lib/elementary/elm_actionslider_part.eo \
lib/elementary/elm_bubble_part.eo \
lib/elementary/elm_fileselector_part.eo \
- lib/elementary/elm_mapbuf.eo \
lib/elementary/elm_naviframe.eo \
lib/elementary/elm_naviframe_item.eo \
lib/elementary/elm_photo.eo \
lib/elementary/elm_list_eo.legacy.c \
lib/elementary/elm_list_item_eo.c \
lib/elementary/elm_list_item_eo.legacy.c \
+lib/elementary/elm_mapbuf_eo.c \
+lib/elementary/elm_mapbuf_eo.legacy.c \
$(NULL)
elm_legacy_eo_headers = \
lib/elementary/elm_list_eo.legacy.h \
lib/elementary/elm_list_item_eo.h \
lib/elementary/elm_list_item_eo.legacy.h \
+lib/elementary/elm_mapbuf_eo.h \
+lib/elementary/elm_mapbuf_eo.legacy.h \
$(NULL)
#include "elm_priv.h"
#include "elm_widget_mapbuf.h"
#include "elm_widget_container.h"
-#include "elm_mapbuf.eo.h"
+#include "elm_mapbuf_eo.h"
#include "elm_mapbuf_part.eo.h"
#include "elm_part_helper.h"
ELM_PART_CONTENT_DEFAULT_OPS(elm_mapbuf), \
EFL_CANVAS_GROUP_ADD_DEL_OPS(elm_mapbuf)
-#include "elm_mapbuf.eo.c"
+#include "elm_mapbuf_eo.c"
+++ /dev/null
-class Elm.Mapbuf extends Efl.Ui.Widget implements Efl.Content, Efl.Ui.Legacy
-{
- [[Elementary mapbuf class]]
- legacy_prefix: elm_mapbuf;
- eo_prefix: elm_private_mapbuf;
- methods {
- @property auto {
- set {
- [[Set or unset auto flag for map rendering.
-
- When a ampbuf object has "auto mode" enabled, then it will
- enable and disable map mode based on current visibility.
- Mapbuf will track if you show or hide it AND if the object
- is inside the canvas viewport or not when it is moved or
- resized. Note that if you turn automode off, then map mode
- will be in a disabled state at this point. When you turn it
- on for the first time, the current state will be evaluated
- base on current properties of the mapbuf object.
-
- Auto mode is disabled by default.
- ]]
- }
- get {
- [[Get a value whether auto mode is enabled or not.]]
- }
- values {
- on: bool; [[The auto mode state.]]
- }
- }
- @property smooth {
- set {
- [[Enable or disable smooth map rendering.
-
- This sets smoothing for map rendering. If the object is a
- type that has its own smoothing settings, then both the
- smooth settings for this object and the map must be turned off.
-
- By default smooth maps are enabled.
- ]]
- }
- get {
- [[Get a value whether smooth map rendering is enabled or not.]]
- }
- values {
- smooth: bool; [[The smooth mode state.]]
- }
- }
- @property alpha {
- set {
- [[Set or unset alpha flag for map rendering.
-
- This sets alpha flag for map rendering. If the object is a
- type that has its own alpha settings, then this will take
- precedence. Only image objects have this currently. It stops
- alpha blending of the map area, and is useful if you know the
- object and/or all sub-objects is 100% solid.
-
- Alpha is enabled by default.
- ]]
- }
- get {
- [[Get a value whether alpha blending is enabled or not.]]
- }
- values {
- alpha: bool; [[The alpha state.]]
- }
- }
- @property enabled {
- set {
- [[Enable or disable the map.
-
- This enables the map that is set or disables it. On enable,
- the object geometry will be saved, and the new geometry will
- change (position and size) to reflect the map geometry set.
-
- Also, when enabled, alpha and smooth states will be used, so
- if the content isn't solid, alpha should be enabled, for
- example, otherwise a black rectangle will fill the content.
-
- When disabled, the stored map will be freed and geometry prior
- to enabling the map will be restored.
-
- It's disabled by default.
- ]]
- }
- get {
- [[Get a value whether map is enabled or not.]]
- }
- values {
- enabled: bool; [[The enabled state.]]
- }
- }
- @property point_color {
- [[The color of a point (vertex) in the mapbuf.
