast_expression(ast_gequal, $1, $3, NULL);
+ }
+ ;
+
+equality_expression:
+ relational_expression
+ | equality_expression EQ_OP relational_expression
+ {
+ $$ = new ast_expression(ast_equal, $1, $3, NULL);
+ }
+ | equality_expression NE_OP relational_expression
+ {
+ $$ = new ast_expression(ast_nequal, $1, $3, NULL);
+ }
+ ;
+
+and_expression:
+ equality_expression
+ | and_expression '&' equality_expression
+ {
+ $$ = new ast_expression(ast_bit_or, $1, $3, NULL);
+ }
+ ;
+
+exclusive_or_expression:
+ and_expression
+ | exclusive_or_expression '^' and_expression
+ {
+ $$ = new ast_expression(ast_bit_xor, $1, $3, NULL);
+ }
+ ;
+
+inclusive_or_expression:
+ exclusive_or_expression
+ | inclusive_or_expression '|' exclusive_or_expression
+ {
+ $$ = new ast_expression(ast_bit_or, $1, $3, NULL);
+ }
+ ;
+
+logical_and_expression:
+ inclusive_or_expression
+ | logical_and_expression AND_OP inclusive_or_expression
+ {
+ $$ = new ast_expression(ast_logic_and, $1, $3, NULL);
+ }
+ ;
+
+logical_xor_expression:
+ logical_and_expression
+ | logical_xor_expression XOR_OP logical_and_expression
+ {
+ $$ = new ast_expression(ast_logic_xor, $1, $3, NULL);
+ }
+ ;
+
+logical_or_expression:
+ logical_xor_expression
+ | logical_or_expression OR_OP logical_xor_expression
+ {
+ $$ = new ast_expression(ast_logic_or, $1, $3, NULL);
+ }
+ ;
+
+conditional_expression:
+ logical_or_expression
+ | logical_or_expression '?' expression ':' assignment_expression
+ {
+ $$ = new ast_expression(ast_conditional, $1, $3, $5);
+ }
+ ;
+
+assignment_expression:
+ conditional_expression
+ | unary_expression assignment_operator assignment_expression
+ {
+ $$ = new ast_expression($2, $1, $3, NULL);
+ }
+ ;
+
+assignment_operator:
+ '=' { $$ = ast_assign; }
+ | MUL_ASSIGN { $$ = ast_mul_assign; }
+ | DIV_ASSIGN { $$ = ast_div_assign; }
+ | MOD_ASSIGN { $$ = ast_mod_assign; }
+ | ADD_ASSIGN { $$ = ast_add_assign; }
+ | SUB_ASSIGN { $$ = ast_sub_assign; }
+ | LEFT_ASSIGN { $$ = ast_ls_assign; }
+ | RIGHT_ASSIGN { $$ = ast_rs_assign; }
+ | AND_ASSIGN { $$ = ast_and_assign; }
+ | XOR_ASSIGN { $$ = ast_xor_assign; }
+ | OR_ASSIGN { $$ = ast_or_assign; }
+ ;
+
+expression:
+ assignment_expression
+ {
+ $$ = $1;
+ }
+ | expression ',' assignment_expression
+ {
+ if ($1->oper != ast_sequence) {
+ $$ = new ast_expression(ast_sequence, NULL, NULL, NULL);
+ insert_at_tail(& $$->expressions, $1);
+ } else {
+ $$ = $1;
+ }
+
+ insert_at_tail(& $$->expressions, $3);
+ }
+ ;
+
+constant_expression:
+ conditional_expression
+ ;
+
+declaration:
+ function_prototype ';'
+ {
+ $$ = $1;
+ }
+ | init_declarator_list ';'
+ {
+ $$ = $1;
+ }
+ | PRECISION precision_qualifier type_specifier_no_prec ';'
+ {
+ $$ = NULL; /* FINISHME */
+ }
+ ;
+
+function_prototype:
+ function_declarator ')'
+ ;
+
+function_declarator:
+ function_header
+ | function_header_with_parameters
+ ;
+
+function_header_with_parameters:
+ function_header parameter_declaration
+ {
+ $$ = $1;
+ insert_at_head(& $$->parameters,
+ (struct simple_node *) $2);
+ }
+ | function_header_with_parameters ',' parameter_declaration
+ {
+ $$ = $1;
+ insert_at_head(& $$->parameters,
+ (struct simple_node *) $3);
+ }
+ ;
+
+function_header:
+ fully_specified_type IDENTIFIER '('
+ {
+ $$ = new ast_function();
+ $$->return_type = $1;
+ $$->identifier = $2;
+ }
+ ;
+
+parameter_declarator:
+ type_specifier IDENTIFIER
+ {
+ $$ = new ast_parameter_declarator();
+ $$->type = new ast_fully_specified_type();
+ $$->type->specifier = $1;
+ $$->identifier = $2;
+ }
+ | type_specifier IDENTIFIER '[' constant_expression ']'
+ {
+ $$ = new ast_parameter_declarator();
+ $$->type = new ast_fully_specified_type();
+ $$->type->specifier = $1;
+ $$->identifier = $2;
+ $$->is_array = true;
+ $$->array_size = $4;
+ }
+ ;
+
+parameter_declaration:
+ parameter_type_qualifier parameter_qualifier parameter_declarator
+ {
+ $1.i |= $2.i;
+
+ $$ = $3;
+ $$->type->qualifier = $1.q;
+ }
+ | parameter_qualifier parameter_declarator
+ {
+ $$ = $2;
+ $$->type->qualifier = $1.q;
+ }
+ | parameter_type_qualifier parameter_qualifier parameter_type_specifier
+ {
+ $1.i |= $2.i;
+
+ $$ = new ast_parameter_declarator();
+ $$->type = new ast_fully_specified_type();
+ $$->type->qualifier = $1.q;
+ $$->type->specifier = $3;
+ }
+ | parameter_qualifier parameter_type_specifier
+ {
+ $$ = new ast_parameter_declarator();
+ $$->type = new ast_fully_specified_type();
+ $$->type->qualifier = $1.q;
+ $$->type->specifier = $2;
+ }
+ ;
+
+parameter_qualifier:
+ /* empty */ { $$.i = 0; }
+ | IN { $$.i = 0; $$.q.in = 1; }
+ | OUT { $$.i = 0; $$.q.out = 1; }
+ | INOUT { $$.i = 0; $$.q.in = 1; $$.q.out = 1; }
+ ;
+
+parameter_type_specifier:
+ type_specifier
+ ;
+
+init_declarator_list:
+ single_declaration
+ | init_declarator_list ',' IDENTIFIER
+ {
+ ast_declaration *decl = new ast_declaration($3, false, NULL, NULL);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' ']'
+ {
+ ast_declaration *decl = new ast_declaration($3, true, NULL, NULL);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' constant_expression ']'
+ {
+ ast_declaration *decl = new ast_declaration($3, true, $5, NULL);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' ']' '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($3, true, NULL, $7);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | init_declarator_list ',' IDENTIFIER '[' constant_expression ']' '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($3, true, $5, $8);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | init_declarator_list ',' IDENTIFIER '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($3, false, NULL, $5);
+
+ $$ = $1;
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ ;
+
+ // Grammar Note: No 'enum', or 'typedef'.
+single_declaration:
+ fully_specified_type
+ {
+ $$ = new ast_declarator_list($1);
+ }
+ | fully_specified_type IDENTIFIER
+ {
+ ast_declaration *decl = new ast_declaration($2, false, NULL, NULL);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | fully_specified_type IDENTIFIER '[' ']'
+ {
+ ast_declaration *decl = new ast_declaration($2, true, NULL, NULL);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | fully_specified_type IDENTIFIER '[' constant_expression ']'
+ {
+ ast_declaration *decl = new ast_declaration($2, true, $4, NULL);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | fully_specified_type IDENTIFIER '[' ']' '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($2, true, NULL, $6);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | fully_specified_type IDENTIFIER '[' constant_expression ']' '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($2, true, $4, $7);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | fully_specified_type IDENTIFIER '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($2, false, NULL, $4);
+
+ $$ = new ast_declarator_list($1);
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ | INVARIANT IDENTIFIER // Vertex only.
