--- /dev/null
+; RUN: llc -aarch64-sve-vector-bits-min=128 < %s | FileCheck %s -D#VBYTES=16 -check-prefix=NO_SVE
+; RUN: llc -aarch64-sve-vector-bits-min=256 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
+; RUN: llc -aarch64-sve-vector-bits-min=384 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256
+; RUN: llc -aarch64-sve-vector-bits-min=512 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512
+; RUN: llc -aarch64-sve-vector-bits-min=640 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512
+; RUN: llc -aarch64-sve-vector-bits-min=768 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512
+; RUN: llc -aarch64-sve-vector-bits-min=896 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512
+; RUN: llc -aarch64-sve-vector-bits-min=1024 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1152 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1280 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1408 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1536 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1664 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1792 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=1920 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024
+; RUN: llc -aarch64-sve-vector-bits-min=2048 -asm-verbose=0 < %s | FileCheck %s -check-prefixes=CHECK,VBITS_GE_256,VBITS_GE_512,VBITS_GE_1024,VBITS_GE_2048
+
+target triple = "aarch64-unknown-linux-gnu"
+
+; Don't use SVE when its registers are no bigger than NEON.
+; NO_SVE-NOT: ptrue
+
+;
+; insertelement
+;
+
+; Don't use SVE for 64-bit vectors.
+define <4 x half> @insertelement_v4f16(<4 x half> %op1) #0 {
+; CHECK-LABEL: insertelement_v4f16:
+; CHECK: fmov h1, #5.00000000
+; CHECK-NEXT: mov v0.h[3], v1.h[0]
+; CHECK-NEXT: ret
+ %r = insertelement <4 x half> %op1, half 5.0, i64 3
+ ret <4 x half> %r
+}
+
+; Don't use SVE for 128-bit vectors.
+define <8 x half> @insertelement_v8f16(<8 x half> %op1) #0 {
+; CHECK-LABEL: insertelement_v8f16:
+; CHECK: fmov h1, #5.00000000
+; CHECK-NEXT: mov v0.h[7], v1.h[0]
+; CHECK-NEXT: ret
+ %r = insertelement <8 x half> %op1, half 5.0, i64 7
+ ret <8 x half> %r
+}
+
+define <16 x half> @insertelement_v16f16(<16 x half>* %a) #0 {
+; CHECK-LABEL: insertelement_v16f16:
+; VBITS_GE_256: ptrue p0.h, vl16
+; VBITS_GE_256-NEXT: ld1h { z0.h }, p0/z, [x0]
+; VBITS_GE_256-NEXT: mov w9, #15
+; VBITS_GE_256-NEXT: mov z1.h, w9
+; VBITS_GE_256-NEXT: index z2.h, #0, #1
+; VBITS_GE_256-NEXT: ptrue p1.h
+; VBITS_GE_256-NEXT: cmpeq p1.h, p1/z, z2.h, z1.h
+; VBITS_GE_256-NEXT: fmov h1, #5.00000000
+; VBITS_GE_256-NEXT: mov z0.h, p1/m, h1
+; VBITS_GE_256-NEXT: st1h { z0.h }, p0, [x8]
+; VBITS_GE_256-NEXT: ret
+ %op1 = load <16 x half>, <16 x half>* %a
+ %r = insertelement <16 x half> %op1, half 5.0, i64 15
+ ret <16 x half> %r
+}
