void kmstest_dump_mode(drmModeModeInfo *mode)
{
- bool stereo_3d = mode->flags & DRMTEST_MODE_FLAG_3D_MASK;
+ bool stereo_3d = mode->flags & DRM_MODE_FLAG_3D_MASK;
char flags_str[32];
#define PRINT_S(name) "%s"
*/
void igt_skip_on_simulation(void);
-#define DRMTEST_MODE_FLAG_3D_MASK (DRM_MODE_FLAG_3D_FRAME_PACKING | \
- DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE | \
- DRM_MODE_FLAG_3D_LINE_ALTERNATIVE | \
- DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL | \
- DRM_MODE_FLAG_3D_L_DEPTH | \
- DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH | \
- DRM_MODE_FLAG_3D_TOP_AND_BOTTOM | \
- DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF)
-
/* helpers based upon the libdrm buffer manager */
void igt_init_aperture_trashers(drm_intel_bufmgr *bufmgr);
void igt_trash_aperture(void);
c->mode = c->connector->modes[j];
/* set_mode() only tests 2D modes */
- c->mode.flags &= ~DRMTEST_MODE_FLAG_3D_MASK;
+ if (c->mode.flags & DRM_MODE_FLAG_3D_MASK)
+ continue;
if (!c->mode_valid)
continue;
static void stereo_fb_layout_from_mode(struct stereo_fb_layout *layout,
drmModeModeInfo *mode)
{
- unsigned int format = mode->flags & DRMTEST_MODE_FLAG_3D_MASK;
+ unsigned int format = mode->flags & DRM_MODE_FLAG_3D_MASK;
const int hdisplay = mode->hdisplay, vdisplay = mode->vdisplay;
int middle;
static const char *stereo_mode_str(drmModeModeInfo *mode)
{
- unsigned int layout = mode->flags & DRMTEST_MODE_FLAG_3D_MASK;
+ unsigned int layout = mode->flags & DRM_MODE_FLAG_3D_MASK;
switch (layout) {
case DRM_MODE_FLAG_3D_TOP_AND_BOTTOM:
if (!c->mode_valid)
continue;
- if (!(c->mode.flags & DRMTEST_MODE_FLAG_3D_MASK))
+ if (!(c->mode.flags & DRM_MODE_FLAG_3D_MASK))
continue;
do_set_stereo_mode(c);