+ {
+ ast_declaration *decl = new ast_declaration($2, false, NULL, NULL);
+
+ $$ = new ast_declarator_list(NULL);
+ $$->invariant = true;
+
+ insert_at_tail(& $$->declarations,
+ (struct simple_node *) decl);
+ }
+ ;
+
+fully_specified_type:
+ type_specifier
+ {
+ $$ = new ast_fully_specified_type();
+ $$->specifier = $1;
+ }
+ | type_qualifier type_specifier
+ {
+ $$ = new ast_fully_specified_type();
+ $$->qualifier = $1.q;
+ $$->specifier = $2;
+ }
+ ;
+
+interpolation_qualifier:
+ SMOOTH { $$.i = 0; $$.q.smooth = 1; }
+ | FLAT { $$.i = 0; $$.q.flat = 1; }
+ | NOPERSPECTIVE { $$.i = 0; $$.q.noperspective = 1; }
+ ;
+
+parameter_type_qualifier:
+ CONST { $$.i = 0; $$.q.constant = 1; }
+ ;
+
+type_qualifier:
+ storage_qualifier
+ | interpolation_qualifier type_qualifier
+ {
+ $$.i = $1.i | $2.i;
+ }
+ | INVARIANT type_qualifier
+ {
+ $$ = $2;
+ $$.q.invariant = 1;
+ }
+ ;
+
+storage_qualifier:
+ CONST { $$.i = 0; $$.q.constant = 1; }
+ | ATTRIBUTE { $$.i = 0; $$.q.attribute = 1; }
+ | VARYING { $$.i = 0; $$.q.varying = 1; }
+ | CENTROID VARYING { $$.i = 0; $$.q.centroid = 1; $$.q.varying = 1; }
+ | IN { $$.i = 0; $$.q.in = 1; }
+ | OUT { $$.i = 0; $$.q.out = 1; }
+ | CENTROID IN { $$.i = 0; $$.q.centroid = 1; $$.q.in = 1; }
+ | CENTROID OUT { $$.i = 0; $$.q.centroid = 1; $$.q.out = 1; }
+ | UNIFORM { $$.i = 0; $$.q.uniform = 1; }
+ ;
+
+type_specifier:
+ type_specifier_no_prec
+ | precision_qualifier type_specifier_no_prec
+ {
+ $$ = $2;
+ $$->precision = $1;
+ }
+ ;
+
+type_specifier_no_prec:
+ type_specifier_nonarray
+ | type_specifier_nonarray '[' ']'
+ {
+ $$ = $1;
+ $$->is_array = true;
+ $$->array_size = NULL;
+ }
+ | type_specifier_nonarray '[' constant_expression ']'
+ {
+ $$ = $1;
+ $$->is_array = true;
+ $$->array_size = $3;
+ }
+ ;
+
+type_specifier_nonarray:
+ basic_type_specifier_nonarray
+ {
+ $$ = new ast_type_specifier($1);
+ }
+ | struct_specifier
+ {
+ $$ = new ast_type_specifier(ast_struct);
+ $$->structure = $1;
+ }
+ | TYPE_NAME
+ {
+ $$ = new ast_type_specifier(ast_type_name);
+ $$->type_name = $1;
+ }
+ ;
+
+basic_type_specifier_nonarray:
+ VOID { $$ = ast_void; }
+ | FLOAT { $$ = ast_float; }
+ | INT { $$ = ast_int; }
+ | UINT { $$ = ast_uint; }
+ | BOOL { $$ = ast_bool; }
+ | VEC2 { $$ = ast_vec2; }
+ | VEC3 { $$ = ast_vec3; }
+ | VEC4 { $$ = ast_vec4; }
+ | BVEC2 { $$ = ast_bvec2; }
+ | BVEC3 { $$ = ast_bvec3; }
+ | BVEC4 { $$ = ast_bvec4; }
+ | IVEC2 { $$ = ast_ivec2; }
+ | IVEC3 { $$ = ast_ivec3; }
+ | IVEC4 { $$ = ast_ivec4; }
+ | UVEC2 { $$ = ast_uvec2; }
+ | UVEC3 { $$ = ast_uvec3; }
+ | UVEC4 { $$ = ast_uvec4; }
+ | MAT2 { $$ = ast_mat2; }
+ | MAT3 { $$ = ast_mat3; }
+ | MAT4 { $$ = ast_mat4; }
+ | MAT2X2 { $$ = ast_mat2; }
+ | MAT2X3 { $$ = ast_mat2x3; }
+ | MAT2X4 { $$ = ast_mat2x4; }
+ | MAT3X2 { $$ = ast_mat3x2; }
+ | MAT3X3 { $$ = ast_mat3; }
+ | MAT3X4 { $$ = ast_mat3x4; }
+ | MAT4X2 { $$ = ast_mat4x2; }
+ | MAT4X3 { $$ = ast_mat4x3; }
+ | MAT4X4 { $$ = ast_mat4; }
+ | SAMPLER1D { $$ = ast_sampler1d; }
+ | SAMPLER2D { $$ = ast_sampler2d; }
+ | SAMPLER3D { $$ = ast_sampler3d; }
+ | SAMPLERCUBE { $$ = ast_samplercube; }
+ | SAMPLER1DSHADOW { $$ = ast_sampler1dshadow; }
+ | SAMPLER2DSHADOW { $$ = ast_sampler2dshadow; }
+ | SAMPLERCUBESHADOW { $$ = ast_samplercubeshadow; }
+ | SAMPLER1DARRAY { $$ = ast_sampler1darray; }
+ | SAMPLER2DARRAY { $$ = ast_sampler2darray; }
+ | SAMPLER1DARRAYSHADOW { $$ = ast_sampler1darrayshadow; }
+ | SAMPLER2DARRAYSHADOW { $$ = ast_sampler2darrayshadow; }
+ | ISAMPLER1D { $$ = ast_isampler1d; }
+ | ISAMPLER2D { $$ = ast_isampler2d; }
+ | ISAMPLER3D { $$ = ast_isampler3d; }
+ | ISAMPLERCUBE { $$ = ast_isamplercube; }
+ | ISAMPLER1DARRAY { $$ = ast_isampler1darray; }
+ | ISAMPLER2DARRAY { $$ = ast_isampler2darray; }
+ | USAMPLER1D { $$ = ast_usampler1d; }
+ | USAMPLER2D { $$ = ast_usampler2d; }
+ | USAMPLER3D { $$ = ast_usampler3d; }
+ | USAMPLERCUBE { $$ = ast_usamplercube; }
+ | USAMPLER1DARRAY { $$ = ast_usampler1darray; }
+ | USAMPLER2DARRAY { $$ = ast_usampler2darray; }
+ ;
+
+precision_qualifier:
+ HIGH_PRECISION { $$ = ast_precision_high; }
+ | MEDIUM_PRECISION { $$ = ast_precision_medium; }
+ | LOW_PRECISION { $$ = ast_precision_low; }
+ ;
+
+struct_specifier:
+ STRUCT IDENTIFIER '{' struct_declaration_list '}'
+ {
+ $$ = new ast_struct_specifier($2, $4);
+
+ _mesa_symbol_table_add_symbol(state->symbols, 0, $2, $$);
+ }
+ | STRUCT '{' struct_declaration_list '}'
+ {
+ $$ = new ast_struct_specifier(NULL, $3);
+ }
+ ;
+
+struct_declaration_list:
+ struct_declaration
+ {
+ $$ = (struct ast_node *) $1;
+ }
+ | struct_declaration_list struct_declaration
+ {
+ $$ = (struct ast_node *) $1;
+ insert_at_tail((struct simple_node *) $$,
+ (struct simple_node *) $2);
+ }
+ ;
+
+struct_declaration:
+ type_specifier struct_declarator_list ';'
+ {
+ ast_fully_specified_type *type = new ast_fully_specified_type();
+
+ type->specifier = $1;
+ $$ = new ast_declarator_list(type);
+
+ insert_at_tail((struct simple_node *) $2,
+ & $$->declarations);
+ }
+ ;
+
+struct_declarator_list:
+ struct_declarator
+ | struct_declarator_list ',' struct_declarator
+ {
+ $$ = $1;
+ insert_at_tail((struct simple_node *) $$,
+ (struct simple_node *) $3);
+ }
+ ;
+
+struct_declarator:
+ IDENTIFIER
+ {
+ $$ = new ast_declaration($1, false, NULL, NULL);
+ }
+ | IDENTIFIER '[' constant_expression ']'
+ {
+ $$ = new ast_declaration($1, true, $3, NULL);
+ }
+ ;
+
+initializer:
+ assignment_expression
+ ;
+
+declaration_statement:
+ declaration
+ ;
+
+ // Grammar Note: labeled statements for SWITCH only; 'goto' is not
+ // supported.
+statement:
+ statement_matched
+ | statement_unmatched
+ ;
+
+statement_matched:
+ compound_statement { $$ = (struct ast_node *) $1; }
+ | simple_statement
+ ;
+
+statement_unmatched:
+ selection_statement_unmatched
+ ;
+
+simple_statement:
+ declaration_statement
+ | expression_statement
+ | selection_statement_matched
+ | switch_statement { $$ = NULL; }
+ | case_label { $$ = NULL; }
+ | iteration_statement
+ | jump_statement
+ ;
+
+compound_statement:
+ '{' '}'
+ {
+ $$ = new ast_compound_statement(true, NULL);
+ }
+ | '{' statement_list '}'
+ {
+ $$ = new ast_compound_statement(true, $2);
+ }
+ ;
+
+statement_no_new_scope:
+ compound_statement_no_new_scope { $$ = (struct ast_node *) $1; }
+ | simple_statement
+ ;
+
+compound_statement_no_new_scope:
+ '{' '}'
+ {
+ $$ = new ast_compound_statement(false, NULL);
+ }
+ | '{' statement_list '}'
+ {
+ $$ = new ast_compound_statement(false, $2);
+ }
+ ;
+
+statement_list:
+ statement
+ {
+ if ($1 == NULL) {
+ _mesa_glsl_error(& @1, state, "<nil> statement\n");
+ assert($1 != NULL);
+ }
+
+ $$ = $1;
+ make_empty_list((struct simple_node *) $$);
+ }
+ | statement_list statement
+ {
+ if ($2 == NULL) {
+ _mesa_glsl_error(& @2, state, "<nil> statement\n");
+ assert($2 != NULL);
+ }
+ $$ = $1;
+ insert_at_tail((struct simple_node *) $$,
+ (struct simple_node *) $2);
+ }
+ ;
+
+expression_statement:
+ ';'
+ {
+ $$ = new ast_expression_statement(NULL);
+ }
+ | expression ';'
+ {
+ $$ = new ast_expression_statement($1);
+ }
+ ;
+
+selection_statement_matched:
+ IF '(' expression ')' statement_matched ELSE statement_matched
+ {
+ $$ = new ast_selection_statement($3, $5, $7);
+ }
+ ;
+
+selection_statement_unmatched:
+ IF '(' expression ')' statement_matched
+ {
+ $$ = new ast_selection_statement($3, $5, NULL);
+ }
+ | IF '(' expression ')' statement_unmatched
+ {
+ $$ = new ast_selection_statement($3, $5, NULL);
+ }
+ | IF '(' expression ')' statement_matched ELSE statement_unmatched
+ {
+ $$ = new ast_selection_statement($3, $5, $7);
+ }
+ ;
+
+condition:
+ expression
+ {
+ $$ = (struct ast_node *) $1;
+ }
+ | fully_specified_type IDENTIFIER '=' initializer
+ {
+ ast_declaration *decl = new ast_declaration($2, false, NULL, $4);
+ ast_declarator_list *declarator = new ast_declarator_list($1);
+
+ insert_at_tail(& declarator->declarations,
+ (struct simple_node *) decl);
+
+ $$ = declarator;
+ }
+ ;
+
+switch_statement:
+ SWITCH '(' expression ')' compound_statement
+ ;
+
+case_label:
+ CASE expression ':'
+ | DEFAULT ':'
+ ;
+
+iteration_statement:
+ WHILE '(' condition ')' statement_no_new_scope
+ {
+ $$ = new ast_iteration_statement(ast_iteration_statement::ast_while,
+ NULL, $3, NULL, $5);
+ }
+ | DO statement WHILE '(' expression ')' ';'
+ {
+ $$ = new ast_iteration_statement(ast_iteration_statement::ast_do_while,
+ NULL, $5, NULL, $2);
+ }
+ | FOR '(' for_init_statement for_rest_statement ')' statement_no_new_scope
+ {
+ $$ = new ast_iteration_statement(ast_iteration_statement::ast_for,
+ $3, $4.cond, $4.rest, $6);
+ }
+ ;
+
+for_init_statement:
+ expression_statement
+ | declaration_statement
+ ;
+
+conditionopt:
+ condition
+ | /* empty */
+ {
+ $$ = NULL;
+ }
+ ;
+
+for_rest_statement:
+ conditionopt ';'
+ {
+ $$.cond = $1;
+ $$.rest = NULL;
+ }
+ | conditionopt ';' expression
+ {
+ $$.cond = $1;
+ $$.rest = $3;
+ }
+ ;
+
+ // Grammar Note: No 'goto'. Gotos are not supported.