-
- This represents the color of the vertex in the mapbuf. Colors will
- be linearly interpolated between vertex points through the mapbuf.
- Color will multiply the "texture" pixels (like GL_MODULATE in
- OpenGL). The default color of a vertex in a mapbuf is white
- solid (255, 255, 255, 255) which means it will have no effect on
- modifying the texture pixels.
-
- @since 1.9
- ]]
- keys {
- idx: int; [[Index of point to change, from 0 to 3.]]
- }
- values {
- r: int; [[Red (0 - 255)]]
- g: int; [[Green (0 - 255)]]
- b: int; [[Blue (0 - 255)]]
- a: int; [[Alpha (0 - 255)]]
- }
- }
- }
- implements {
- class.constructor;
- Efl.Object.constructor;
- Efl.Gfx.Entity.visible { set; }
- Efl.Gfx.Entity.position { set; }
- Efl.Gfx.Entity.size { set; }
- Efl.Ui.Widget.theme_apply;
- Efl.Ui.Widget.widget_sub_object_del;
- Efl.Content.content { get; set; }
- Efl.Content.content_unset;
- Efl.Part.part_get;
- }
-}
--- /dev/null
+
+void _elm_mapbuf_auto_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Bool on);
+
+
+static Eina_Error
+__eolian_elm_mapbuf_auto_set_reflect(Eo *obj, Eina_Value val)
+{
+ Eina_Error r = 0; Eina_Bool cval;
+ if (!eina_value_bool_convert(&val, &cval))
+ {
+ r = EINA_ERROR_VALUE_FAILED;
+ goto end;
+ }
+ elm_private_mapbuf_auto_set(obj, cval);
+ end:
+ eina_value_flush(&val);
+ return r;
+}
+
+EOAPI EFL_VOID_FUNC_BODYV(elm_private_mapbuf_auto_set, EFL_FUNC_CALL(on), Eina_Bool on);
+
+Eina_Bool _elm_mapbuf_auto_get(const Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+static Eina_Value
+__eolian_elm_mapbuf_auto_get_reflect(Eo *obj)
+{
+ Eina_Bool val = elm_private_mapbuf_auto_get(obj);
+ return eina_value_bool_init(val);
+}
+
+EOAPI EFL_FUNC_BODY_CONST(elm_private_mapbuf_auto_get, Eina_Bool, 0);
+
+void _elm_mapbuf_smooth_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Bool smooth);
+
+
+static Eina_Error
+__eolian_elm_mapbuf_smooth_set_reflect(Eo *obj, Eina_Value val)
+{
+ Eina_Error r = 0; Eina_Bool cval;
+ if (!eina_value_bool_convert(&val, &cval))
+ {
+ r = EINA_ERROR_VALUE_FAILED;
+ goto end;
+ }
+ elm_private_mapbuf_smooth_set(obj, cval);
+ end:
+ eina_value_flush(&val);
+ return r;
+}
+
+EOAPI EFL_VOID_FUNC_BODYV(elm_private_mapbuf_smooth_set, EFL_FUNC_CALL(smooth), Eina_Bool smooth);
+
+Eina_Bool _elm_mapbuf_smooth_get(const Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+static Eina_Value
+__eolian_elm_mapbuf_smooth_get_reflect(Eo *obj)
+{
+ Eina_Bool val = elm_private_mapbuf_smooth_get(obj);
+ return eina_value_bool_init(val);
+}
+
+EOAPI EFL_FUNC_BODY_CONST(elm_private_mapbuf_smooth_get, Eina_Bool, 0);
+
+void _elm_mapbuf_alpha_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Bool alpha);
+
+
+static Eina_Error
+__eolian_elm_mapbuf_alpha_set_reflect(Eo *obj, Eina_Value val)
+{
+ Eina_Error r = 0; Eina_Bool cval;
+ if (!eina_value_bool_convert(&val, &cval))
+ {
+ r = EINA_ERROR_VALUE_FAILED;
+ goto end;
+ }
+ elm_private_mapbuf_alpha_set(obj, cval);
+ end:
+ eina_value_flush(&val);
+ return r;
+}
+
+EOAPI EFL_VOID_FUNC_BODYV(elm_private_mapbuf_alpha_set, EFL_FUNC_CALL(alpha), Eina_Bool alpha);
+
