Revert "Continue making Ganesh use absolute texture coordinates"
authorJoe Gregorio <jcgregorio@google.com>
Tue, 17 Jan 2017 19:20:54 +0000 (19:20 +0000)
committerSkia Commit-Bot <skia-commit-bot@chromium.org>
Tue, 17 Jan 2017 19:50:55 +0000 (19:50 +0000)
This reverts commit 4493a9dc9df8cf306a974bde7e0e9c5470ebcdc9.

Reason for revert: Continuing failures https://luci-milo.appspot.com/swarming/task/33c693c3539a1410

Change-Id: Id371d6df6a875a5f6872f4ebd91b08a354d949de
Reviewed-on: https://skia-review.googlesource.com/7125
Commit-Queue: Joe Gregorio <jcgregorio@google.com>
Reviewed-by: Joe Gregorio <jcgregorio@google.com>
35 files changed:
gm/texdata.cpp
gm/texturedomaineffect.cpp
include/gpu/GrCoordTransform.h
src/core/SkGpuBlurUtils.cpp
src/core/SkMatrix.cpp
src/effects/GrAlphaThresholdFragmentProcessor.cpp
src/effects/SkArithmeticImageFilter.cpp
src/effects/SkBlurMaskFilter.cpp
src/effects/SkDisplacementMapEffect.cpp
src/effects/SkLightingImageFilter.cpp
src/effects/SkMagnifierImageFilter.cpp
src/effects/SkPerlinNoiseShader.cpp
src/effects/SkXfermodeImageFilter.cpp
src/effects/gradients/SkGradientShader.cpp
src/gpu/GrBlurUtils.cpp
src/gpu/GrContext.cpp
src/gpu/GrCoordTransform.cpp
src/gpu/GrFragmentProcessor.cpp
src/gpu/GrSWMaskHelper.cpp
src/gpu/GrTextureAdjuster.cpp
src/gpu/GrTextureMaker.cpp
src/gpu/GrTextureProducer.cpp
src/gpu/GrTextureToYUVPlanes.cpp
src/gpu/GrYUVProvider.cpp
src/gpu/SkGpuDevice.cpp
src/gpu/effects/Gr1DKernelEffect.h
src/gpu/effects/GrBicubicEffect.cpp
src/gpu/effects/GrConfigConversionEffect.cpp
src/gpu/effects/GrMatrixConvolutionEffect.cpp
src/gpu/effects/GrYUVEffect.cpp
src/gpu/glsl/GrGLSLPrimitiveProcessor.cpp
src/image/SkImageShader.cpp
tests/IntTextureTest.cpp
tests/RectangleTextureTest.cpp
tests/SRGBMipMapTest.cpp

index 372ff5d..8520d28 100644 (file)
@@ -97,7 +97,10 @@ DEF_SIMPLE_GM_BG(texdata, canvas, 2 * S, 2 * S, SK_ColorBLACK) {
         } else {
             vm.reset();
         }
-        paint.addColorTextureProcessor(texture, nullptr, vm);
+        SkMatrix tm;
+        tm = vm;
+        tm.postIDiv(2*S, 2*S);
+        paint.addColorTextureProcessor(texture, nullptr, tm);
 
         renderTargetContext->drawRect(clip, GrPaint(paint), GrAA::kNo, vm,
                                       SkRect::MakeWH(2 * S, 2 * S));
index cc3e1c9..32042aa 100644 (file)
@@ -89,10 +89,11 @@ protected:
         }
 
         SkTArray<SkMatrix> textureMatrices;
-        textureMatrices.push_back() = SkMatrix::I();
-        textureMatrices.push_back() = SkMatrix::MakeScale(1.5f, 0.85f);
-        textureMatrices.push_back();
-        textureMatrices.back().setRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
+        textureMatrices.push_back().setIDiv(texture->width(), texture->height());
+        textureMatrices.push_back() = textureMatrices[0];
+        textureMatrices.back().postScale(1.5f, 0.85f);
+        textureMatrices.push_back() = textureMatrices[0];
+        textureMatrices.back().preRotate(45.f, texture->width() / 2.f, texture->height() / 2.f);
 
         const SkIRect texelDomains[] = {
             fBmp.bounds(),
index 5c16c89..1f1cac7 100644 (file)
  */
 class GrCoordTransform : SkNoncopyable {
 public:
-    GrCoordTransform()
-        : fTexture(nullptr)
-        , fNormalize(false) {
-        SkDEBUGCODE(fInProcessor = false);
-    }
+    GrCoordTransform() { SkDEBUGCODE(fInProcessor = false); }
 
     /**
      * Create a transformation that maps [0, 1] to a texture's boundaries. The precision is inferred
@@ -34,7 +30,7 @@ public:
     GrCoordTransform(const GrTexture* texture, GrSamplerParams::FilterMode filter) {
         SkASSERT(texture);
         SkDEBUGCODE(fInProcessor = false);
-        this->reset(SkMatrix::I(), texture, filter);
+        this->reset(texture, filter);
     }
 