+
+define <32 x half> @insertelement_v32f16(<32 x half>* %a) #0 {
+; CHECK-LABEL: insertelement_v32f16:
+; VBITS_GE_512: ptrue p0.h, vl32
+; VBITS_GE_512-NEXT: ld1h { z0.h }, p0/z, [x0]
+; VBITS_GE_512-NEXT: mov w9, #31
+; VBITS_GE_512-NEXT: mov z1.h, w9
+; VBITS_GE_512-NEXT: index z2.h, #0, #1
+; VBITS_GE_512-NEXT: ptrue p1.h
+; VBITS_GE_512-NEXT: cmpeq p1.h, p1/z, z2.h, z1.h
+; VBITS_GE_512-NEXT: fmov h1, #5.00000000
+; VBITS_GE_512-NEXT: mov z0.h, p1/m, h1
+; VBITS_GE_512-NEXT: st1h { z0.h }, p0, [x8]
+; VBITS_GE_512-NEXT: ret
+ %op1 = load <32 x half>, <32 x half>* %a
+ %r = insertelement <32 x half> %op1, half 5.0, i64 31
+ ret <32 x half> %r
+}
+
+define <64 x half> @insertelement_v64f16(<64 x half>* %a) #0 {
+; CHECK-LABEL: insertelement_v64f16:
+; VBITS_GE_1024: ptrue p0.h, vl64
+; VBITS_GE_1024-NEXT: ld1h { z0.h }, p0/z, [x0]
+; VBITS_GE_1024-NEXT: mov w9, #63
+; VBITS_GE_1024-NEXT: mov z1.h, w9
+; VBITS_GE_1024-NEXT: index z2.h, #0, #1
+; VBITS_GE_1024-NEXT: ptrue p1.h
+; VBITS_GE_1024-NEXT: cmpeq p1.h, p1/z, z2.h, z1.h
+; VBITS_GE_1024-NEXT: fmov h1, #5.00000000
+; VBITS_GE_1024-NEXT: mov z0.h, p1/m, h1
+; VBITS_GE_1024-NEXT: st1h { z0.h }, p0, [x8]
+; VBITS_GE_1024-NEXT: ret
+ %op1 = load <64 x half>, <64 x half>* %a
+ %r = insertelement <64 x half> %op1, half 5.0, i64 63
+ ret <64 x half> %r
+}
+
+define <128 x half> @insertelement_v128f16(<128 x half>* %a) #0 {
+; CHECK-LABEL: insertelement_v128f16:
+; VBITS_GE_2048: ptrue p0.h, vl128
+; VBITS_GE_2048-NEXT: ld1h { z0.h }, p0/z, [x0]
+; VBITS_GE_2048-NEXT: mov w9, #127
+; VBITS_GE_2048-NEXT: mov z1.h, w9
+; VBITS_GE_2048-NEXT: index z2.h, #0, #1
+; VBITS_GE_2048-NEXT: ptrue p1.h
+; VBITS_GE_2048-NEXT: cmpeq p1.h, p1/z, z2.h, z1.h
+; VBITS_GE_2048-NEXT: fmov h1, #5.00000000
+; VBITS_GE_2048-NEXT: mov z0.h, p1/m, h1
+; VBITS_GE_2048-NEXT: st1h { z0.h }, p0, [x8]
+; VBITS_GE_2048-NEXT: ret
+ %op1 = load <128 x half>, <128 x half>* %a
+ %r = insertelement <128 x half> %op1, half 5.0, i64 127
+ ret <128 x half> %r
+}
+
+; Don't use SVE for 64-bit vectors.
+define <2 x float> @insertelement_v2f32(<2 x float> %op1) #0 {
+; CHECK-LABEL: insertelement_v2f32:
+; CHECK: fmov s1, #5.00000000
+; CHECK-NEXT: mov v0.s[1], v1.s[0]
+; CHECK-NEXT: ret
+ %r = insertelement <2 x float> %op1, float 5.0, i64 1
+ ret <2 x float> %r
+}
+
+; Don't use SVE for 128-bit vectors.
+define <4 x float> @insertelement_v4f32(<4 x float> %op1) #0 {
+; CHECK-LABEL: insertelement_v4f32:
+; CHECK: fmov s1, #5.00000000
+; CHECK-NEXT: mov v0.s[3], v1.s[0]
+; CHECK-NEXT: ret
+ %r = insertelement <4 x float> %op1, float 5.0, i64 3
+ ret <4 x float> %r
+}
+
+define <8 x float> @insertelement_v8f32(<8 x float>* %a) #0 {
+; CHECK-LABEL: insertelement_v8f32:
+; VBITS_GE_256: ptrue p0.s, vl8
+; VBITS_GE_256-NEXT: ld1w { z0.s }, p0/z, [x0]
