SetWindowSurfaceTarget();
}
+ DALI_LOG_RELEASE_INFO("Calls mVideoPlayer.SceneConnection()\n");
+ mVideoPlayer.SceneConnection();
Control::OnSceneConnection(depth);
}
void VideoView::OnSceneDisconnection()
{
+ DALI_LOG_RELEASE_INFO("Calls mVideoPlayer.SceneDisconnection()\n");
+ mVideoPlayer.SceneDisconnection();
Control::OnSceneDisconnection();
}
{
if(mIsUnderlay && mSyncMode == Dali::VideoSyncMode::ENABLED)
{
- SetFrameRenderCallback();
+ // TODO: SR Video shell's designed is completed,
+ // it will be re-designed and implemented.
+ // Until it is completed, the below code will be commented.
+
+ //SetFrameRenderCallback();
mVideoPlayer.StartSynchronization();
}
Control::OnSizeSet(targetSize);
{
// If mSyncMode is enabled, Video player's size and poistion is updated in Video player's constraint.
// Because video view and player should be work syncronization.
- if(!mIsUnderlay || mSyncMode == Dali::VideoSyncMode::ENABLED)
+
+ // TODO: SR Video shell's designed is completed,
+ // it will be re-designed and implemented.
+ // Until it is completed, the below code will be commented.
+ if(!mIsUnderlay /* || mSyncMode == Dali::VideoSyncMode::ENABLED */)
{
return;
}
void VideoView::OnAnimationFinished(Animation& animation)
{
// send desync
- SetFrameRenderCallback();
+ // TODO: SR Video shell's designed is completed,
+ // it will be re-designed and implemented.
+ // Until it is completed, the below code will be commented.
+
+ //SetFrameRenderCallback();
}
void VideoView::OnWindowResized(Dali::Window winHandle, Dali::Window::WindowSize size)