     /**
@@ -56,23 +52,18 @@ public:
         this->reset(m, precision);
     }
 
-    void reset(const SkMatrix&, const GrTexture*, GrSamplerParams::FilterMode filter,
-               bool normalize = true);
-
-    void reset(const SkMatrix& m, GrSLPrecision precision = kDefault_GrSLPrecision) {
+    void reset(const GrTexture* texture, GrSamplerParams::FilterMode filter) {
         SkASSERT(!fInProcessor);
-        fMatrix = m;
-        fTexture = nullptr;
-        fNormalize = false;
-        fReverseY = false;
-        fPrecision = precision;
+        SkASSERT(texture);
+        this->reset(MakeDivByTextureWHMatrix(texture), texture, filter);
     }
 
+    void reset(const SkMatrix&, const GrTexture*, GrSamplerParams::FilterMode filter);
+    void reset(const SkMatrix& m, GrSLPrecision precision = kDefault_GrSLPrecision);
+
     GrCoordTransform& operator= (const GrCoordTransform& that) {
         SkASSERT(!fInProcessor);
         fMatrix = that.fMatrix;
-        fTexture = that.fTexture;
-        fNormalize = that.fNormalize;
         fReverseY = that.fReverseY;
         fPrecision = that.fPrecision;
         return *this;
@@ -87,38 +78,29 @@ public:
         return &fMatrix;
     }
 
-    bool hasSameEffectAs(const GrCoordTransform& that) const {
-        if (fNormalize != that.fNormalize ||
-            fReverseY != that.fReverseY ||
-            fPrecision != that.fPrecision ||
-            !fMatrix.cheapEqualTo(that.fMatrix)) {
-            return false;
-        }
-
-        if (fNormalize) {
-            SkASSERT(fTexture && that.fTexture);
-            return fTexture->width() == that.fTexture->width() &&
-                   fTexture->height() == that.fTexture->height();
-        }
-
-        return true;
+    bool operator==(const GrCoordTransform& that) const {
+        return fMatrix.cheapEqualTo(that.fMatrix) &&
+               fReverseY == that.fReverseY &&
+               fPrecision == that.fPrecision;
     }
 
+    bool operator!=(const GrCoordTransform& that) const { return !(*this == that); }
+
     const SkMatrix& getMatrix() const { return fMatrix; }
-    const GrTexture* texture() const { return fTexture; }
-    bool normalize() const { return fNormalize; }
     bool reverseY() const { return fReverseY; }
     GrSLPrecision precision() const { return fPrecision; }
 
-private:
-    // The textures' effect is to optionally normalize the final matrix, so a blind
-    // equality check could be misleading
-    bool operator==(const GrCoordTransform& that) const;
-    bool operator!=(const GrCoordTransform& that) const;
+    /** Useful for effects that want to insert a texture matrix that is implied by the texture
+        dimensions */
+    static inline SkMatrix MakeDivByTextureWHMatrix(const GrTexture* texture) {
+        SkASSERT(texture);
+        SkMatrix mat;
+        (void)mat.setIDiv(texture->width(), texture->height());
+        return mat;
+    }
 
+private:
     SkMatrix                fMatrix;
-    const GrTexture*        fTexture;
-    bool                    fNormalize;
     bool                    fReverseY;
     GrSLPrecision           fPrecision;
     typedef SkNoncopyable INHERITED;
index 6ac5abe..b3b523a 100644 (file)
@@ -262,6 +262,10 @@ sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
     for (int i = 1; i < scaleFactorX || i < scaleFactorY; i *= 2) {
         GrPaint paint;
         paint.setGammaCorrect(dstRenderTargetContext->isGammaCorrect());
+        // TODO: this matrix relies on the final instantiated size of the texture. This
+        // will have to be deferred for TextureProxys
+        SkMatrix matrix;
+        matrix.setIDiv(srcTexture->width(), srcTexture->height());
         SkIRect dstRect(srcRect);
         if (srcBounds && i == 1) {
             SkRect domain = SkRect::Make(*srcBounds);
@@ -270,7 +274,7 @@ sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
             sk_sp<GrFragmentProcessor> fp(GrTextureDomainEffect::Make(
                                                         srcTexture.get(),
                                                         nullptr,
-                                                        SkMatrix::I(),
+                                                        matrix,
                                                         domain,
                                                         GrTextureDomain::kDecal_Mode,
                                                         GrSamplerParams::kBilerp_FilterMode));
@@ -279,7 +283,7 @@ sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
             srcOffset.set(0, 0);
         } else {
             GrSamplerParams params(SkShader::kClamp_TileMode, GrSamplerParams::kBilerp_FilterMode);
-            paint.addColorTextureProcessor(srcTexture.get(), nullptr, SkMatrix::I(), params);
+            paint.addColorTextureProcessor(srcTexture.get(), nullptr, matrix, params);
         }
         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
         shrink_irect_by_2(&dstRect, i < scaleFactorX, i < scaleFactorY);
@@ -365,7 +369,12 @@ sk_sp<GrRenderTargetContext> GaussianBlur(GrContext* context,
             return nullptr;
         }
 
-        paint.addColorTextureProcessor(tex.get(), nullptr, SkMatrix::I(), params);
+        // TODO: this matrix relies on the final instantiated size of the texture. This
+        // will have to be deferred for TextureProxys
+        SkMatrix matrix;
+        matrix.setIDiv(tex->width(), tex->height());
+
+        paint.addColorTextureProcessor(tex.get(), nullptr, matrix, params);
         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
 