+jump_statement:
+ CONTINUE ';'
+ {
+ $$ = new ast_jump_statement(ast_jump_statement::ast_continue, NULL);
+ }
+ | BREAK ';'
+ {
+ $$ = new ast_jump_statement(ast_jump_statement::ast_break, NULL);
+ }
+ | RETURN ';'
+ {
+ $$ = new ast_jump_statement(ast_jump_statement::ast_return, NULL);
+ }
+ | RETURN expression ';'
+ {
+ $$ = new ast_jump_statement(ast_jump_statement::ast_return, $2);
+ }
+ | DISCARD ';' // Fragment shader only.
+ {
+ $$ = new ast_jump_statement(ast_jump_statement::ast_discard, NULL);
+ }
+ ;
+
+external_declaration:
+ function_definition { $$ = $1; }
+ | declaration { $$ = $1; }
+ ;
+
+function_definition:
+ function_prototype compound_statement_no_new_scope
+ {
+ $$ = new ast_function_definition();
+ $$->prototype = $1;
+ $$->body = $2;
+ }
+ ;
--- /dev/null
+/*
+ * Copyright © 2008, 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include <stdarg.h>
+#include <stdlib.h>
+#include <string.h>
+#include <assert.h>
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <unistd.h>
+
+#include "ast.h"
+#include "glsl_parser_extras.h"
+#include "glsl_parser.tab.h"
+#include "symbol_table.h"
+
+void
+_mesa_glsl_error(YYLTYPE *locp, void *state, const char *fmt, ...)
+{
+ char buf[1024];
+ int len;
+ va_list ap;
+
+ (void) state;
+ len = snprintf(buf, sizeof(buf), "%u:%u(%u): error: ",
+ locp->source, locp->first_line, locp->first_column);
+
+ va_start(ap, fmt);
+ vsnprintf(buf + len, sizeof(buf) - len, fmt, ap);
+ va_end(ap);
+
+ printf("%s\n", buf);
+}
+
+
+ast_node::~ast_node()
+{
+ /* empty */
+}
+
+
+void
+_mesa_ast_type_qualifier_print(const struct ast_type_qualifier *q)
+{
+ if (q->constant)
+ printf("const ");
+
+ if (q->invariant)
+ printf("invariant ");
+
+ if (q->attribute)
+ printf("attribute ");
+
+ if (q->varying)
+ printf("varying ");
+
+ if (q->in && q->out)
+ printf("inout ");
+ else {
+ if (q->in)
+ printf("in ");
+
+ if (q->out)
+ printf("out ");
+ }
+
+ if (q->centroid)
+ printf("centroid ");
+ if (q->uniform)
+ printf("uniform ");
+ if (q->smooth)
+ printf("smooth ");
+ if (q->flat)
+ printf("flat ");
+ if (q->noperspective)
+ printf("noperspective ");
+}
+
+
+void
+ast_node::print(void) const
+{
+ printf("node_%d ", type);
+}
+
+
+ast_node::ast_node(void)
+{
+// make_empty_list(& ast->node);
+}
+
+void
+ast_type_specifier::print(void) const
+{
+ switch (type_specifier) {
+ case ast_void: printf("void "); break;
+ case ast_float: printf("float "); break;
+ case ast_int: printf("int "); break;
+ case ast_uint: printf("uint "); break;
+ case ast_bool: printf("bool "); break;
+ case ast_vec2: printf("vec2 "); break;
+ case ast_vec3: printf("vec3 "); break;
+ case ast_vec4: printf("vec4 "); break;
+ case ast_bvec2: printf("bvec2 "); break;
+ case ast_bvec3: printf("bvec3 "); break;
+ case ast_bvec4: printf("bvec4 "); break;
+ case ast_ivec2: printf("ivec2 "); break;
+ case ast_ivec3: printf("ivec3 "); break;
+ case ast_ivec4: printf("ivec4 "); break;
+ case ast_uvec2: printf("uvec2 "); break;
+ case ast_uvec3: printf("uvec3 "); break;
+ case ast_uvec4: printf("uvec4 "); break;
+ case ast_mat2: printf("mat2 "); break;
+ case ast_mat2x3: printf("mat2x3 "); break;
+ case ast_mat2x4: printf("mat2x4 "); break;
+ case ast_mat3x2: printf("mat3x2 "); break;
+ case ast_mat3: printf("mat3 "); break;
+ case ast_mat3x4: printf("mat3x4 "); break;
+ case ast_mat4x2: printf("mat4x2 "); break;
+ case ast_mat4x3: printf("mat4x3 "); break;
+ case ast_mat4: printf("mat4 "); break;
+ case ast_sampler1d: printf("sampler1d "); break;
+ case ast_sampler2d: printf("sampler2d "); break;
+ case ast_sampler3d: printf("sampler3d "); break;
+ case ast_samplercube: printf("samplercube "); break;
+ case ast_sampler1dshadow: printf("sampler1dshadow "); break;
+ case ast_sampler2dshadow: printf("sampler2dshadow "); break;
+ case ast_samplercubeshadow: printf("samplercubeshadow "); break;
+ case ast_sampler1darray: printf("sampler1darray "); break;
+ case ast_sampler2darray: printf("sampler2darray "); break;
+ case ast_sampler1darrayshadow: printf("sampler1darrayshadow "); break;
+ case ast_sampler2darrayshadow: printf("sampler2darrayshadow "); break;
+ case ast_isampler1d: printf("isampler1d "); break;
+ case ast_isampler2d: printf("isampler2d "); break;
+ case ast_isampler3d: printf("isampler3d "); break;
+ case ast_isamplercube: printf("isamplercube "); break;
+ case ast_isampler1darray: printf("isampler1darray "); break;
+ case ast_isampler2darray: printf("isampler2darray "); break;
+ case ast_usampler1d: printf("usampler1d "); break;
+ case ast_usampler2d: printf("usampler2d "); break;
+ case ast_usampler3d: printf("usampler3d "); break;
+ case ast_usamplercube: printf("usamplercube "); break;
+ case ast_usampler1darray: printf("usampler1darray "); break;
+ case ast_usampler2darray: printf("usampler2darray "); break;
+
+ case ast_struct:
+ structure->print();
+ break;
+
+ case ast_type_name: printf("%s ", type_name); break;
+ }
+
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size) {
+ array_size->print();
+ }
+
+ printf("] ");
+ }
+}
+
+static void
+ast_opt_array_size_print(bool is_array, const ast_expression *array_size)
+{
+ if (is_array) {
+ printf("[ ");
+
+ if (array_size)
+ array_size->print();
+
+ printf("] ");
+ }
+}
+
+
+ast_type_specifier::ast_type_specifier(int specifier)
+{
+ type_specifier = ast_types(specifier);
+}
+
+
+void
+ast_compound_statement::print(void) const
+{
+ const struct simple_node *ptr;
+
+ printf("{\n");
+
+ foreach(ptr, & statements) {
+ _mesa_ast_print(ptr);
+ }
+
+ printf("}\n");
+}
+
+
+ast_compound_statement::ast_compound_statement(int new_scope,
+ ast_node *statements)
+{
+ this->new_scope = new_scope;
+ make_empty_list(& this->statements);
+
+ if (statements != NULL) {
+ /* This seems odd, but it works. The simple_list is,
+ * basically, a circular list. insert_at_tail adds
+ * the specified node to the list before the current
+ * head.
+ */
+ insert_at_tail((struct simple_node *) statements,
+ & this->statements);
+ }
+}
+
+
+void
+ast_expression::print(void) const
+{
+ static const char *const operators[] = {
+ "=",
+ "+",
+ "-",
+ "+",
+ "-",
+ "*",
+ "/",
+ "%",
+ "<<",
+ ">>",
+ "<",
+ ">",
+ "<=",
+ ">=",
+ "==",
+ "!=",
+ "&",
+ "^",
+ "|",
+ "~",
+ "&&",
+ "^^",
+ "!",
+
+ "*=",
+ "/=",
+ "%=",
+ "+=",
+ "-=",
+ "<<=",
+ ">>=",
+ "&=",
+ "^=",
+ "|=",
+
+ "?:",
+ "++",
+ "--",
+ "++",
+ "--",
+ ".",
+ };
+
+
+ switch (oper) {
+ case ast_assign:
+ case ast_add:
+ case ast_sub:
+ case ast_mul:
+ case ast_div:
+ case ast_mod:
+ case ast_lshift:
+ case ast_rshift:
+ case ast_less:
+ case ast_greater:
+ case ast_lequal:
+ case ast_gequal:
+ case ast_equal:
+ case ast_nequal:
+ case ast_bit_and:
+ case ast_bit_xor:
+ case ast_bit_or:
+ case ast_logic_and:
+ case ast_logic_xor:
+ case ast_logic_or:
+ case ast_mul_assign:
+ case ast_div_assign:
+ case ast_mod_assign:
+ case ast_add_assign:
+ case ast_sub_assign:
+ case ast_ls_assign:
+ case ast_rs_assign:
+ case ast_and_assign:
+ case ast_xor_assign:
+ case ast_or_assign:
+ subexpressions[0]->print();
+ printf("%s ", operators[oper]);
+ subexpressions[1]->print();
+ break;
+
+ case ast_field_selection:
+ subexpressions[0]->print();
+ printf(". %s ", primary_expression.identifier);
+ break;
+
+ case ast_plus:
+ case ast_neg:
+ case ast_bit_not:
+ case ast_logic_not:
+ case ast_pre_inc:
+ case ast_pre_dec:
+ printf("%s ", operators[oper]);
+ subexpressions[0]->print();
+ break;
+
+ case ast_post_inc:
+ case ast_post_dec:
+ subexpressions[0]->print();
+ printf("%s ", operators[oper]);
+ break;
+
+ case ast_conditional:
+ subexpressions[0]->print();
+ printf("? ");
+ subexpressions[1]->print();
+ printf(": ");
+ subexpressions[1]->print();
+ break;
+
+ case ast_array_index:
+ subexpressions[0]->print();
+ printf("[ ");
+ subexpressions[1]->print();
+ printf("] ");
+ break;
+
+ case ast_function_call: {
+ ast_expression *parameters = subexpressions[1];
+
+ subexpressions[0]->print();
+ printf("( ");
+
+ if (parameters != NULL) {
+ struct simple_node *ptr;
+
+ parameters->print();
+ foreach (ptr, (struct simple_node *) parameters) {
+ printf(", ");
+ _mesa_ast_print(ptr);
+ }
+ }
+
+ printf(") ");
+ break;
+ }
+
+ case ast_identifier:
+ printf("%s ", primary_expression.identifier);
+ break;
+
+ case ast_int_constant:
+ printf("%d ", primary_expression.int_constant);
+ break;
+
+ case ast_uint_constant:
+ printf("%u ", primary_expression.uint_constant);
+ break;
+
+ case ast_float_constant:
+ printf("%f ", primary_expression.float_constant);
+ break;
+
+ case ast_bool_constant:
+ printf("%s ",
+ primary_expression.bool_constant
+ ? "true" : "false");
+ break;
+
+ case ast_sequence: {
+ struct simple_node *ptr;
+ struct simple_node *const head = first_elem(& expressions);
+
+ printf("( ");
+ foreach (ptr, & expressions) {
+ if (ptr != head)
+ printf(", ");
+
+ _mesa_ast_print(ptr);
+ }
+ printf(") ");
+ break;
+ }
+ }
+}
+
+ast_expression::ast_expression(int oper,
+ ast_expression *ex0,
+ ast_expression *ex1,
+ ast_expression *ex2)
+{
+ this->oper = ast_operators(oper);
+ this->subexpressions[0] = ex0;
+ this->subexpressions[1] = ex1;
+ this->subexpressions[2] = ex2;
+ make_empty_list(& expressions);
+}
+
+
+void
+ast_expression_statement::print(void) const
+{
+ if (expression)
+ expression->print();
+
+ printf("; ");
+}
+
+
+ast_expression_statement::ast_expression_statement(ast_expression *ex) :
+ expression(ex)
+{
+ /* empty */
+}
+
+
+void
+ast_function::print(void) const
+{
+ struct simple_node *ptr;
+
+ return_type->print();
+ printf(" %s (", identifier);
+
+ foreach(ptr, & parameters) {
+ _mesa_ast_print(ptr);
+ }
+
+ printf(")");
+}
+
+
+ast_function::ast_function(void)
+{
+ make_empty_list(& parameters);
+}
+
+
+void
+ast_fully_specified_type::print(void) const
+{
+ _mesa_ast_type_qualifier_print(& qualifier);