+; VBITS_GE_256-NEXT: mov w9, #7
+; VBITS_GE_256-NEXT: mov z1.s, w9
+; VBITS_GE_256-NEXT: index z2.s, #0, #1
+; VBITS_GE_256-NEXT: ptrue p1.s
+; VBITS_GE_256-NEXT: cmpeq p1.s, p1/z, z2.s, z1.s
+; VBITS_GE_256-NEXT: fmov s1, #5.00000000
+; VBITS_GE_256-NEXT: mov z0.s, p1/m, s1
+; VBITS_GE_256-NEXT: st1w { z0.s }, p0, [x8]
+; VBITS_GE_256-NEXT: ret
+ %op1 = load <8 x float>, <8 x float>* %a
+ %r = insertelement <8 x float> %op1, float 5.0, i64 7
+ ret <8 x float> %r
+}
+
+define <16 x float> @insertelement_v16f32(<16 x float>* %a) #0 {
+; CHECK-LABEL: insertelement_v16f32:
+; VBITS_GE_512: ptrue p0.s, vl16
+; VBITS_GE_512-NEXT: ld1w { z0.s }, p0/z, [x0]
+; VBITS_GE_512-NEXT: mov w9, #15
+; VBITS_GE_512-NEXT: mov z1.s, w9
+; VBITS_GE_512-NEXT: index z2.s, #0, #1
+; VBITS_GE_512-NEXT: ptrue p1.s
+; VBITS_GE_512-NEXT: cmpeq p1.s, p1/z, z2.s, z1.s
+; VBITS_GE_512-NEXT: fmov s1, #5.00000000
+; VBITS_GE_512-NEXT: mov z0.s, p1/m, s1
+; VBITS_GE_512-NEXT: st1w { z0.s }, p0, [x8]
+; VBITS_GE_512-NEXT: ret
+ %op1 = load <16 x float>, <16 x float>* %a
+ %r = insertelement <16 x float> %op1, float 5.0, i64 15
+ ret <16 x float> %r
+}
+
+define <32 x float> @insertelement_v32f32(<32 x float>* %a) #0 {
+; CHECK-LABEL: insertelement_v32f32:
+; VBITS_GE_1024: ptrue p0.s, vl32
+; VBITS_GE_1024-NEXT: ld1w { z0.s }, p0/z, [x0]
+; VBITS_GE_1024-NEXT: mov w9, #31
+; VBITS_GE_1024-NEXT: mov z1.s, w9
+; VBITS_GE_1024-NEXT: index z2.s, #0, #1
+; VBITS_GE_1024-NEXT: ptrue p1.s
+; VBITS_GE_1024-NEXT: cmpeq p1.s, p1/z, z2.s, z1.s
+; VBITS_GE_1024-NEXT: fmov s1, #5.00000000
+; VBITS_GE_1024-NEXT: mov z0.s, p1/m, s1
+; VBITS_GE_1024-NEXT: st1w { z0.s }, p0, [x8]
+; VBITS_GE_1024-NEXT: ret
+ %op1 = load <32 x float>, <32 x float>* %a
+ %r = insertelement <32 x float> %op1, float 5.0, i64 31
+ ret <32 x float> %r
+}
+
+define <64 x float> @insertelement_v64f32(<64 x float>* %a) #0 {
+; CHECK-LABEL: insertelement_v64f32:
+; VBITS_GE_2048: ptrue p0.s, vl64
+; VBITS_GE_2048-NEXT: ld1w { z0.s }, p0/z, [x0]
+; VBITS_GE_2048-NEXT: mov w9, #63
+; VBITS_GE_2048-NEXT: mov z1.s, w9
+; VBITS_GE_2048-NEXT: index z2.s, #0, #1
+; VBITS_GE_2048-NEXT: ptrue p1.s
+; VBITS_GE_2048-NEXT: cmpeq p1.s, p1/z, z2.s, z1.s
+; VBITS_GE_2048-NEXT: fmov s1, #5.00000000
+; VBITS_GE_2048-NEXT: mov z0.s, p1/m, s1
+; VBITS_GE_2048-NEXT: st1w { z0.s }, p0, [x8]
+; VBITS_GE_2048-NEXT: ret
+ %op1 = load <64 x float>, <64 x float>* %a
+ %r = insertelement <64 x float> %op1, float 5.0, i64 63
+ ret <64 x float> %r
+}
+
+; Don't use SVE for 64-bit vectors.
+define <1 x double> @insertelement_v1f64(<1 x double> %op1) #0 {
+; CHECK-LABEL: insertelement_v1f64:
+; CHECK: fmov d0, #5.00000000
+; CHECK-NEXT: ret
+ %r = insertelement <1 x double> %op1, double 5.0, i64 0
+ ret <1 x double> %r
+}
+
+; Don't use SVE for 128-bit vectors.