         SkIRect dstRect(srcRect);
index 390ebe0..a05ae0a 100644 (file)
@@ -1038,7 +1038,7 @@ void SkMatrix::Affine_vpts(const SkMatrix& m, SkPoint dst[], const SkPoint src[]
 
 const SkMatrix::MapPtsProc SkMatrix::gMapPtsProcs[] = {
     SkMatrix::Identity_pts, SkMatrix::Trans_pts,
-    SkMatrix::Scale_pts,    SkMatrix::Scale_pts,
+    SkMatrix::Scale_pts,   SkMatrix::Scale_pts,
     SkMatrix::Affine_vpts,  SkMatrix::Affine_vpts,
     SkMatrix::Affine_vpts,  SkMatrix::Affine_vpts,
     // repeat the persp proc 8 times
index a259607..afafe08 100644 (file)
@@ -32,6 +32,12 @@ sk_sp<GrFragmentProcessor> GrAlphaThresholdFragmentProcessor::Make(
                                                                 bounds));
 }
 
+static SkMatrix make_div_and_translate_matrix(GrTexture* texture, int x, int y) {
+    SkMatrix matrix = GrCoordTransform::MakeDivByTextureWHMatrix(texture);
+    matrix.preTranslate(SkIntToScalar(x), SkIntToScalar(y));
+    return matrix;
+}
+
 GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(
                                                            GrTexture* texture,
                                                            sk_sp<GrColorSpaceXform> colorSpaceXform,
@@ -41,11 +47,11 @@ GrAlphaThresholdFragmentProcessor::GrAlphaThresholdFragmentProcessor(
                                                            const SkIRect& bounds)
     : fInnerThreshold(innerThreshold)
     , fOuterThreshold(outerThreshold)
-    , fImageCoordTransform(SkMatrix::I(), texture, GrSamplerParams::kNone_FilterMode)
+    , fImageCoordTransform(GrCoordTransform::MakeDivByTextureWHMatrix(texture), texture,
+                           GrSamplerParams::kNone_FilterMode)
     , fImageTextureSampler(texture)
     , fColorSpaceXform(std::move(colorSpaceXform))
-    , fMaskCoordTransform(SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()),
-                                              SkIntToScalar(-bounds.y())),
+    , fMaskCoordTransform(make_div_and_translate_matrix(maskTexture, -bounds.x(), -bounds.y()),
                           maskTexture,
                           GrSamplerParams::kNone_FilterMode)
     , fMaskTextureSampler(maskTexture) {
index d33a9dc..3e4d48f 100644 (file)
@@ -348,8 +348,10 @@ sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
     sk_sp<GrFragmentProcessor> bgFP;
 
     if (backgroundTex) {
-        SkMatrix backgroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX),
-                                                        -SkIntToScalar(backgroundOffset.fY));
+        SkMatrix backgroundMatrix;
+        backgroundMatrix.setIDiv(backgroundTex->width(), backgroundTex->height());
+        backgroundMatrix.preTranslate(-SkIntToScalar(backgroundOffset.fX),
+                                      -SkIntToScalar(backgroundOffset.fY));
         sk_sp<GrColorSpaceXform> bgXform =
                 GrColorSpaceXform::Make(background->getColorSpace(), outputProperties.colorSpace());
         bgFP = GrTextureDomainEffect::Make(
@@ -362,8 +364,10 @@ sk_sp<SkSpecialImage> ArithmeticImageFilterImpl::filterImageGPU(
     }
 
     if (foregroundTex) {
-        SkMatrix foregroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX),
-                                                        -SkIntToScalar(foregroundOffset.fY));
+        SkMatrix foregroundMatrix;
+        foregroundMatrix.setIDiv(foregroundTex->width(), foregroundTex->height());
+        foregroundMatrix.preTranslate(-SkIntToScalar(foregroundOffset.fX),
+                                      -SkIntToScalar(foregroundOffset.fY));
         sk_sp<GrColorSpaceXform> fgXform =
                 GrColorSpaceXform::Make(foreground->getColorSpace(), outputProperties.colorSpace());
         sk_sp<GrFragmentProcessor> foregroundFP;
index 70afd91..fa4cb33 100644 (file)
@@ -1520,9 +1520,10 @@ sk_sp<GrTextureProxy> SkBlurMaskFilterImpl::filterMaskGPU(GrContext* context,
 
     if (!isNormalBlur) {
         GrPaint paint;
+        SkMatrix matrix;
+        matrix.setIDiv(src->width(), src->height());
         // Blend pathTexture over blurTexture.
-        paint.addCoverageFragmentProcessor(
-                                        GrSimpleTextureEffect::Make(src, nullptr, SkMatrix::I()));
+        paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(src, nullptr, matrix));
         if (kInner_SkBlurStyle == fBlurStyle) {
             // inner:  dst = dst * src
             paint.setCoverageSetOpXPFactory(SkRegion::kIntersect_Op);
index 0d39403..28483bd 100644 (file)
@@ -336,8 +336,9 @@ sk_sp<SkSpecialImage> SkDisplacementMapEffect::onFilterImage(SkSpecialImage* sou
             return nullptr;
         }
 