+ specifier->print();
+}
+
+
+void
+ast_parameter_declarator::print(void) const
+{
+ type->print();
+ if (identifier)
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+}
+
+
+void
+ast_function_definition::print(void) const
+{
+ prototype->print();
+ body->print();
+}
+
+
+void
+ast_declaration::print(void) const
+{
+ printf("%s ", identifier);
+ ast_opt_array_size_print(is_array, array_size);
+
+ if (initializer) {
+ printf("= ");
+ initializer->print();
+ }
+}
+
+
+ast_declaration::ast_declaration(char *identifier, int is_array,
+ ast_expression *array_size,
+ ast_expression *initializer)
+{
+ this->identifier = identifier;
+ this->is_array = is_array;
+ this->array_size = array_size;
+ this->initializer = initializer;
+}
+
+
+void
+ast_declarator_list::print(void) const
+{
+ struct simple_node *head;
+ struct simple_node *ptr;
+
+ assert(type || invariant);
+
+ if (type)
+ type->print();
+ else
+ printf("invariant ");
+
+ head = first_elem(& declarations);
+ foreach (ptr, & declarations) {
+ if (ptr != head)
+ printf(", ");
+
+ _mesa_ast_print(ptr);
+ }
+
+ printf("; ");
+}
+
+
+ast_declarator_list::ast_declarator_list(ast_fully_specified_type *type)
+{
+ this->type = type;
+ make_empty_list(& this->declarations);
+}
+
+void
+ast_jump_statement::print(void) const
+{
+ switch (mode) {
+ case ast_continue:
+ printf("continue; ");
+ break;
+ case ast_break:
+ printf("break; ");
+ break;
+ case ast_return:
+ printf("return ");
+ if (opt_return_value)
+ opt_return_value->print();
+
+ printf("; ");
+ break;
+ case ast_discard:
+ printf("discard; ");
+ break;
+ }
+}
+
+
+ast_jump_statement::ast_jump_statement(int mode, ast_expression *return_value)
+{
+ this->mode = ast_jump_modes(mode);
+
+ if (mode == ast_return)
+ opt_return_value = return_value;
+}
+
+
+void
+ast_selection_statement::print(void) const
+{
+ printf("if ( ");
+ condition->print();
+ printf(") ");
+
+ then_statement->print();
+
+ if (else_statement) {
+ printf("else ");
+ else_statement->print();
+ }
+
+}
+
+
+ast_selection_statement::ast_selection_statement(ast_expression *condition,
+ ast_node *then_statement,
+ ast_node *else_statement)
+{
+ this->condition = condition;
+ this->then_statement = then_statement;
+ this->else_statement = else_statement;
+}
+
+
+void
+ast_iteration_statement::print(void) const
+{
+ switch (mode) {
+ case ast_for:
+ printf("for( ");
+ if (init_statement)
+ init_statement->print();
+ printf("; ");
+
+ if (condition)
+ condition->print();
+ printf("; ");
+
+ if (rest_expression)
+ rest_expression->print();
+ printf(") ");
+
+ body->print();
+ break;
+
+ case ast_while:
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf(") ");
+ body->print();
+ break;
+
+ case ast_do_while:
+ printf("do ");
+ body->print();
+ printf("while ( ");
+ if (condition)
+ condition->print();
+ printf("); ");
+ break;
+ }
+}
+
+
+ast_iteration_statement::ast_iteration_statement(int mode,
+ ast_node *init,
+ ast_node *condition,
+ ast_expression *rest_expression,
+ ast_node *body)
+{
+ this->mode = ast_iteration_modes(mode);
+ this->init_statement = init;
+ this->condition = condition;
+ this->rest_expression = rest_expression;
+ this->body = body;
+}
+
+
+void
+ast_struct_specifier::print(void) const
+{
+ struct simple_node *ptr;
+
+ printf("struct %s { ", name);
+ foreach (ptr, & declarations) {
+ _mesa_ast_print(ptr);
+ }
+ printf("} ");
+}
+
+
+ast_struct_specifier::ast_struct_specifier(char *identifier,
+ ast_node *declarator_list)
+{
+ name = identifier;
+
+ /* This seems odd, but it works. The simple_list is,
+ * basically, a circular list. insert_at_tail adds
+ * the specified node to the list before the current
+ * head.
+ */
+ insert_at_tail((struct simple_node *) declarator_list,
+ & declarations);
+}
+
+
+static char *
+load_text_file(const char *file_name, size_t *size)
+{
+ char *text = NULL;
+ struct stat st;
+ ssize_t total_read = 0;
+ int fd = open(file_name, O_RDONLY);
+
+ *size = 0;
+ if (fd < 0) {
+ return NULL;
+ }
+
+ if (fstat(fd, & st) == 0) {
+ text = (char *) malloc(st.st_size + 1);
+ if (text != NULL) {
+ do {
+ ssize_t bytes = read(fd, text + total_read,
+ st.st_size - total_read);
+ if (bytes < 0) {
+ free(text);
+ text = NULL;
+ break;
+ }
+
+ if (bytes == 0) {
+ break;
+ }
+
+ total_read += bytes;
+ } while (total_read < st.st_size);
+
+ text[total_read] = '\0';
+ *size = total_read;
+ }
+ }
+
+ close(fd);
+
+ return text;
+}
+
+
+int
+main(int argc, char **argv)
+{
+ struct _mesa_glsl_parse_state state;
+ char *shader;
+ size_t shader_len;
+ struct simple_node *ptr;
+ struct simple_node instructions;
+
+ (void) argc;
+ shader = load_text_file(argv[1], & shader_len);
+
+ state.scanner = NULL;
+ make_empty_list(& state.translation_unit);
+ state.symbols = _mesa_symbol_table_ctor();
+
+ _mesa_glsl_lexer_ctor(& state, shader, shader_len);
+ _mesa_glsl_parse(& state);
+ _mesa_glsl_lexer_dtor(& state);
+
+ foreach (ptr, & state.translation_unit) {
+ _mesa_ast_print(ptr);
+ }
+
+#if 0
+ make_empty_list(& instructions);
+ foreach (ptr, & state.translation_unit) {
+ _mesa_ast_to_hir(ptr, &instructions, &state);
+ }
+#endif
+
+ _mesa_symbol_table_dtor(state.symbols);
+
+ return 0;
+}
--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef GLSL_PARSER_EXTRAS_H
+#define GLSL_PARSER_EXTRAS_H
+
+#include "main/simple_list.h"
+
+enum _mesa_glsl_parser_targets {
+ vertex_shader,
+ geometry_shader,
+ fragment_shader
+};
+
+struct _mesa_glsl_parse_state {
+ void *scanner;
+ struct simple_node translation_unit;
+ struct _mesa_symbol_table *symbols;
+
+ unsigned language_version;
+ enum _mesa_glsl_parser_targets target;
+};
+
+typedef struct YYLTYPE {
+ int first_line;
+ int first_column;
+ int last_line;
+ int last_column;
+ unsigned source;
+} YYLTYPE;
+# define YYLTYPE_IS_DECLARED 1
+# define YYLTYPE_IS_TRIVIAL 1
+
+extern void _mesa_glsl_error(YYLTYPE *locp, void *state, const char *fmt, ...);
+
+extern void _mesa_glsl_lexer_ctor(struct _mesa_glsl_parse_state *state,
+ const char *string, size_t len);
+
+extern void _mesa_glsl_lexer_dtor(struct _mesa_glsl_parse_state *state);
+
+union YYSTYPE;
+extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc,
+ void *scanner);
+
+extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *);
+
+#endif /* GLSL_PARSER_EXTRAS_H */
--- /dev/null
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdlib.h>
+#include "symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+#include "builtin_types.h"
+
+
+struct glsl_type *
+_mesa_glsl_array_type_ctor(struct glsl_type *base, unsigned length,
+ const char *name)
+{
+ struct glsl_type *type = calloc(1, sizeof(*type));
+
+ type->base_type = GLSL_TYPE_ARRAY;
+ type->name = name;
+ type->length = length;
+ type->fields.array = base;
+
+ return type;
+}
+
+
+static void
+add_types_to_symbol_table(struct _mesa_symbol_table *symtab,
+ const struct glsl_type *types,
+ unsigned num_types)
+{
+ unsigned i;
+
+ for (i = 0; i < num_types; i++) {
+ _mesa_symbol_table_add_symbol(symtab, 0, types[i].name,
+ (void *) & types[i]);
+ }
+}
+
+
+static void
+generate_110_types(struct _mesa_symbol_table *symtab)
+{
+ add_types_to_symbol_table(symtab, builtin_core_types,
+ Elements(builtin_core_types));
+ add_types_to_symbol_table(symtab, builtin_structure_types,
+ Elements(builtin_structure_types));
+ add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
+ Elements(builtin_110_deprecated_structure_types));
+}
+
+
+static void
+generate_120_types(struct _mesa_symbol_table *symtab)
+{
+ generate_110_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_120_types,
+ Elements(builtin_120_types));
+}
+
+
+static void
+generate_130_types(struct _mesa_symbol_table *symtab)
+{
+ generate_120_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_130_types,
+ Elements(builtin_130_types));
+}
+
+
+void
+_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
+{
+ switch (state->language_version) {
+ case 110:
+ generate_110_types(state->symbols);
+ break;
+ case 120:
+ generate_120_types(state->symbols);
+ break;
+ case 130:
+ generate_130_types(state->symbols);
+ break;
+ default:
+ /* error */
+ break;
+ }
+}
+
+
+const struct glsl_type *
+_mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length)
+{
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_uint_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_INT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_int_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_FLOAT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_float_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_BOOL:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_bool_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ default:
+ return glsl_error_type;
+ }
+}
--- /dev/null
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#pragma once
+#ifndef GLSL_TYPES_H
+#define GLSL_TYPES_H
+
+#define GLSL_TYPE_UINT 0
+#define GLSL_TYPE_INT 1
+#define GLSL_TYPE_FLOAT 2
+#define GLSL_TYPE_BOOL 3
+#define GLSL_TYPE_SAMPLER 4
+#define GLSL_TYPE_STRUCT 5
+#define GLSL_TYPE_ARRAY 6
+#define GLSL_TYPE_FUNCTION 7
+#define GLSL_TYPE_VOID 8
+#define GLSL_TYPE_ERROR 9
+
+#define is_numeric_base_type(b) \
+ (((b) >= GLSL_TYPE_UINT) && ((b) <= GLSL_TYPE_FLOAT))
+
+#define is_integer_base_type(b) \
+ (((b) == GLSL_TYPE_UINT) || ((b) == GLSL_TYPE_INT))
+
+#define is_error_type(t) ((t)->base_type == GLSL_TYPE_ERROR)
+
+#define GLSL_SAMPLER_DIM_1D 0
+#define GLSL_SAMPLER_DIM_2D 1
+#define GLSL_SAMPLER_DIM_3D 2
+#define GLSL_SAMPLER_DIM_CUBE 3
+#define GLSL_SAMPLER_DIM_RECT 4
+#define GLSL_SAMPLER_DIM_BUF 5
+
+
+struct glsl_type {
+ unsigned base_type:4;
+
+ unsigned sampler_dimensionality:3;
+ unsigned sampler_shadow:1;
+ unsigned sampler_array:1;
+ unsigned sampler_type:2; /**< Type of data returned using this sampler.
