SF's hardware function id is already stored in mlx5_sf. Reuse it,
instead of querying the hw table.
Signed-off-by: Parav Pandit <parav@nvidia.com>
Signed-off-by: Saeed Mahameed <saeedm@nvidia.com>
{
struct mlx5_eswitch *esw = dev->priv.eswitch;
struct mlx5_sf *sf;
- u16 hw_fn_id;
int err;
sf = mlx5_sf_alloc(table, new_attr->sfnum, extack);
if (IS_ERR(sf))
return PTR_ERR(sf);
- hw_fn_id = mlx5_sf_sw_to_hw_id(dev, sf->id);
- err = mlx5_esw_offloads_sf_vport_enable(esw, &sf->dl_port, hw_fn_id, new_attr->sfnum);
+ err = mlx5_esw_offloads_sf_vport_enable(esw, &sf->dl_port, sf->hw_fn_id,
+ new_attr->sfnum);
if (err)
goto esw_err;
*new_port_index = sf->port_index;