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microsoft/compiler: Fix array-of-array handling for derefs of textures/images
author
Jesse Natalie
<jenatali@microsoft.com>
Fri, 31 Dec 2021 01:52:11 +0000
(17:52 -0800)
committer
Marge Bot
<emma+marge@anholt.net>
Fri, 7 Jan 2022 03:31:16 +0000
(
03:31
+0000)
Reviewed-by: Sil Vilerino <sivileri@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14342>
src/microsoft/compiler/nir_to_dxil.c
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diff --git
a/src/microsoft/compiler/nir_to_dxil.c
b/src/microsoft/compiler/nir_to_dxil.c
index
e8b5061
..
9ef2b5a
100644
(file)
--- a/
src/microsoft/compiler/nir_to_dxil.c
+++ b/
src/microsoft/compiler/nir_to_dxil.c
@@
-3609,6
+3609,12
@@
emit_deref(struct ntd_context* ctx, nir_deref_instr* instr)
if (!base || !offset)
return false;
+ if (glsl_type_is_array(instr->type)) {
+ offset = dxil_emit_binop(&ctx->mod, DXIL_BINOP_MUL, offset,
+ dxil_module_get_int32_const(&ctx->mod, glsl_get_aoa_size(instr->type)), 0);
+ if (!offset)
+ return false;
+ }
binding = dxil_emit_binop(&ctx->mod, DXIL_BINOP_ADD, base, offset, 0);
}