+ * only \c GLSL_TYPE_FLOAT, \c GLSL_TYPE_INT,
+ * and \c GLSL_TYPE_UINT are valid.
+ */
+
+ unsigned vector_elements:3; /**< 0, 2, 3, or 4 vector elements. */
+ unsigned matrix_rows:3; /**< 0, 2, 3, or 4 matrix rows. */
+
+ /**
+ * Name of the data type
+ *
+ * This may be \c NULL for anonymous structures, for arrays, or for
+ * function types.
+ */
+ const char *name;
+
+ /**
+ * For \c GLSL_TYPE_ARRAY, this is the length of the array. For
+ * \c GLSL_TYPE_STRUCT, it is the number of elements in the structure and
+ * the number of values pointed to by \c fields.structure (below).
+ *
+ * For \c GLSL_TYPE_FUNCTION, it is the number of parameters to the
+ * function. The return value from a function is implicitly the first
+ * parameter. The types of the parameters are stored in
+ * \c fields.parameters (below).
+ */
+ unsigned length;
+
+ /**
+ * Subtype of composite data types.
+ */
+ union {
+ const struct glsl_type *array; /**< Type of array elements. */
+ const struct glsl_type *parameters; /**< Parameters to function. */
+ const struct glsl_struct_field *structure;/**< List of struct fields. */
+ } fields;
+};
+
+#define is_glsl_type_scalar(t) \
+ (((t)->vector_elements == 0) \
+ && ((t)->base_type >= GLSL_TYPE_UINT) \
+ && ((t)->base_type <= GLSL_TYPE_BOOL))
+
+#define is_glsl_type_vector(t) \
+ (((t)->vector_elements > 0) \
+ && ((t)->matrix_rows == 0) \
+ && ((t)->base_type >= GLSL_TYPE_UINT) \
+ && ((t)->base_type <= GLSL_TYPE_BOOL))
+
+#define is_glsl_type_matrix(t) \
+ (((t)->matrix_rows > 0) \
+ && ((t)->base_type == GLSL_TYPE_FLOAT)) /* GLSL only has float matrices. */
+
+struct glsl_struct_field {
+ const struct glsl_type *type;
+ const char *name;
+};
+
+struct _mesa_glsl_parse_state;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+extern void
+_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state);
+
+extern const struct glsl_type *
+_mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length);
+
+extern const struct glsl_type *const glsl_error_type;
+extern const struct glsl_type *const glsl_int_type;
+extern const struct glsl_type *const glsl_uint_type;
+extern const struct glsl_type *const glsl_float_type;
+extern const struct glsl_type *const glsl_bool_type;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLSL_TYPES_H */
--- /dev/null
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file hash_table.c
+ * \brief Implementation of a generic, opaque hash table data type.
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+
+#include "main/imports.h"
+#include "main/simple_list.h"
+#include "hash_table.h"
+
+struct node {
+ struct node *next;
+ struct node *prev;
+};
+
+struct hash_table {
+ hash_func_t hash;
+ hash_compare_func_t compare;
+
+ unsigned num_buckets;
+ struct node buckets[1];
+};
+
+
+struct hash_node {
+ struct node link;
+ const void *key;
+ void *data;
+};
+
+
+struct hash_table *
+hash_table_ctor(unsigned num_buckets, hash_func_t hash,
+ hash_compare_func_t compare)
+{
+ struct hash_table *ht;
+ unsigned i;
+
+
+ if (num_buckets < 16) {
+ num_buckets = 16;
+ }
+
+ ht = _mesa_malloc(sizeof(*ht) + ((num_buckets - 1)
+ * sizeof(ht->buckets[0])));
+ if (ht != NULL) {
+ ht->hash = hash;
+ ht->compare = compare;
+ ht->num_buckets = num_buckets;
+
+ for (i = 0; i < num_buckets; i++) {
+ make_empty_list(& ht->buckets[i]);
+ }
+ }
+
+ return ht;
+}
+
+
+void
+hash_table_dtor(struct hash_table *ht)
+{
+ hash_table_clear(ht);
+ _mesa_free(ht);
+}
+
+
+void
+hash_table_clear(struct hash_table *ht)
+{
+ struct node *node;
+ struct node *temp;
+ unsigned i;
+
+
+ for (i = 0; i < ht->num_buckets; i++) {
+ foreach_s(node, temp, & ht->buckets[i]) {
+ remove_from_list(node);
+ _mesa_free(node);
+ }
+
+ assert(is_empty_list(& ht->buckets[i]));
+ }
+}
+
+
+void *
+hash_table_find(struct hash_table *ht, const void *key)
+{
+ const unsigned hash_value = (*ht->hash)(key);
+ const unsigned bucket = hash_value % ht->num_buckets;
+ struct node *node;
+
+ foreach(node, & ht->buckets[bucket]) {
+ struct hash_node *hn = (struct hash_node *) node;
+
+ if ((*ht->compare)(hn->key, key) == 0) {
+ return hn->data;
+ }
+ }
+
+ return NULL;
+}
+
+
+void
+hash_table_insert(struct hash_table *ht, void *data, const void *key)
+{
+ const unsigned hash_value = (*ht->hash)(key);
+ const unsigned bucket = hash_value % ht->num_buckets;
+ struct hash_node *node;
+
+ node = _mesa_calloc(sizeof(*node));
+
+ node->data = data;
+ node->key = key;
+
+ insert_at_head(& ht->buckets[bucket], & node->link);
+}
+
+
+unsigned
+hash_table_string_hash(const void *key)
+{
+ const char *str = (const char *) key;
+ unsigned hash = 5381;
+
+
+ while (*str != '\0') {
+ hash = (hash * 33) + *str;
+ str++;
+ }
+
+ return hash;
+}
--- /dev/null
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file hash_table.h
+ * \brief Implementation of a generic, opaque hash table data type.
+ *
+ * \author Ian Romanick <ian.d.romanick@intel.com>
+ */
+
+#ifndef HASH_TABLE_H
+#define HASH_TABLE_H
+
+#include <string.h>
+
+struct hash_table;
+
+typedef unsigned (*hash_func_t)(const void *key);
+typedef int (*hash_compare_func_t)(const void *key1, const void *key2);
+
+/**
+ * Hash table constructor
+ *
+ * Creates a hash table with the specified number of buckets. The supplied
+ * \c hash and \c compare routines are used when adding elements to the table
+ * and when searching for elements in the table.
+ *
+ * \param num_buckets Number of buckets (bins) in the hash table.
+ * \param hash Function used to compute hash value of input keys.
+ * \param compare Function used to compare keys.
+ */
+extern struct hash_table *hash_table_ctor(unsigned num_buckets,
+ hash_func_t hash, hash_compare_func_t compare);
+
+
+/**
+ * Release all memory associated with a hash table
+ *
+ * \warning
+ * This function cannot release memory occupied either by keys or data.
+ */
+extern void hash_table_dtor(struct hash_table *ht);
+
+
+/**
+ * Flush all entries from a hash table
+ *
+ * \param ht Table to be cleared of its entries.
+ */
+extern void hash_table_clear(struct hash_table *ht);
+
+
+/**
+ * Search a hash table for a specific element
+ *
+ * \param ht Table to be searched
+ * \param key Key of the desired element
+ *
+ * \return
+ * The \c data value supplied to \c hash_table_insert when the element with
+ * the matching key was added. If no matching key exists in the table,
+ * \c NULL is returned.
+ */
+extern void *hash_table_find(struct hash_table *ht, const void *key);
+
+
+/**
+ * Add an element to a hash table
+ */
+extern void hash_table_insert(struct hash_table *ht, void *data,
+ const void *key);
+
+
+/**
+ * Compute hash value of a string
+ *
+ * Computes the hash value of a string using the DJB2 algorithm developed by
+ * Professor Daniel J. Bernstein. It was published on comp.lang.c once upon
+ * a time. I was unable to find the original posting in the archives.
+ *
+ * \param key Pointer to a NUL terminated string to be hashed.
+ *
+ * \sa hash_table_string_compare
+ */
+extern unsigned hash_table_string_hash(const void *key);
+
+
+/**
+ * Compare two strings used as keys
+ *
+ * This is just a macro wrapper around \c strcmp.
+ *
+ * \sa hash_table_string_hash
+ */
+#define hash_table_string_compare ((hash_compare_func_t) strcmp)
+
+#endif /* HASH_TABLE_H */
--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <stdio.h>
+#include "main/imports.h"
+#include "symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "ast.h"
+#include "glsl_types.h"
+#include "ir.h"
+
+#define X 1
+#define R 5
+#define S 9
+#define I 13
+
+static bool
+generate_swizzle(const char *str, struct ir_swizzle_mask *swiz,
+ unsigned vector_length)
+{
+ /* For each possible swizzle character, this table encodes the value in
+ * \c idx_map that represents the 0th element of the vector. For invalid
+ * swizzle characters (e.g., 'k'), a special value is used that will allow
+ * detection of errors.