+Eina_Bool _elm_mapbuf_alpha_get(const Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+static Eina_Value
+__eolian_elm_mapbuf_alpha_get_reflect(Eo *obj)
+{
+ Eina_Bool val = elm_private_mapbuf_alpha_get(obj);
+ return eina_value_bool_init(val);
+}
+
+EOAPI EFL_FUNC_BODY_CONST(elm_private_mapbuf_alpha_get, Eina_Bool, 0);
+
+void _elm_mapbuf_enabled_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Bool enabled);
+
+
+static Eina_Error
+__eolian_elm_mapbuf_enabled_set_reflect(Eo *obj, Eina_Value val)
+{
+ Eina_Error r = 0; Eina_Bool cval;
+ if (!eina_value_bool_convert(&val, &cval))
+ {
+ r = EINA_ERROR_VALUE_FAILED;
+ goto end;
+ }
+ elm_private_mapbuf_enabled_set(obj, cval);
+ end:
+ eina_value_flush(&val);
+ return r;
+}
+
+EOAPI EFL_VOID_FUNC_BODYV(elm_private_mapbuf_enabled_set, EFL_FUNC_CALL(enabled), Eina_Bool enabled);
+
+Eina_Bool _elm_mapbuf_enabled_get(const Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+static Eina_Value
+__eolian_elm_mapbuf_enabled_get_reflect(Eo *obj)
+{
+ Eina_Bool val = elm_private_mapbuf_enabled_get(obj);
+ return eina_value_bool_init(val);
+}
+
+EOAPI EFL_FUNC_BODY_CONST(elm_private_mapbuf_enabled_get, Eina_Bool, 0);
+
+void _elm_mapbuf_point_color_set(Eo *obj, Elm_Mapbuf_Data *pd, int idx, int r, int g, int b, int a);
+
+EOAPI EFL_VOID_FUNC_BODYV(elm_private_mapbuf_point_color_set, EFL_FUNC_CALL(idx, r, g, b, a), int idx, int r, int g, int b, int a);
+
+void _elm_mapbuf_point_color_get(const Eo *obj, Elm_Mapbuf_Data *pd, int idx, int *r, int *g, int *b, int *a);
+
+EOAPI EFL_VOID_FUNC_BODYV_CONST(elm_private_mapbuf_point_color_get, EFL_FUNC_CALL(idx, r, g, b, a), int idx, int *r, int *g, int *b, int *a);
+
+Efl_Object *_elm_mapbuf_efl_object_constructor(Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+void _elm_mapbuf_efl_gfx_entity_visible_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Bool v);
+
+
+void _elm_mapbuf_efl_gfx_entity_position_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Position2D pos);
+
+
+void _elm_mapbuf_efl_gfx_entity_size_set(Eo *obj, Elm_Mapbuf_Data *pd, Eina_Size2D size);
+
+
+Eina_Error _elm_mapbuf_efl_ui_widget_theme_apply(Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+Eina_Bool _elm_mapbuf_efl_ui_widget_widget_sub_object_del(Eo *obj, Elm_Mapbuf_Data *pd, Efl_Canvas_Object *sub_obj);
+
+
+Eina_Bool _elm_mapbuf_efl_content_content_set(Eo *obj, Elm_Mapbuf_Data *pd, Efl_Gfx_Entity *content);
+
+
+Efl_Gfx_Entity *_elm_mapbuf_efl_content_content_get(const Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+Efl_Gfx_Entity *_elm_mapbuf_efl_content_content_unset(Eo *obj, Elm_Mapbuf_Data *pd);
+
+
+Efl_Object *_elm_mapbuf_efl_part_part_get(const Eo *obj, Elm_Mapbuf_Data *pd, const char *name);
+
+
+static Eina_Bool
+_elm_mapbuf_class_initializer(Efl_Class *klass)
+{
+ const Efl_Object_Ops *opsp = NULL;
+
+ const Efl_Object_Property_Reflection_Ops *ropsp = NULL;
+
+#ifndef ELM_MAPBUF_EXTRA_OPS
+#define ELM_MAPBUF_EXTRA_OPS
+#endif
+
+ EFL_OPS_DEFINE(ops,