+define <2 x double> @insertelement_v2f64(<2 x double> %op1) #0 {
+; CHECK-LABEL: insertelement_v2f64:
+; CHECK: fmov d1, #5.00000000
+; CHECK-NEXT: mov v0.d[1], v1.d[0]
+; CHECK-NEXT: ret
+ %r = insertelement <2 x double> %op1, double 5.0, i64 1
+ ret <2 x double> %r
+}
+
+define <4 x double> @insertelement_v4f64(<4 x double>* %a) #0 {
+; CHECK-LABEL: insertelement_v4f64:
+; VBITS_GE_256: ptrue p0.d, vl4
+; VBITS_GE_256-NEXT: ld1d { z0.d }, p0/z, [x0]
+; VBITS_GE_256-NEXT: mov w9, #3
+; VBITS_GE_256-NEXT: mov z1.d, x9
+; VBITS_GE_256-NEXT: index z2.d, #0, #1
+; VBITS_GE_256-NEXT: ptrue p1.d
+; VBITS_GE_256-NEXT: cmpeq p1.d, p1/z, z2.d, z1.d
+; VBITS_GE_256-NEXT: fmov d1, #5.00000000
+; VBITS_GE_256-NEXT: mov z0.d, p1/m, d1
+; VBITS_GE_256-NEXT: st1d { z0.d }, p0, [x8]
+; VBITS_GE_256-NEXT: ret
+ %op1 = load <4 x double>, <4 x double>* %a
+ %r = insertelement <4 x double> %op1, double 5.0, i64 3
+ ret <4 x double> %r
+}
+
+define <8 x double> @insertelement_v8f64(<8 x double>* %a) #0 {
+; CHECK-LABEL: insertelement_v8f64:
+; VBITS_GE_512: ptrue p0.d, vl8
+; VBITS_GE_512-NEXT: ld1d { z0.d }, p0/z, [x0]
+; VBITS_GE_512-NEXT: mov w9, #7
+; VBITS_GE_512-NEXT: mov z1.d, x9
+; VBITS_GE_512-NEXT: index z2.d, #0, #1
+; VBITS_GE_512-NEXT: ptrue p1.d
+; VBITS_GE_512-NEXT: cmpeq p1.d, p1/z, z2.d, z1.d
+; VBITS_GE_512-NEXT: fmov d1, #5.00000000
+; VBITS_GE_512-NEXT: mov z0.d, p1/m, d1
+; VBITS_GE_512-NEXT: st1d { z0.d }, p0, [x8]
+; VBITS_GE_512-NEXT: ret
+ %op1 = load <8 x double>, <8 x double>* %a
+ %r = insertelement <8 x double> %op1, double 5.0, i64 7
+ ret <8 x double> %r
+}
+
+define <16 x double> @insertelement_v16f64(<16 x double>* %a) #0 {
+; CHECK-LABEL: insertelement_v16f64:
+; VBITS_GE_1024: ptrue p0.d, vl16
+; VBITS_GE_1024-NEXT: ld1d { z0.d }, p0/z, [x0]
+; VBITS_GE_1024-NEXT: mov w9, #15
+; VBITS_GE_1024-NEXT: mov z1.d, x9
+; VBITS_GE_1024-NEXT: index z2.d, #0, #1
+; VBITS_GE_1024-NEXT: ptrue p1.d
+; VBITS_GE_1024-NEXT: cmpeq p1.d, p1/z, z2.d, z1.d
+; VBITS_GE_1024-NEXT: fmov d1, #5.00000000
+; VBITS_GE_1024-NEXT: mov z0.d, p1/m, d1
+; VBITS_GE_1024-NEXT: st1d { z0.d }, p0, [x8]
+; VBITS_GE_1024-NEXT: ret
+ %op1 = load <16 x double>, <16 x double>* %a
+ %r = insertelement <16 x double> %op1, double 5.0, i64 15
+ ret <16 x double> %r
+}
+
+define <32 x double> @insertelement_v32f64(<32 x double>* %a) #0 {
+; CHECK-LABEL: insertelement_v32f64:
+; VBITS_GE_2048: ptrue p0.d, vl32
+; VBITS_GE_2048-NEXT: ld1d { z0.d }, p0/z, [x0]
+; VBITS_GE_2048-NEXT: mov w9, #31
+; VBITS_GE_2048-NEXT: mov z1.d, x9
+; VBITS_GE_2048-NEXT: index z2.d, #0, #1
+; VBITS_GE_2048-NEXT: ptrue p1.d
+; VBITS_GE_2048-NEXT: cmpeq p1.d, p1/z, z2.d, z1.d
+; VBITS_GE_2048-NEXT: fmov d1, #5.00000000
+; VBITS_GE_2048-NEXT: mov z0.d, p1/m, d1
+; VBITS_GE_2048-NEXT: st1d { z0.d }, p0, [x8]
+; VBITS_GE_2048-NEXT: ret
+ %op1 = load <32 x double>, <32 x double>* %a
+ %r = insertelement <32 x double> %op1, double 5.0, i64 31
+ ret <32 x double> %r
+}
+
+attributes #0 = { "target-features"="+sve" }