+ */
+ unsigned char base_idx[26] = {
+ /* a b c d e f g h i j k l m */
+ R, R, I, I, I, I, R, I, I, I, I, I, I,
+ /* n o p q r s t u v w x y z */
+ I, I, S, S, R, S, S, I, I, X, X, X, X
+ };
+
+ /* Each valid swizzle character has an entry in the previous table. This
+ * table encodes the base index encoded in the previous table plus the actual
+ * index of the swizzle character. When processing swizzles, the first
+ * character in the string is indexed in the previous table. Each character
+ * in the string is indexed in this table, and the value found there has the
+ * value form the first table subtracted. The result must be on the range
+ * [0,3].
+ *
+ * For example, the string "wzyx" will get X from the first table. Each of
+ * the charcaters will get X+3, X+2, X+1, and X+0 from this table. After
+ * subtraction, the swizzle values are { 3, 2, 1, 0 }.
+ *
+ * The string "wzrg" will get X from the first table. Each of the characters
+ * will get X+3, X+2, R+0, and R+1 from this table. After subtraction, the
+ * swizzle values are { 3, 2, 4, 5 }. Since 4 and 5 are outside the range
+ * [0,3], the error is detected.
+ */
+ unsigned char idx_map[26] = {
+ /* a b c d e f g h i j k l m */
+ R+3, R+2, 0, 0, 0, 0, R+1, 0, 0, 0, 0, 0, 0,
+ /* n o p q r s t u v w x y z */
+ 0, 0, S+2, S+3, R+0, S+0, S+1, 0, 0, X+3, X+0, X+1, X+2
+ };
+
+ int swiz_idx[4] = { 0, 0, 0, 0 };
+ unsigned base;
+ unsigned dup_mask = 0;
+ unsigned seen_mask = 0;
+ unsigned i;
+
+
+ /* Validate the first character in the swizzle string and look up the base
+ * index value as described above.
+ */
+ if ((str[0] < 'a') || (str[0] > 'z'))
+ return FALSE;
+
+ base = base_idx[str[0] - 'a'];
+
+
+ for (i = 0; (i < 4) && (str[i] != '\0'); i++) {
+ unsigned bit;
+
+ /* Validate the next character, and, as described above, convert it to a
+ * swizzle index.
+ */
+ if ((str[i] < 'a') || (str[i] > 'z'))
+ return FALSE;
+
+ swiz_idx[i] = idx_map[str[0] - 'a'] - base;
+ if ((swiz_idx[i] < 0) || (swiz_idx[i] >= (int) vector_length))
+ return FALSE;
+
+
+ /* Track a bit-mask of the swizzle index values that have been seen. If
+ * a value is seen more than once, set the "duplicate" flag.
+ */
+ bit = (1U << swiz_idx[i]);
+ dup_mask |= seen_mask & bit;
+ seen_mask |= bit;
+ }
+
+ if (str[i] != '\0')
+ return FALSE;
+
+ swiz->x = swiz_idx[0];
+ swiz->y = swiz_idx[1];
+ swiz->z = swiz_idx[2];
+ swiz->w = swiz_idx[3];
+ swiz->num_components = i;
+ swiz->has_duplicates = (dup_mask != 0);
+
+ return TRUE;
+}
+
+
+struct ir_instruction *
+_mesa_ast_field_selection_to_hir(const ast_expression *expr,
+ simple_node *instructions,
+ struct _mesa_glsl_parse_state *state)
+{
+ ir_instruction *op;
+ ir_dereference *deref;
+ YYLTYPE loc;
+
+
+ op = _mesa_ast_to_hir(expr->subexpressions[0], instructions, state);
+ deref = new ir_dereference(op);
+
+ /* Initially assume that the resulting type of the field selection is an
+ * error. This make the error paths below a bit easier to follow.
+ */
+ deref->type = glsl_error_type;
+
+ /* If processing the thing being dereferenced generated an error, bail out
+ * now. Doing so prevents spurious error messages from being logged below.
+ */
+ if (is_error_type(op->type))
+ return (struct ir_instruction *) deref;
+
+ /* There are two kinds of field selection. There is the selection of a
+ * specific field from a structure, and there is the selection of a
+ * swizzle / mask from a vector. Which is which is determined entirely
+ * by the base type of the thing to which the field selection operator is
+ * being applied.
+ */
+ _mesa_ast_get_location(expr, & loc);
+ if (is_glsl_type_vector(op->type)) {
+ if (generate_swizzle(expr->primary_expression.identifier,
+ & deref->selector.swizzle,
+ op->type->vector_elements)) {
+ /* Based on the number of elements in the swizzle and the base type
+ * (i.e., float, int, unsigned, or bool) of the vector being swizzled,
+ * generate the type of the resulting value.
+ */
+ deref->type =
+ _mesa_glsl_get_vector_type(op->type->base_type,
+ deref->selector.swizzle.num_components);
+ } else {
+ /* FINISHME: Logging of error messages should be moved into
+ * FINISHME: generate_swizzle. This allows the generation of more
+ * FINISHME: specific error messages.
+ */
+ _mesa_glsl_error(& loc, state, "Invalid swizzle / mask `%s'",
+ expr->primary_expression.identifier);
+ }
+ } else if (op->type->base_type == GLSL_TYPE_STRUCT) {
+ /* FINISHME: Handle field selection from structures. */
+ } else {
+ _mesa_glsl_error(& loc, state, "Cannot access field `%s' of "
+ "non-structure / non-vector.",
+ expr->primary_expression.identifier);
+ }
+
+ return (struct ir_instruction *) deref;
+}
--- /dev/null
+struct ir_instruction *
+_mesa_ast_constructor_to_hir(const struct ast_node *n,
+ const struct ast_node *parameters,
+ struct _mesa_glsl_parse_state *state)
+{
+ const struct ast_type_specifier *type = (struct ast_type_specifier *) n;
+
+
+ /* There are effectively three kinds of constructors. Each has its own set
+ * of rules.
+ *
+ * * Built-in scalar, vector, and matrix types: For each of these the only
+ * matching requirement is that the number of values supplied is
+ * sufficient to initialize all of the fields of the type.
+ * * Array types: The number of initializers must match the size of the
+ * array, if a size is specified. Each of the initializers must
+ * exactly match the base type of the array.
+ * * Structure types: These initializers must exactly match the fields of
+ * the structure in order. This is the most restrictive type.
+ *
+ * In all cases the built-in promotions from integer to floating-point types
+ * are applied.
+ */
+
+ if (type->is_array) {
+ /* FINISHME */
+ } else if ((type->type_specifier == ast_struct)
+ || (type->type_specifier == ast_type_name)) {
+ /* FINISHME */
+ } else {
+ const struct glsl_type *ctor_type;
+
+ /* Look-up the type, by name, in the symbol table.
+ */
+
+
+ /* Generate a series of assignments of constructor parameters to fields
+ * of the object being initialized.
+ */
+ }
+}
--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#include <string.h>
+#include "main/imports.h"
+#include "main/simple_list.h"
+#include "ir.h"
+#include "glsl_types.h"
+
+ir_instruction::ir_instruction(int mode)
+{
+ this->mode = mode;
+ make_empty_list(this);
+}
+
+
+ir_assignment::ir_assignment(ir_instruction *lhs, ir_instruction *rhs,
+ ir_expression *condition)
+ : ir_instruction(ir_op_assign)
+{
+ this->lhs = (ir_dereference *) lhs;
+ this->rhs = rhs;
+ this->condition = condition;
+}
+
+
+ir_expression::ir_expression(int op, const struct glsl_type *type,
+ ir_instruction *op0, ir_instruction *op1)
+ : ir_instruction(ir_op_expression)
+{
+ this->type = type;
+ this->operation = ir_expression_operation(op);
+ this->operands[0] = op0;
+ this->operands[1] = op1;
+}
+
+
+ir_label::ir_label(const char *label)
+ : ir_instruction(ir_op_label), label(label)
+{
+ /* empty */
+}
+
+
+ir_constant::ir_constant(const struct glsl_type *type, const void *data)
+ : ir_instruction(ir_op_constant)
+{
+ const unsigned elements =
+ ((type->vector_elements == 0) ? 1 : type->vector_elements)
+ * ((type->matrix_rows == 0) ? 1 : type->matrix_rows);
+ unsigned size = 0;
+
+ this->type = type;
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT: size = sizeof(this->value.u[0]); break;
+ case GLSL_TYPE_INT: size = sizeof(this->value.i[0]); break;
+ case GLSL_TYPE_FLOAT: size = sizeof(this->value.f[0]); break;
+ case GLSL_TYPE_BOOL: size = sizeof(this->value.b[0]); break;
+ default:
+ /* FINISHME: What to do? Exceptions are not the answer.
+ */
+ break;
+ }
+
+ memcpy(& this->value, data, size * elements);
+}
+
+
+ir_dereference::ir_dereference(ir_instruction *var)
+ : ir_instruction(ir_op_dereference)
+{
+ this->mode = ir_reference_variable;
+ this->var = var;
+ this->type = (var != NULL) ? var->type : glsl_error_type;
+}
+
+
+ir_variable::ir_variable(const struct glsl_type *type, const char *name)
+ : ir_instruction(ir_op_var_decl)
+{
+ this->type = type;
+ this->name = name;
+}
+
+
+ir_function_signature::ir_function_signature(void)
+ : ir_instruction(ir_op_func_sig)
+{
+ make_empty_list(& parameters);
+}
+
+
+ir_function::ir_function(void)
+ : ir_instruction(ir_op_func)
+{
+ make_empty_list(& signatures);
+}
--- /dev/null
+/*
+ * Copyright © 2010 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+struct ir_program {
+ void *bong_hits;
+};
+
+
+enum ir_opcodes {
+ ir_op_var_decl,
+ ir_op_assign,
+ ir_op_expression,
+ ir_op_dereference,
+ ir_op_jump,
+ ir_op_label,
+ ir_op_constant,
+ ir_op_func_sig,
+ ir_op_func
+};
+
+/**
+ * Base class of all IR instructions
+ */
+class ir_instruction : public simple_node {
+public:
+ unsigned mode;
+ const struct glsl_type *type;
+
+protected:
+ ir_instruction(int mode);
+
+private:
+ /**
+ * Dummy constructor to catch bad constructors in derived classes.
+ *
+ * Every derived must use the constructor that sets the instructions
+ * mode. Having the \c void constructor private prevents derived classes
+ * from accidentally doing the wrong thing.