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_auto_set, _elm_mapbuf_auto_set),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_auto_get, _elm_mapbuf_auto_get),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_smooth_set, _elm_mapbuf_smooth_set),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_smooth_get, _elm_mapbuf_smooth_get),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_alpha_set, _elm_mapbuf_alpha_set),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_alpha_get, _elm_mapbuf_alpha_get),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_enabled_set, _elm_mapbuf_enabled_set),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_enabled_get, _elm_mapbuf_enabled_get),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_point_color_set, _elm_mapbuf_point_color_set),
+ EFL_OBJECT_OP_FUNC(elm_private_mapbuf_point_color_get, _elm_mapbuf_point_color_get),
+ EFL_OBJECT_OP_FUNC(efl_constructor, _elm_mapbuf_efl_object_constructor),
+ EFL_OBJECT_OP_FUNC(efl_gfx_entity_visible_set, _elm_mapbuf_efl_gfx_entity_visible_set),
+ EFL_OBJECT_OP_FUNC(efl_gfx_entity_position_set, _elm_mapbuf_efl_gfx_entity_position_set),
+ EFL_OBJECT_OP_FUNC(efl_gfx_entity_size_set, _elm_mapbuf_efl_gfx_entity_size_set),
+ EFL_OBJECT_OP_FUNC(efl_ui_widget_theme_apply, _elm_mapbuf_efl_ui_widget_theme_apply),
+ EFL_OBJECT_OP_FUNC(efl_ui_widget_sub_object_del, _elm_mapbuf_efl_ui_widget_widget_sub_object_del),
+ EFL_OBJECT_OP_FUNC(efl_content_set, _elm_mapbuf_efl_content_content_set),
+ EFL_OBJECT_OP_FUNC(efl_content_get, _elm_mapbuf_efl_content_content_get),
+ EFL_OBJECT_OP_FUNC(efl_content_unset, _elm_mapbuf_efl_content_content_unset),
+ EFL_OBJECT_OP_FUNC(efl_part_get, _elm_mapbuf_efl_part_part_get),
+ ELM_MAPBUF_EXTRA_OPS
+ );
+ opsp = &ops;
+
+ static const Efl_Object_Property_Reflection refl_table[] = {
+ {"auto", __eolian_elm_mapbuf_auto_set_reflect, __eolian_elm_mapbuf_auto_get_reflect},
+ {"smooth", __eolian_elm_mapbuf_smooth_set_reflect, __eolian_elm_mapbuf_smooth_get_reflect},
+ {"alpha", __eolian_elm_mapbuf_alpha_set_reflect, __eolian_elm_mapbuf_alpha_get_reflect},
+ {"enabled", __eolian_elm_mapbuf_enabled_set_reflect, __eolian_elm_mapbuf_enabled_get_reflect},
+ };
+ static const Efl_Object_Property_Reflection_Ops rops = {
+ refl_table, EINA_C_ARRAY_LENGTH(refl_table)
+ };
+ ropsp = &rops;
+
+ return efl_class_functions_set(klass, opsp, ropsp);
+}
+
+static const Efl_Class_Description _elm_mapbuf_class_desc = {
+ EO_VERSION,
+ "Elm.Mapbuf",
+ EFL_CLASS_TYPE_REGULAR,
+ sizeof(Elm_Mapbuf_Data),
+ _elm_mapbuf_class_initializer,
+ _elm_mapbuf_class_constructor,
+ NULL
+};
+
+EFL_DEFINE_CLASS(elm_mapbuf_class_get, &_elm_mapbuf_class_desc, EFL_UI_WIDGET_CLASS, EFL_CONTENT_INTERFACE, EFL_UI_LEGACY_INTERFACE, NULL);
+
+#include "elm_mapbuf_eo.legacy.c"
--- /dev/null
+#ifndef _ELM_MAPBUF_EO_H_
+#define _ELM_MAPBUF_EO_H_
+
+#ifndef _ELM_MAPBUF_EO_CLASS_TYPE
+#define _ELM_MAPBUF_EO_CLASS_TYPE
+
+typedef Eo Elm_Mapbuf;
+
+#endif
+
+#ifndef _ELM_MAPBUF_EO_TYPES
+#define _ELM_MAPBUF_EO_TYPES
+
+
+#endif
+/** Elementary mapbuf class
+ *
+ * @ingroup Elm_Mapbuf
+ */
+#define ELM_MAPBUF_CLASS elm_mapbuf_class_get()
+
+EWAPI const Efl_Class *elm_mapbuf_class_get(void);
+
+/**
+ * @brief Set or unset auto flag for map rendering.