-        SkMatrix offsetMatrix = SkMatrix::MakeTrans(SkIntToScalar(colorOffset.fX - displOffset.fX),
-                                                    SkIntToScalar(colorOffset.fY - displOffset.fY));
+        SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displTexture.get());
+        offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displOffset.fX),
+                                  SkIntToScalar(colorOffset.fY - displOffset.fY));
         SkColorSpace* colorSpace = ctx.outputProperties().colorSpace();
         sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(color->getColorSpace(),
                                                                            colorSpace);
index 67ded34..1d710bf 100644 (file)
@@ -1707,7 +1707,7 @@ GrLightingEffect::GrLightingEffect(GrTexture* texture,
                                    const SkMatrix& matrix,
                                    BoundaryMode boundaryMode,
                                    const SkIRect* srcBounds)
-    : INHERITED(texture, nullptr, SkMatrix::I())
+    : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
     , fLight(light)
     , fSurfaceScale(surfaceScale)
     , fFilterMatrix(matrix)
index c8b32ae..2b04532 100644 (file)
@@ -71,7 +71,8 @@ private:
                       float yInvZoom,
                       float xInvInset,
                       float yInvInset)
-        : INHERITED(texture, std::move(colorSpaceXform), SkMatrix::I())
+        : INHERITED(texture, std::move(colorSpaceXform),
+                    GrCoordTransform::MakeDivByTextureWHMatrix(texture))
         , fBounds(bounds)
         , fXOffset(xOffset)
         , fYOffset(yOffset)
index f5a8b87..dc3d9a6 100644 (file)
@@ -515,6 +515,7 @@ public:
     bool stitchTiles() const { return fStitchTiles; }
     const SkVector& baseFrequency() const { return fPaintingData->fBaseFrequency; }
     int numOctaves() const { return fNumOctaves; }
+    const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); }
 
 private:
     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
@@ -545,7 +546,6 @@ private:
                         GrTexture* permutationsTexture, GrTexture* noiseTexture,
                         const SkMatrix& matrix)
       : fType(type)
-      , fCoordTransform(matrix)
       , fNumOctaves(numOctaves)
       , fStitchTiles(stitchTiles)
       , fPermutationsSampler(permutationsTexture)
@@ -554,6 +554,7 @@ private:
         this->initClassID<GrPerlinNoiseEffect>();
         this->addTextureSampler(&fPermutationsSampler);
         this->addTextureSampler(&fNoiseSampler);
+        fCoordTransform.reset(matrix);
         this->addCoordTransform(&fCoordTransform);
     }
 
index c52eeba..7f91df3 100644 (file)
@@ -249,8 +249,10 @@ sk_sp<SkSpecialImage> SkXfermodeImageFilter_Base::filterImageGPU(
     sk_sp<GrFragmentProcessor> bgFP;
 
     if (backgroundTex) {
-        SkMatrix backgroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(backgroundOffset.fX),
-                                                        -SkIntToScalar(backgroundOffset.fY));
+        SkMatrix backgroundMatrix;
+        backgroundMatrix.setIDiv(backgroundTex->width(), backgroundTex->height());
+        backgroundMatrix.preTranslate(-SkIntToScalar(backgroundOffset.fX),
+                                      -SkIntToScalar(backgroundOffset.fY));
         sk_sp<GrColorSpaceXform> bgXform = GrColorSpaceXform::Make(background->getColorSpace(),
                                                                    outputProperties.colorSpace());
         bgFP = GrTextureDomainEffect::Make(
@@ -264,8 +266,10 @@ sk_sp<SkSpecialImage> SkXfermodeImageFilter_Base::filterImageGPU(
     }
 
     if (foregroundTex) {
-        SkMatrix foregroundMatrix = SkMatrix::MakeTrans(-SkIntToScalar(foregroundOffset.fX),
-                                                        -SkIntToScalar(foregroundOffset.fY));
+        SkMatrix foregroundMatrix;
+        foregroundMatrix.setIDiv(foregroundTex->width(), foregroundTex->height());
+        foregroundMatrix.preTranslate(-SkIntToScalar(foregroundOffset.fX),
+                                      -SkIntToScalar(foregroundOffset.fY));
         sk_sp<GrColorSpaceXform> fgXform = GrColorSpaceXform::Make(foreground->getColorSpace(),
                                                                    outputProperties.colorSpace());
         sk_sp<GrFragmentProcessor> foregroundFP;
index 1d2c01e..ca64cb7 100644 (file)
@@ -1659,17 +1659,14 @@ GrGradientEffect::GrGradientEffect(const CreateArgs& args) {
             fRow = fAtlas->lockRow(bitmap);
             if (-1 != fRow) {
                 fYCoord = fAtlas->getYOffset(fRow)+SK_ScalarHalf*fAtlas->getNormalizedTexelHeight();
-                // This is 1/2 places where auto-normalization is disabled
-                fCoordTransform.reset(*args.fMatrix, fAtlas->getTexture(),
-                                      params.filterMode(), false);
+                fCoordTransform.reset(*args.fMatrix, fAtlas->getTexture(), params.filterMode());
                 fTextureSampler.reset(fAtlas->getTexture(), params);
             } else {
                 sk_sp<GrTexture> texture(GrRefCachedBitmapTexture(args.fContext, bitmap, params));
                 if (!texture) {
                     return;
                 }
-                // This is 2/2 places where auto-normalization is disabled
-                fCoordTransform.reset(*args.fMatrix, texture.get(), params.filterMode(), false);
+                fCoordTransform.reset(*args.fMatrix, texture.get(), params.filterMode());
                 fTextureSampler.reset(texture.get(), params);
                 fYCoord = SK_ScalarHalf;
             }
index 61290b0..23a3c6c 100644 (file)
@@ -46,8 +46,10 @@ static bool draw_mask(GrRenderTargetContext* renderTargetContext,
         return false;
     }
 