+ */
+ ir_instruction(void);
+};
+
+
+enum ir_variable_mode {
+ ir_var_auto = 0,
+ ir_var_uniform,
+ ir_var_in,
+ ir_var_out,
+ ir_var_inout
+};
+
+enum ir_varaible_interpolation {
+ ir_var_smooth = 0,
+ ir_var_flat,
+ ir_var_noperspective
+};
+
+class ir_variable : public ir_instruction {
+public:
+ ir_variable(const struct glsl_type *, const char *);
+
+ const char *name;
+
+ unsigned read_only:1;
+ unsigned centroid:1;
+ unsigned invariant:1;
+
+ unsigned mode:3;
+ unsigned interpolation:2;
+};
+
+
+class ir_label : public ir_instruction {
+public:
+ ir_label(const char *label);
+
+ const char *label;
+};
+
+
+/*@{*/
+class ir_function_signature : public ir_instruction {
+public:
+ ir_function_signature(void);
+
+ /**
+ * Function return type.
+ *
+ * \note This discards the optional precision qualifier.
+ */
+ const struct glsl_type *return_type;
+
+ /**
+ * List of function parameters stored as ir_variable objects.
+ */
+ struct simple_node parameters;
+
+ /**
+ * Pointer to the label that begins the function definition.
+ */
+ ir_label *definition;
+};
+
+
+/**
+ * Header for tracking functions in the symbol table
+ */
+class ir_function : public ir_instruction {
+public:
+ ir_function(void);
+
+ /**
+ * Name of the function.
+ */
+ const char *name;
+
+ struct simple_node signatures;
+};
+/*@}*/
+
+class ir_expression;
+class ir_dereference;
+
+class ir_assignment : public ir_instruction {
+public:
+ ir_assignment(ir_instruction *lhs, ir_instruction *rhs,
+ ir_expression *condition);
+
+ /**
+ * Left-hand side of the assignment.
+ */
+ ir_dereference *lhs;
+
+ /**
+ * Value being assigned
+ *
+ * This should be either \c ir_op_expression or \c ir_op_deference.
+ */
+ ir_instruction *rhs;
+
+ /**
+ * Optional condition for the assignment.
+ */
+ ir_expression *condition;
+};
+
+
+enum ir_expression_operation {
+ ir_unop_bit_not,
+ ir_unop_logic_not,
+ ir_unop_neg,
+ ir_unop_abs,
+ ir_unop_rcp,
+ ir_unop_rsq,
+ ir_unop_exp,
+ ir_unop_log,
+ ir_unop_f2i, /**< Float-to-integer conversion. */
+ ir_unop_i2f, /**< Integer-to-float conversion. */
+
+ /**
+ * \name Unary floating-point rounding operations.
+ */
+ /*@{*/
+ ir_unop_trunc,
+ ir_unop_ceil,
+ ir_unop_floor,
+ /*@}*/
+
+ ir_binop_add,
+ ir_binop_sub,
+ ir_binop_mul,
+ ir_binop_div,
+ ir_binop_mod,
+
+ /**
+ * \name Binary comparison operators
+ */
+ /*@{*/
+ ir_binop_less,
+ ir_binop_greater,
+ ir_binop_lequal,
+ ir_binop_gequal,
+ ir_binop_equal,
+ ir_binop_nequal,
+ /*@}*/
+
+ /**
+ * \name Bit-wise binary operations.
+ */
+ /*@{*/
+ ir_binop_lshift,
+ ir_binop_rshift,
+ ir_binop_bit_and,
+ ir_binop_bit_xor,
+ ir_binop_bit_or,
+ /*@}*/
+
+ ir_binop_logic_and,
+ ir_binop_logic_xor,
+ ir_binop_logic_or,
+ ir_binop_logic_not,
+
+ ir_binop_dot,
+ ir_binop_min,
+ ir_binop_max,
+
+ ir_binop_pow
+};
+
+class ir_expression : public ir_instruction {
+public:
+ ir_expression(int op, const struct glsl_type *type,
+ ir_instruction *, ir_instruction *);
+
+ ir_expression_operation operation;
+ ir_instruction *operands[2];
+};
+
+
+struct ir_swizzle_mask {
+ unsigned x:2;
+ unsigned y:2;
+ unsigned z:2;
+ unsigned w:2;
+
+ /**
+ * Number of components in the swizzle.
+ */
+ unsigned num_components:2;
+
+ /**
+ * Does the swizzle contain duplicate components?
+ *
+ * L-value swizzles cannot contain duplicate components.
+ */
+ unsigned has_duplicates:1;
+};
+
+class ir_dereference : public ir_instruction {
+public:
+ ir_dereference(struct ir_instruction *);
+
+ enum {
+ ir_reference_variable,
+ ir_reference_array,
+ ir_reference_record
+ } mode;
+
+ /**
+ * Object being dereferenced.
+ *
+ * Must be either an \c ir_variable or an \c ir_deference.
+ */
+ ir_instruction *var;
+
+ union {
+ ir_expression *array_index;
+ const char *field;
+ struct ir_swizzle_mask swizzle;
+ } selector;
+};
+
+
+class ir_constant : public ir_instruction {
+public:
+ ir_constant(const struct glsl_type *type, const void *data);
+
+ /**
+ * Value of the constant.
+ *
+ * The field used to back the values supplied by the constant is determined
+ * by the type associated with the \c ir_instruction. Constants may be
+ * scalars, vectors, or matrices.
+ */
+ union {
+ unsigned u[16];
+ int i[16];
+ float f[16];
+ bool b[16];
+ } value;
+};
+
--- /dev/null
+#include <assert.h>
+#include <stdlib.h>
+
+#define _mesa_malloc(x) malloc(x)
+#define _mesa_free(x) free(x)
+#define _mesa_calloc(x) calloc(1,x)
--- /dev/null
+/**
+ * \file simple_list.h
+ * Simple macros for type-safe, intrusive lists.
+ *
+ * Intended to work with a list sentinal which is created as an empty
+ * list. Insert & delete are O(1).
+ *
+ * \author
+ * (C) 1997, Keith Whitwell
+ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef _SIMPLE_LIST_H
+#define _SIMPLE_LIST_H
+
+struct simple_node {
+ struct simple_node *next;
+ struct simple_node *prev;
+};
+
+/**
+ * Remove an element from list.
+ *
+ * \param elem element to remove.
+ */
+#define remove_from_list(elem) \
+do { \
+ (elem)->next->prev = (elem)->prev; \
+ (elem)->prev->next = (elem)->next; \
+} while (0)
+
+/**
+ * Insert an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_head(list, elem) \
+do { \
+ (elem)->prev = list; \
+ (elem)->next = (list)->next; \
+ (list)->next->prev = elem; \
+ (list)->next = elem; \
+} while(0)
+
+/**
+ * Insert an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to insert.
+ */
+#define insert_at_tail(list, elem) \
+do { \
+ (elem)->next = list; \
+ (elem)->prev = (list)->prev; \
+ (list)->prev->next = elem; \
+ (list)->prev = elem; \
+} while(0)
+
+/**
+ * Move an element to the list head.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_head(list, elem) \
+do { \
+ remove_from_list(elem); \
+ insert_at_head(list, elem); \
+} while (0)
+
+/**
+ * Move an element to the list tail.
+ *
+ * \param list list.
+ * \param elem element to move.
+ */
+#define move_to_tail(list, elem) \
+do { \
+ remove_from_list(elem); \
+ insert_at_tail(list, elem); \
+} while (0)
+
+/**
+ * Consatinate a cyclic list to a list
+ *
+ * Appends the sequence of nodes starting with \c tail to the list \c head.
+ * A "cyclic list" is a list that does not have a sentinal node. This means
+ * that the data pointed to by \c tail is an actual node, not a dataless
+ * sentinal. Note that if \c tail constist of a single node, this macro
+ * behaves identically to \c insert_at_tail
+ *
+ * \param head Head of the list to be appended to. This may or may not
+ * be a cyclic list.
+ * \param tail Head of the cyclic list to be appended to \c head.
+ * \param temp Temporary \c simple_list used by the macro
+ *
+ * \sa insert_at_tail
+ */
+#define concat_list_and_cycle(head, tail, temp) \
+do { \
+ (head)->prev->next = (tail); \
+ (tail)->prev->next = (head); \
+ (temp) = (head)->prev; \
+ (head)->prev = (tail)->prev; \
+ (tail)->prev = (temp); \
+} while (0)
+
+#define concat_list(head, next_list) \
+do { \
+ (next_list)->next->prev = (head)->prev; \
+ (next_list)->prev->next = (head); \
+ (head)->prev->next = (next_list)->next; \
+ (head)->prev = (next_list)->prev; \
+} while (0)
+
+/**
+ * Make a empty list empty.
+ *
+ * \param sentinal list (sentinal element).
+ */
+#define make_empty_list(sentinal) \
+do { \
+ (sentinal)->next = sentinal; \
+ (sentinal)->prev = sentinal; \
+} while (0)
+
+/**
+ * Get list first element.
+ *
+ * \param list list.
+ *
+ * \return pointer to first element.
+ */
+#define first_elem(list) ((list)->next)
+
+/**
+ * Get list last element.
+ *
+ * \param list list.
+ *
+ * \return pointer to last element.
+ */
+#define last_elem(list) ((list)->prev)
+
+/**
+ * Get next element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to next element.
+ */
+#define next_elem(elem) ((elem)->next)
+
+/**
+ * Get previous element.
+ *
+ * \param elem element.
+ *
+ * \return pointer to previous element.
+ */
+#define prev_elem(elem) ((elem)->prev)
+
+/**
+ * Test whether element is at end of the list.
+ *
+ * \param list list.
+ * \param elem element.
+ *
+ * \return non-zero if element is at end of list, or zero otherwise.
+ */
+#define at_end(list, elem) ((elem) == (list))
+
+/**
+ * Test if a list is empty.
+ *
+ * \param list list.
+ *
+ * \return non-zero if list empty, or zero otherwise.
+ */
+#define is_empty_list(list) ((list)->next == (list))
+
+/**
+ * Walk through the elements of a list.
+ *
+ * \param ptr pointer to the current element.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach(ptr, list) \
+ for( ptr=(list)->next ; ptr!=list ; ptr=(ptr)->next )
+
+/**
+ * Walk through the elements of a list.
+ *
+ * Same as #foreach but lets you unlink the current value during a list
+ * traversal. Useful for freeing a list, element by element.
+ *
+ * \param ptr pointer to the current element.
+ * \param t temporary pointer.
+ * \param list list.
+ *
+ * \note It should be followed by a { } block or a single statement, as in a \c
+ * for loop.
+ */
+#define foreach_s(ptr, t, list) \
+ for(ptr=(list)->next,t=(ptr)->next; list != ptr; ptr=t, t=(t)->next)
+
+#endif
--- /dev/null
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "main/imports.h"
+#include "symbol_table.h"
+#include "hash_table.h"
+
+struct symbol {
+ /**
+ * Link to the next symbol in the table with the same name
+ *
+ * The linked list of symbols with the same name is ordered by scope
+ * from inner-most to outer-most.