+ *
+ * When a ampbuf object has "auto mode" enabled, then it will enable and
+ * disable map mode based on current visibility. Mapbuf will track if you show
+ * or hide it AND if the object is inside the canvas viewport or not when it is
+ * moved or resized. Note that if you turn automode off, then map mode will be
+ * in a disabled state at this point. When you turn it on for the first time,
+ * the current state will be evaluated base on current properties of the mapbuf
+ * object.
+ *
+ * Auto mode is disabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] on The auto mode state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_auto_set(Eo *obj, Eina_Bool on);
+
+/**
+ * @brief Get a value whether auto mode is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The auto mode state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI Eina_Bool elm_private_mapbuf_auto_get(const Eo *obj);
+
+/**
+ * @brief Enable or disable smooth map rendering.
+ *
+ * This sets smoothing for map rendering. If the object is a type that has its
+ * own smoothing settings, then both the smooth settings for this object and
+ * the map must be turned off.
+ *
+ * By default smooth maps are enabled.
+ *
+ * @param[in] obj The object.
+ * @param[in] smooth The smooth mode state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_smooth_set(Eo *obj, Eina_Bool smooth);
+
+/**
+ * @brief Get a value whether smooth map rendering is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The smooth mode state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI Eina_Bool elm_private_mapbuf_smooth_get(const Eo *obj);
+
+/**
+ * @brief Set or unset alpha flag for map rendering.
+ *
+ * This sets alpha flag for map rendering. If the object is a type that has its
+ * own alpha settings, then this will take precedence. Only image objects have
+ * this currently. It stops alpha blending of the map area, and is useful if
+ * you know the object and/or all sub-objects is 100% solid.
+ *
+ * Alpha is enabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] alpha The alpha state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_alpha_set(Eo *obj, Eina_Bool alpha);
+
+/**
+ * @brief Get a value whether alpha blending is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The alpha state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI Eina_Bool elm_private_mapbuf_alpha_get(const Eo *obj);
+
+/**
+ * @brief Enable or disable the map.
+ *
+ * This enables the map that is set or disables it. On enable, the object
+ * geometry will be saved, and the new geometry will change (position and size)
+ * to reflect the map geometry set.
+ *
+ * Also, when enabled, alpha and smooth states will be used, so if the content
+ * isn't solid, alpha should be enabled, for example, otherwise a black
+ * rectangle will fill the content.
+ *
+ * When disabled, the stored map will be freed and geometry prior to enabling
+ * the map will be restored.
+ *
+ * It's disabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] enabled The enabled state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_enabled_set(Eo *obj, Eina_Bool enabled);
+
+/**
+ * @brief Get a value whether map is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The enabled state.
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI Eina_Bool elm_private_mapbuf_enabled_get(const Eo *obj);
+
+/**
+ * @brief The color of a point (vertex) in the mapbuf.
+ *
+ * This represents the color of the vertex in the mapbuf. Colors will be
+ * linearly interpolated between vertex points through the mapbuf. Color will
+ * multiply the "texture" pixels (like GL_MODULATE in OpenGL). The default
+ * color of a vertex in a mapbuf is white solid (255, 255, 255, 255) which
+ * means it will have no effect on modifying the texture pixels.
+ *
+ * @param[in] obj The object.
+ * @param[in] idx Index of point to change, from 0 to 3.
+ * @param[in] r Red (0 - 255)
+ * @param[in] g Green (0 - 255)
+ * @param[in] b Blue (0 - 255)
+ * @param[in] a Alpha (0 - 255)
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_point_color_set(Eo *obj, int idx, int r, int g, int b, int a);
+
+/**
+ * @brief The color of a point (vertex) in the mapbuf.
+ *
+ * This represents the color of the vertex in the mapbuf. Colors will be
+ * linearly interpolated between vertex points through the mapbuf. Color will
+ * multiply the "texture" pixels (like GL_MODULATE in OpenGL). The default
+ * color of a vertex in a mapbuf is white solid (255, 255, 255, 255) which
+ * means it will have no effect on modifying the texture pixels.
+ *
+ * @param[in] obj The object.
+ * @param[in] idx Index of point to change, from 0 to 3.