-    SkMatrix matrix = SkMatrix::MakeTrans(-SkIntToScalar(maskRect.fLeft),
-                                          -SkIntToScalar(maskRect.fTop));
+    SkMatrix matrix;
+    matrix.setTranslate(-SkIntToScalar(maskRect.fLeft), -SkIntToScalar(maskRect.fTop));
+    // TODO: this divide relies on the instantiated texture's size!
+    matrix.postIDiv(maskTex->width(), maskTex->height());
     matrix.preConcat(viewMatrix);
     paint.addCoverageFragmentProcessor(GrSimpleTextureEffect::Make(maskTex, nullptr, matrix));
 
index 1e2bdc7..1256058 100644 (file)
@@ -308,8 +308,10 @@ bool GrContext::writeSurfacePixels(GrSurface* surface, SkColorSpace* dstColorSpa
     SkAutoSTMalloc<128 * 128, uint32_t> tmpPixels(0);
     if (tempTexture) {
         sk_sp<GrFragmentProcessor> fp;
+        SkMatrix textureMatrix;
+        textureMatrix.setIDiv(tempTexture->width(), tempTexture->height());
         if (applyPremulToSrc) {
-            fp = this->createUPMToPMEffect(tempTexture.get(), tempDrawInfo.fSwizzle, SkMatrix::I());
+            fp = this->createUPMToPMEffect(tempTexture.get(), tempDrawInfo.fSwizzle, textureMatrix);
             // If premultiplying was the only reason for the draw, fall back to a straight write.
             if (!fp) {
                 if (GrGpu::kCallerPrefersDraw_DrawPreference == drawPreference) {
@@ -323,7 +325,7 @@ bool GrContext::writeSurfacePixels(GrSurface* surface, SkColorSpace* dstColorSpa
             if (!fp) {
                 fp = GrConfigConversionEffect::Make(tempTexture.get(), tempDrawInfo.fSwizzle,
                                                     GrConfigConversionEffect::kNone_PMConversion,
-                                                    SkMatrix::I());
+                                                    textureMatrix);
                 if (!fp) {
                     return false;
                 }
@@ -461,7 +463,9 @@ bool GrContext::readSurfacePixels(GrSurface* src, SkColorSpace* srcColorSpace,
                                                            tempDrawInfo.fTempSurfaceDesc.fSampleCnt,
                                                            tempDrawInfo.fTempSurfaceDesc.fOrigin);
         if (tempRTC) {
-            SkMatrix textureMatrix = SkMatrix::MakeTrans(SkIntToScalar(left), SkIntToScalar(top));
+            SkMatrix textureMatrix;
+            textureMatrix.setTranslate(SkIntToScalar(left), SkIntToScalar(top));
+            textureMatrix.postIDiv(src->width(), src->height());
             sk_sp<GrFragmentProcessor> fp;
             if (unpremul) {
                 fp = this->createPMToUPMEffect(src->asTexture(), tempDrawInfo.fSwizzle,
index 4afd0ef..63d91a8 100644 (file)
 #include "GrGpu.h"
 
 void GrCoordTransform::reset(const SkMatrix& m, const GrTexture* texture,
-                             GrSamplerParams::FilterMode filter, bool normalize) {
+                             GrSamplerParams::FilterMode filter) {
     SkASSERT(texture);
     SkASSERT(!fInProcessor);
 
     fMatrix = m;
-    fTexture = texture;
-    fNormalize = normalize;
     fReverseY = kBottomLeft_GrSurfaceOrigin == texture->origin();
 
     // Always start at kDefault. Then if precisions differ we see if the precision needs to be
@@ -54,3 +52,9 @@ void GrCoordTransform::reset(const SkMatrix& m, const GrTexture* texture,
     }
 }
 