+ */
+ struct symbol *next_with_same_name;
+
+
+ /**
+ * Link to the next symbol in the table with the same scope
+ *
+ * The linked list of symbols with the same scope is unordered. Symbols
+ * in this list my have unique names.
+ */
+ struct symbol *next_with_same_scope;
+
+
+ /**
+ * Header information for the list of symbols with the same name.
+ */
+ struct symbol_header *hdr;
+
+
+ /**
+ * Name space of the symbol
+ *
+ * Name space are arbitrary user assigned integers. No two symbols can
+ * exist in the same name space at the same scope level.
+ */
+ int name_space;
+
+
+ /**
+ * Arbitrary user supplied data.
+ */
+ void *data;
+
+ /** Scope depth where this symbol was defined. */
+ unsigned depth;
+};
+
+
+/**
+ */
+struct symbol_header {
+ /** Linkage in list of all headers in a given symbol table. */
+ struct symbol_header *next;
+
+ /** Symbol name. */
+ const char *name;
+
+ /** Linked list of symbols with the same name. */
+ struct symbol *symbols;
+};
+
+
+/**
+ * Element of the scope stack.
+ */
+struct scope_level {
+ /** Link to next (inner) scope level. */
+ struct scope_level *next;
+
+ /** Linked list of symbols with the same scope. */
+ struct symbol *symbols;
+};
+
+
+/**
+ *
+ */
+struct _mesa_symbol_table {
+ /** Hash table containing all symbols in the symbol table. */
+ struct hash_table *ht;
+
+ /** Top of scope stack. */
+ struct scope_level *current_scope;
+
+ /** List of all symbol headers in the table. */
+ struct symbol_header *hdr;
+
+ /** Current scope depth. */
+ unsigned depth;
+};
+
+
+struct _mesa_symbol_table_iterator {
+ /**
+ * Name space of symbols returned by this iterator.
+ */
+ int name_space;
+
+
+ /**
+ * Currently iterated symbol
+ *
+ * The next call to \c _mesa_symbol_table_iterator_get will return this
+ * value. It will also update this value to the value that should be
+ * returned by the next call.
+ */
+ struct symbol *curr;
+};
+
+
+static void
+check_symbol_table(struct _mesa_symbol_table *table)
+{
+#if 1
+ struct scope_level *scope;
+
+ for (scope = table->current_scope; scope != NULL; scope = scope->next) {
+ struct symbol *sym;
+
+ for (sym = scope->symbols
+ ; sym != NULL
+ ; sym = sym->next_with_same_name) {
+ const struct symbol_header *const hdr = sym->hdr;
+ struct symbol *sym2;
+
+ for (sym2 = hdr->symbols
+ ; sym2 != NULL
+ ; sym2 = sym2->next_with_same_name) {
+ assert(sym2->hdr == hdr);
+ }
+ }
+ }
+#endif
+}
+
+void
+_mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table)
+{
+ struct scope_level *const scope = table->current_scope;
+ struct symbol *sym = scope->symbols;
+
+ table->current_scope = scope->next;
+ table->depth--;
+
+ free(scope);
+
+ while (sym != NULL) {
+ struct symbol *const next = sym->next_with_same_scope;
+ struct symbol_header *const hdr = sym->hdr;
+
+ assert(hdr->symbols == sym);
+
+ hdr->symbols = sym->next_with_same_name;
+
+ free(sym);
+
+ sym = next;
+ }
+
+ check_symbol_table(table);
+}
+
+
+void
+_mesa_symbol_table_push_scope(struct _mesa_symbol_table *table)
+{
+ struct scope_level *const scope = calloc(1, sizeof(*scope));
+
+ scope->next = table->current_scope;
+ table->current_scope = scope;
+ table->depth++;
+}
+
+
+static struct symbol_header *
+find_symbol(struct _mesa_symbol_table *table, const char *name)
+{
+ return (struct symbol_header *) hash_table_find(table->ht, name);
+}
+
+
+struct _mesa_symbol_table_iterator *
+_mesa_symbol_table_iterator_ctor(struct _mesa_symbol_table *table,
+ int name_space, const char *name)
+{
+ struct _mesa_symbol_table_iterator *iter = calloc(1, sizeof(*iter));
+ struct symbol_header *const hdr = find_symbol(table, name);
+
+ iter->name_space = name_space;
+
+ if (hdr != NULL) {
+ struct symbol *sym;
+
+ for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) {
+ assert(sym->hdr == hdr);
+
+ if ((name_space == -1) || (sym->name_space == name_space)) {
+ iter->curr = sym;
+ break;
+ }
+ }
+ }
+
+ return iter;
+}
+
+
+void
+_mesa_symbol_table_iterator_dtor(struct _mesa_symbol_table_iterator *iter)
+{
+ free(iter);
+}
+
+
+void *
+_mesa_symbol_table_iterator_get(struct _mesa_symbol_table_iterator *iter)
+{
+ return (iter->curr == NULL) ? NULL : iter->curr->data;
+}
+
+
+int
+_mesa_symbol_table_iterator_next(struct _mesa_symbol_table_iterator *iter)
+{
+ struct symbol_header *hdr;
+
+ if (iter->curr == NULL) {
+ return 0;
+ }
+
+ hdr = iter->curr->hdr;
+ iter->curr = iter->curr->next_with_same_name;
+
+ while (iter->curr != NULL) {
+ assert(iter->curr->hdr == hdr);
+
+ if ((iter->name_space == -1)
+ || (iter->curr->name_space == iter->name_space)) {
+ return 1;
+ }
+
+ iter->curr = iter->curr->next_with_same_name;
+ }
+
+ return 0;
+}
+
+
+void *
+_mesa_symbol_table_find_symbol(struct _mesa_symbol_table *table,
+ int name_space, const char *name)
+{
+ struct symbol_header *const hdr = find_symbol(table, name);
+
+ if (hdr != NULL) {
+ struct symbol *sym;
+
+
+ for (sym = hdr->symbols; sym != NULL; sym = sym->next_with_same_name) {
+ assert(sym->hdr == hdr);
+
+ if ((name_space == -1) || (sym->name_space == name_space)) {
+ return sym->data;
+ }
+ }
+ }
+
+ return NULL;
+}
+
+
+int
+_mesa_symbol_table_add_symbol(struct _mesa_symbol_table *table,
+ int name_space, const char *name,
+ void *declaration)
+{
+ struct symbol_header *hdr;
+ struct symbol *sym;
+
+ check_symbol_table(table);
+
+ hdr = find_symbol(table, name);
+
+ check_symbol_table(table);
+
+ if (hdr == NULL) {
+ hdr = calloc(1, sizeof(*hdr));
+ hdr->name = name;
+
+ hash_table_insert(table->ht, hdr, name);
+ hdr->next = table->hdr;
+ table->hdr = hdr;
+ }
+
+ check_symbol_table(table);
+
+ /* If the symbol already exists at this scope, it cannot be added to the
+ * table.
+ */
+ if (hdr->symbols && (hdr->symbols->depth == table->depth))
+ return -1;
+
+ sym = calloc(1, sizeof(*sym));
+ sym->next_with_same_name = hdr->symbols;
+ sym->next_with_same_scope = table->current_scope->symbols;
+ sym->hdr = hdr;
+ sym->name_space = name_space;
+ sym->data = declaration;
+ sym->depth = table->depth;
+
+ assert(sym->hdr == hdr);
+
+ hdr->symbols = sym;
+ table->current_scope->symbols = sym;
+
+ check_symbol_table(table);
+ return 0;
+}
+
+
+struct _mesa_symbol_table *
+_mesa_symbol_table_ctor(void)
+{
+ struct _mesa_symbol_table *table = calloc(1, sizeof(*table));
+
+ if (table != NULL) {
+ table->ht = hash_table_ctor(32, hash_table_string_hash,
+ hash_table_string_compare);
+
+ _mesa_symbol_table_push_scope(table);
+ }
+
+ return table;
+}
+
+
+void
+_mesa_symbol_table_dtor(struct _mesa_symbol_table *table)
+{
+ struct symbol_header *hdr;
+ struct symbol_header *next;
+
+ while (table->current_scope != NULL) {
+ _mesa_symbol_table_pop_scope(table);
+ }
+
+ for (hdr = table->hdr; hdr != NULL; hdr = next) {
+ next = hdr->next;
+ _mesa_free(hdr);
+ }
+
+ hash_table_dtor(table->ht);
+ free(table);
+}
--- /dev/null
+/*
+ * Copyright © 2008 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+#ifndef MESA_SYMBOL_TABLE_H
+#define MESA_SYMBOL_TABLE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct _mesa_symbol_table;
+struct _mesa_symbol_table_iterator;
+
+extern void _mesa_symbol_table_push_scope(struct _mesa_symbol_table *table);
+
+extern void _mesa_symbol_table_pop_scope(struct _mesa_symbol_table *table);
+
+extern int _mesa_symbol_table_add_symbol(struct _mesa_symbol_table *symtab,
+ int name_space, const char *name, void *declaration);
+
+extern void *_mesa_symbol_table_find_symbol(
+ struct _mesa_symbol_table *symtab, int name_space, const char *name);
+
+extern struct _mesa_symbol_table *_mesa_symbol_table_ctor(void);
+
+extern void _mesa_symbol_table_dtor(struct _mesa_symbol_table *);
+
+extern struct _mesa_symbol_table_iterator *_mesa_symbol_table_iterator_ctor(
+ struct _mesa_symbol_table *table, int name_space, const char *name);
+
+extern void _mesa_symbol_table_iterator_dtor(
+ struct _mesa_symbol_table_iterator *);
+
+extern void *_mesa_symbol_table_iterator_get(
+ struct _mesa_symbol_table_iterator *iter);
+
+extern int _mesa_symbol_table_iterator_next(
+ struct _mesa_symbol_table_iterator *iter);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* MESA_SYMBOL_TABLE_H */
--- /dev/null
+void a()
+{
+ ;
+}
+
+void a()
+{
+ ;
+}
--- /dev/null
+void a()
+{
+ ;
+}
+
+void a(float x)
+{
+ ;
+}
--- /dev/null
+/* FAIL - x is redeclared in the function body at the same scope as the
+ * parameter
+ */
+void a(float x, float y)
+{
+ float x;
+
+ x = y;
+}
--- /dev/null
+#version 120
+
+void main()
+{
+ float a;
+ vec4 b;
+
+ b.x = 6.0;
+ a = b.x;
+}
--- /dev/null
+#version 120
+
+void main()
+{
+ float a;
+ vec4 b;
+
+ b.x = 6.0;
+ a = b.xy;
+}