+ * @param[out] r Red (0 - 255)
+ * @param[out] g Green (0 - 255)
+ * @param[out] b Blue (0 - 255)
+ * @param[out] a Alpha (0 - 255)
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Mapbuf
+ */
+EOAPI void elm_private_mapbuf_point_color_get(const Eo *obj, int idx, int *r, int *g, int *b, int *a);
+
+#endif
--- /dev/null
+
+EAPI void
+elm_mapbuf_auto_set(Elm_Mapbuf *obj, Eina_Bool on)
+{
+ elm_private_mapbuf_auto_set(obj, on);
+}
+
+EAPI Eina_Bool
+elm_mapbuf_auto_get(const Elm_Mapbuf *obj)
+{
+ return elm_private_mapbuf_auto_get(obj);
+}
+
+EAPI void
+elm_mapbuf_smooth_set(Elm_Mapbuf *obj, Eina_Bool smooth)
+{
+ elm_private_mapbuf_smooth_set(obj, smooth);
+}
+
+EAPI Eina_Bool
+elm_mapbuf_smooth_get(const Elm_Mapbuf *obj)
+{
+ return elm_private_mapbuf_smooth_get(obj);
+}
+
+EAPI void
+elm_mapbuf_alpha_set(Elm_Mapbuf *obj, Eina_Bool alpha)
+{
+ elm_private_mapbuf_alpha_set(obj, alpha);
+}
+
+EAPI Eina_Bool
+elm_mapbuf_alpha_get(const Elm_Mapbuf *obj)
+{
+ return elm_private_mapbuf_alpha_get(obj);
+}
+
+EAPI void
+elm_mapbuf_enabled_set(Elm_Mapbuf *obj, Eina_Bool enabled)
+{
+ elm_private_mapbuf_enabled_set(obj, enabled);
+}
+
+EAPI Eina_Bool
+elm_mapbuf_enabled_get(const Elm_Mapbuf *obj)
+{
+ return elm_private_mapbuf_enabled_get(obj);
+}
+
+EAPI void
+elm_mapbuf_point_color_set(Elm_Mapbuf *obj, int idx, int r, int g, int b, int a)
+{
+ elm_private_mapbuf_point_color_set(obj, idx, r, g, b, a);
+}
+
+EAPI void
+elm_mapbuf_point_color_get(const Elm_Mapbuf *obj, int idx, int *r, int *g, int *b, int *a)
+{
+ elm_private_mapbuf_point_color_get(obj, idx, r, g, b, a);
+}
--- /dev/null
+#ifndef _ELM_MAPBUF_EO_LEGACY_H_
+#define _ELM_MAPBUF_EO_LEGACY_H_
+
+#ifndef _ELM_MAPBUF_EO_CLASS_TYPE
+#define _ELM_MAPBUF_EO_CLASS_TYPE
+
+typedef Eo Elm_Mapbuf;
+
+#endif
+
+#ifndef _ELM_MAPBUF_EO_TYPES
+#define _ELM_MAPBUF_EO_TYPES
+
+
+#endif
+
+/**
+ * @brief Set or unset auto flag for map rendering.
+ *
+ * When a ampbuf object has "auto mode" enabled, then it will enable and
+ * disable map mode based on current visibility. Mapbuf will track if you show
+ * or hide it AND if the object is inside the canvas viewport or not when it is
+ * moved or resized. Note that if you turn automode off, then map mode will be
+ * in a disabled state at this point. When you turn it on for the first time,
+ * the current state will be evaluated base on current properties of the mapbuf
+ * object.
+ *
+ * Auto mode is disabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] on The auto mode state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_auto_set(Elm_Mapbuf *obj, Eina_Bool on);
+
+/**
+ * @brief Get a value whether auto mode is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The auto mode state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI Eina_Bool elm_mapbuf_auto_get(const Elm_Mapbuf *obj);
+
+/**
+ * @brief Enable or disable smooth map rendering.
+ *
+ * This sets smoothing for map rendering. If the object is a type that has its
+ * own smoothing settings, then both the smooth settings for this object and
+ * the map must be turned off.
+ *
+ * By default smooth maps are enabled.
+ *
+ * @param[in] obj The object.
+ * @param[in] smooth The smooth mode state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_smooth_set(Elm_Mapbuf *obj, Eina_Bool smooth);
+
+/**
+ * @brief Get a value whether smooth map rendering is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The smooth mode state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI Eina_Bool elm_mapbuf_smooth_get(const Elm_Mapbuf *obj);
+
+/**
+ * @brief Set or unset alpha flag for map rendering.