+void GrCoordTransform::reset(const SkMatrix& m, GrSLPrecision precision) {
+    SkASSERT(!fInProcessor);
+    fMatrix = m;
+    fReverseY = false;
+    fPrecision = precision;
+}
index 8a710e5..977974d 100644 (file)
@@ -92,7 +92,7 @@ bool GrFragmentProcessor::hasSameTransforms(const GrFragmentProcessor& that) con
     }
     int count = this->numCoordTransforms();
     for (int i = 0; i < count; ++i) {
-        if (!this->coordTransform(i).hasSameEffectAs(that.coordTransform(i))) {
+        if (this->coordTransform(i) != that.coordTransform(i)) {
             return false;
         }
     }
index 5dbbaf0..240f9f9 100644 (file)
@@ -176,8 +176,10 @@ void GrSWMaskHelper::DrawToTargetWithShapeMask(GrTexture* texture,
     // We use device coords to compute the texture coordinates. We take the device coords and apply
     // a translation so that the top-left of the device bounds maps to 0,0, and then a scaling
     // matrix to normalized coords.
-    SkMatrix maskMatrix = SkMatrix::MakeTrans(SkIntToScalar(-textureOriginInDeviceSpace.fX),
-                                              SkIntToScalar(-textureOriginInDeviceSpace.fY));
+    SkMatrix maskMatrix;
+    maskMatrix.setIDiv(texture->width(), texture->height());
+    maskMatrix.preTranslate(SkIntToScalar(-textureOriginInDeviceSpace.fX),
+                            SkIntToScalar(-textureOriginInDeviceSpace.fY));
     maskMatrix.preConcat(viewMatrix);
     std::unique_ptr<GrDrawOp> op = GrRectOpFactory::MakeNonAAFill(paint.getColor(), SkMatrix::I(),
                                                                   dstRect, nullptr, &invert);
index db9bbde..7142ab9 100644 (file)
@@ -156,6 +156,7 @@ sk_sp<GrFragmentProcessor> GrTextureAdjuster::createFragmentProcessor(
     }
     SkASSERT(kNoDomain_DomainMode == domainMode ||
              (domain.fLeft <= domain.fRight && domain.fTop <= domain.fBottom));
+    textureMatrix.postIDiv(texture->width(), texture->height());
     sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(fColorSpace,
                                                                        dstColorSpace);
     return CreateFragmentProcessorForDomainAndFilter(texture.get(), std::move(colorSpaceXform),
index cc6c703..37272be 100644 (file)
@@ -87,10 +87,12 @@ sk_sp<GrFragmentProcessor> GrTextureMaker::createFragmentProcessor(
                             texture->width(), texture->height(),
                             nullptr, fmForDetermineDomain, &domain);
     SkASSERT(kTightCopy_DomainMode != domainMode);
+    SkMatrix normalizedTextureMatrix = textureMatrix;
+    normalizedTextureMatrix.postIDiv(texture->width(), texture->height());
     sk_sp<GrColorSpaceXform> colorSpaceXform = GrColorSpaceXform::Make(texColorSpace.get(),
                                                                        dstColorSpace);
     return CreateFragmentProcessorForDomainAndFilter(texture.get(), std::move(colorSpaceXform),
-                                                     textureMatrix, domainMode, domain,
+                                                     normalizedTextureMatrix, domainMode, domain,
                                                      filterOrNullForBicubic);
 }
 
index 496dbb2..0adae8c 100644 (file)
@@ -52,9 +52,16 @@ GrTexture* GrTextureProducer::CopyOnGpu(GrTexture* inputTexture, const SkIRect*
 
     SkRect localRect;
     if (subset) {
+        SkScalar sx = SK_Scalar1 / inputTexture->width();
+        SkScalar sy = SK_Scalar1 / inputTexture->height();
+
         localRect = SkRect::Make(*subset);
+        localRect.fLeft *= sx;
+        localRect.fTop *= sy;
+        localRect.fRight *= sx;
+        localRect.fBottom *= sy;
     } else {
-        localRect = SkRect::MakeWH(inputTexture->width(), inputTexture->height());
+        localRect = SkRect::MakeWH(1.f, 1.f);
     }
 
     SkRect dstRect = SkRect::MakeIWH(copyParams.fWidth, copyParams.fHeight);
index 132b680..b9252fa 100644 (file)
@@ -22,8 +22,8 @@ namespace {
 static bool convert_texture(GrTexture* src, GrRenderTargetContext* dst, int dstW, int dstH,
                             SkYUVColorSpace colorSpace, MakeFPProc proc) {
 
-    SkScalar xScale = SkIntToScalar(src->width()) / dstW;
-    SkScalar yScale = SkIntToScalar(src->height()) / dstH;
+    SkScalar xScale = SkIntToScalar(src->width()) / dstW / src->width();
+    SkScalar yScale = SkIntToScalar(src->height()) / dstH / src->height();
     GrSamplerParams::FilterMode filter;
     if (dstW == src->width() && dstW == src->height()) {
         filter = GrSamplerParams::kNone_FilterMode;
index 2f75d92..1330cfe 100644 (file)
@@ -146,7 +146,7 @@ sk_sp<GrTexture> GrYUVProvider::refAsTexture(GrContext* ctx,
 
     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
     const SkRect r = SkRect::MakeIWH(yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fWidth,
-                                     yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
+            yuvInfo.fSizeInfo.fSizes[SkYUVSizeInfo::kY].fHeight);
 
     renderTargetContext->drawRect(GrNoClip(), std::move(paint), GrAA::kNo, SkMatrix::I(), r);
 
index 25ad781..1dec0f6 100644 (file)
@@ -1048,8 +1048,13 @@ void SkGpuDevice::drawBitmapTile(const SkBitmap& bitmap,
     sk_sp<GrColorSpaceXform> colorSpaceXform =
         GrColorSpaceXform::Make(bitmap.colorSpace(), fRenderTargetContext->getColorSpace());
 