+ *
+ * This sets alpha flag for map rendering. If the object is a type that has its
+ * own alpha settings, then this will take precedence. Only image objects have
+ * this currently. It stops alpha blending of the map area, and is useful if
+ * you know the object and/or all sub-objects is 100% solid.
+ *
+ * Alpha is enabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] alpha The alpha state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_alpha_set(Elm_Mapbuf *obj, Eina_Bool alpha);
+
+/**
+ * @brief Get a value whether alpha blending is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The alpha state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI Eina_Bool elm_mapbuf_alpha_get(const Elm_Mapbuf *obj);
+
+/**
+ * @brief Enable or disable the map.
+ *
+ * This enables the map that is set or disables it. On enable, the object
+ * geometry will be saved, and the new geometry will change (position and size)
+ * to reflect the map geometry set.
+ *
+ * Also, when enabled, alpha and smooth states will be used, so if the content
+ * isn't solid, alpha should be enabled, for example, otherwise a black
+ * rectangle will fill the content.
+ *
+ * When disabled, the stored map will be freed and geometry prior to enabling
+ * the map will be restored.
+ *
+ * It's disabled by default.
+ *
+ * @param[in] obj The object.
+ * @param[in] enabled The enabled state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_enabled_set(Elm_Mapbuf *obj, Eina_Bool enabled);
+
+/**
+ * @brief Get a value whether map is enabled or not.
+ *
+ * @param[in] obj The object.
+ *
+ * @return The enabled state.
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI Eina_Bool elm_mapbuf_enabled_get(const Elm_Mapbuf *obj);
+
+/**
+ * @brief The color of a point (vertex) in the mapbuf.
+ *
+ * This represents the color of the vertex in the mapbuf. Colors will be
+ * linearly interpolated between vertex points through the mapbuf. Color will
+ * multiply the "texture" pixels (like GL_MODULATE in OpenGL). The default
+ * color of a vertex in a mapbuf is white solid (255, 255, 255, 255) which
+ * means it will have no effect on modifying the texture pixels.
+ *
+ * @param[in] obj The object.
+ * @param[in] idx Index of point to change, from 0 to 3.
+ * @param[in] r Red (0 - 255)
+ * @param[in] g Green (0 - 255)
+ * @param[in] b Blue (0 - 255)
+ * @param[in] a Alpha (0 - 255)
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_point_color_set(Elm_Mapbuf *obj, int idx, int r, int g, int b, int a);
+
+/**
+ * @brief The color of a point (vertex) in the mapbuf.
+ *
+ * This represents the color of the vertex in the mapbuf. Colors will be
+ * linearly interpolated between vertex points through the mapbuf. Color will
+ * multiply the "texture" pixels (like GL_MODULATE in OpenGL). The default
+ * color of a vertex in a mapbuf is white solid (255, 255, 255, 255) which
+ * means it will have no effect on modifying the texture pixels.
+ *
+ * @param[in] obj The object.
+ * @param[in] idx Index of point to change, from 0 to 3.
+ * @param[out] r Red (0 - 255)
+ * @param[out] g Green (0 - 255)
+ * @param[out] b Blue (0 - 255)
+ * @param[out] a Alpha (0 - 255)
+ *
+ * @since 1.9
+ *
+ * @ingroup Elm_Mapbuf_Group
+ */
+EAPI void elm_mapbuf_point_color_get(const Elm_Mapbuf *obj, int idx, int *r, int *g, int *b, int *a);
+
+#endif
*/
EAPI Evas_Object *elm_mapbuf_add(Evas_Object *parent);
-#include "elm_mapbuf.eo.legacy.h"
\ No newline at end of file
+#include "elm_mapbuf_eo.legacy.h"
\ No newline at end of file
'elm_actionslider_part.eo',
'elm_bubble_part.eo',
'elm_fileselector_part.eo',
- 'elm_mapbuf.eo',
'elm_naviframe.eo',
'elm_naviframe_item.eo',
'elm_photo.eo',
'elm_list_eo.legacy.h',
'elm_list_item_eo.h',
'elm_list_item_eo.legacy.h',
+ 'elm_mapbuf_eo.h',
+ 'elm_mapbuf_eo.legacy.h',
]
elementary_header_src = [