+    SkScalar iw = 1.f / texture->width();
+    SkScalar ih = 1.f / texture->height();
+
+    SkMatrix texMatrix;
     // Compute a matrix that maps the rect we will draw to the src rect.
-    SkMatrix texMatrix = SkMatrix::MakeRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit);
+    texMatrix.setRectToRect(dstRect, srcRect, SkMatrix::kFill_ScaleToFit);
+    texMatrix.postScale(iw, ih);
 
     // Construct a GrPaint by setting the bitmap texture as the first effect and then configuring
     // the rest from the SkPaint.
@@ -1195,7 +1200,10 @@ void SkGpuDevice::drawSpecial(const SkDraw& draw,
             SkMatrix::I(),
             SkRect::Make(SkIRect::MakeXYWH(
                     left + offset.fX, top + offset.fY, subset.width(), subset.height())),
-            SkRect::Make(subset));
+            SkRect::MakeXYWH(SkIntToScalar(subset.fLeft) / texture->width(),
+                             SkIntToScalar(subset.fTop) / texture->height(),
+                             SkIntToScalar(subset.width()) / texture->width(),
+                             SkIntToScalar(subset.height()) / texture->height()));
 }
 
 void SkGpuDevice::drawBitmapRect(const SkDraw& draw, const SkBitmap& bitmap,
index 29e0e5d..d7402e8 100644 (file)
@@ -31,7 +31,7 @@ public:
     Gr1DKernelEffect(GrTexture* texture,
                      Direction direction,
                      int radius)
-        : INHERITED(texture, nullptr, SkMatrix::I())
+        : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
         , fDirection(direction)
         , fRadius(radius) {}
 
index 07d1c53..50a2a5d 100644 (file)
@@ -181,7 +181,8 @@ sk_sp<GrFragmentProcessor> GrBicubicEffect::TestCreate(GrProcessorTestData* d) {
     static const SkShader::TileMode kClampClamp[] =
         { SkShader::kClamp_TileMode, SkShader::kClamp_TileMode };
     return GrBicubicEffect::Make(d->fTextures[texIdx], colorSpaceXform,
-                                 SkMatrix::I(), kClampClamp);
+                                 GrCoordTransform::MakeDivByTextureWHMatrix(d->fTextures[texIdx]),
+                                 kClampClamp);
 }
 
 //////////////////////////////////////////////////////////////////////////////
index e6b3b28..8405fcb 100644 (file)
@@ -216,7 +216,7 @@ void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context
         *upmToPMRule = kConversionRules[i][1];
 
         static const SkRect kDstRect = SkRect::MakeIWH(kSize, kSize);
-        static const SkRect kSrcRect = SkRect::MakeIWH(kSize, kSize);
+        static const SkRect kSrcRect = SkRect::MakeIWH(1, 1);
         // We do a PM->UPM draw from dataTex to readTex and read the data. Then we do a UPM->PM draw
         // from readTex to tempTex followed by a PM->UPM draw to readTex and finally read the data.
         // We then verify that two reads produced the same values.
index 01fc6ce..8b98d0b 100644 (file)
@@ -156,7 +156,7 @@ GrMatrixConvolutionEffect::GrMatrixConvolutionEffect(GrTexture* texture,
                                                      const SkIPoint& kernelOffset,
                                                      GrTextureDomain::Mode tileMode,
                                                      bool convolveAlpha)
-  : INHERITED(texture, nullptr, SkMatrix::I()),
+  : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture)),
     fKernelSize(kernelSize),
     fGain(SkScalarToFloat(gain)),
     fBias(SkScalarToFloat(bias) / 255.0f),
index 41bab18..6d1fac2 100644 (file)
@@ -66,17 +66,18 @@ public:
                                            GrTexture* vTexture, const SkISize sizes[3],
                                            SkYUVColorSpace colorSpace, bool nv12) {
         SkScalar w[3], h[3];
-        w[0] = SkIntToScalar(sizes[0].fWidth);
-        h[0] = SkIntToScalar(sizes[0].fHeight);
-        w[1] = SkIntToScalar(sizes[1].fWidth);
-        h[1] = SkIntToScalar(sizes[1].fHeight);
-        w[2] = SkIntToScalar(sizes[2].fWidth);
-        h[2] = SkIntToScalar(sizes[2].fHeight);
-        const SkMatrix yuvMatrix[3] = {
-            SkMatrix::I(),
-            SkMatrix::MakeScale(w[1] / w[0], h[1] / h[0]),
-            SkMatrix::MakeScale(w[2] / w[0], h[2] / h[0])
-        };
+        w[0] = SkIntToScalar(sizes[0].fWidth)  / SkIntToScalar(yTexture->width());
+        h[0] = SkIntToScalar(sizes[0].fHeight) / SkIntToScalar(yTexture->height());
+        w[1] = SkIntToScalar(sizes[1].fWidth)  / SkIntToScalar(uTexture->width());
+        h[1] = SkIntToScalar(sizes[1].fHeight) / SkIntToScalar(uTexture->height());
+        w[2] = SkIntToScalar(sizes[2].fWidth)  / SkIntToScalar(vTexture->width());
+        h[2] = SkIntToScalar(sizes[2].fHeight) / SkIntToScalar(vTexture->height());
+        SkMatrix yuvMatrix[3];
+        yuvMatrix[0] = GrCoordTransform::MakeDivByTextureWHMatrix(yTexture);
+        yuvMatrix[1] = yuvMatrix[0];
+        yuvMatrix[1].preScale(w[1] / w[0], h[1] / h[0]);
+        yuvMatrix[2] = yuvMatrix[0];
+        yuvMatrix[2].preScale(w[2] / w[0], h[2] / h[0]);
         GrSamplerParams::FilterMode uvFilterMode =
             ((sizes[1].fWidth  != sizes[0].fWidth) ||
              (sizes[1].fHeight != sizes[0].fHeight) ||
index f39fff2..24f21ff 100644 (file)
@@ -16,11 +16,6 @@ SkMatrix GrGLSLPrimitiveProcessor::GetTransformMatrix(const SkMatrix& localMatri
                                                       const GrCoordTransform& coordTransform) {
     SkMatrix combined;
     combined.setConcat(coordTransform.getMatrix(), localMatrix);
-    if (coordTransform.normalize()) {
-        SkASSERT(coordTransform.texture());
-        combined.postIDiv(coordTransform.texture()->width(), coordTransform.texture()->height());
-    }
-
     if (coordTransform.reverseY()) {
         // combined.postScale(1,-1);
         // combined.postTranslate(0,1);
index 50cc3c4..5b79fb1 100644 (file)
@@ -144,6 +144,8 @@ void SkImageShader::toString(SkString* str) const {
 #include "effects/GrSimpleTextureEffect.h"
 
 sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& args) const {
+    SkMatrix matrix;
+    matrix.setIDiv(fImage->width(), fImage->height());
 
     SkMatrix lmInverse;
     if (!this->getLocalMatrix().invert(&lmInverse)) {
@@ -156,6 +158,7 @@ sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& ar
         }
         lmInverse.postConcat(inv);
     }
+    matrix.preConcat(lmInverse);
 
     SkShader::TileMode tm[] = { fTileModeX, fTileModeY };
 
@@ -179,10 +182,10 @@ sk_sp<GrFragmentProcessor> SkImageShader::asFragmentProcessor(const AsFPArgs& ar
                                                                        args.fDstColorSpace);
     sk_sp<GrFragmentProcessor> inner;
     if (doBicubic) {
-        inner = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), lmInverse, tm);
+        inner = GrBicubicEffect::Make(texture.get(), std::move(colorSpaceXform), matrix, tm);
     } else {
         inner = GrSimpleTextureEffect::Make(texture.get(), std::move(colorSpaceXform),
-                                            lmInverse, params);
+                                            matrix, params);
     }
 
     if (GrPixelConfigIsAlphaOnly(texture->config())) {
index 3edd4cc..a3e17bf 100644 (file)
@@ -207,8 +207,9 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(IntTexture, reporter, ctxInfo) {
     };
 
     for (auto filter : kNamedFilters) {
-        sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(), nullptr,
-                                                                  SkMatrix::I(),
+        SkMatrix m;
+        m.setIDiv(kS, kS);
+        sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(texture.get(), nullptr, m,
                                                                   filter.fMode));
         REPORTER_ASSERT(reporter, fp);
         if (!fp) {
index 6d075df..a0c5409 100644 (file)
@@ -107,12 +107,14 @@ static void test_basic_draw(skiatest::Reporter* reporter, GrContext* context,
             context->makeRenderTargetContext(SkBackingFit::kExact, rectangleTexture->width(),
                                              rectangleTexture->height(), rectangleTexture->config(),
                                              nullptr));
+    SkMatrix m;
+    m.setIDiv(rectangleTexture->width(), rectangleTexture->height());
     for (auto filter : {GrSamplerParams::kNone_FilterMode,
                         GrSamplerParams::kBilerp_FilterMode,
                         GrSamplerParams::kMipMap_FilterMode}) {
         rtContext->clear(nullptr, 0xDDCCBBAA, true);
-        sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(rectangleTexture, nullptr,
-                                                                  SkMatrix::I(), filter));
+        sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(rectangleTexture,
+                                                                  nullptr, m, filter));
         GrPaint paint;
         paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
         paint.addColorFragmentProcessor(std::move(fp));
index 22d6890..79d8691 100644 (file)
@@ -132,7 +132,7 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(SRGBMipMaps, reporter, ctxInfo) {
     GrPaint paint;
     paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
     GrSamplerParams mipMapParams(SkShader::kRepeat_TileMode, GrSamplerParams::kMipMap_FilterMode);
-    paint.addColorTextureProcessor(texture.get(), nullptr, SkMatrix::MakeScale(rtS), mipMapParams);
+    paint.addColorTextureProcessor(texture.get(), nullptr, SkMatrix::MakeScale(0.5f), mipMapParams);
 
     // 1) Draw texture to S32 surface (should generate/use sRGB mips)
     paint.setGammaCorrect(true);