/**
* g_signal_stop_emission:
- * @instance: the object whose signal handlers you wish to stop.
+ * @instance: (type GObject.Object): the object whose signal handlers you wish to stop.
* @signal_id: the signal identifier, as returned by g_signal_lookup().
* @detail: the detail which the signal was emitted with.
*
/**
* g_signal_stop_emission_by_name:
- * @instance: the object whose signal handlers you wish to stop.
+ * @instance: (type GObject.Object): the object whose signal handlers you wish to stop.
* @detailed_signal: a string of the form "signal-name::detail".
*
* Stops a signal's current emission.
}
/**
- * g_signal_chain_from_overridden_handler:
+ * g_signal_chain_from_overridden_handler: (skip)
* @instance: the instance the signal is being emitted on.
* @...: parameters to be passed to the parent class closure, followed by a
* location for the return value. If the return type of the signal
/**
* g_signal_get_invocation_hint:
- * @instance: the instance to query
+ * @instance: (type GObject.Object): the instance to query
*
* Returns the invocation hint of the innermost signal emission of instance.
*
/**
* g_signal_connect_closure_by_id:
- * @instance: the instance to connect to.
+ * @instance: (type GObject.Object): the instance to connect to.
* @signal_id: the id of the signal.
* @detail: the detail.
* @closure: the closure to connect.
/**
* g_signal_connect_closure:
- * @instance: the instance to connect to.
+ * @instance: (type GObject.Object): the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @closure: the closure to connect.
* @after: whether the handler should be called before or after the
/**
* g_signal_connect_data:
- * @instance: the instance to connect to.
+ * @instance: (type GObject.Object): the instance to connect to.
* @detailed_signal: a string of the form "signal-name::detail".
* @c_handler: the #GCallback to connect.
* @data: data to pass to @c_handler calls.
/**
* g_signal_handler_block:
- * @instance: The instance to block the signal handler of.
+ * @instance: (type GObject.Object): The instance to block the signal handler of.
* @handler_id: Handler id of the handler to be blocked.
*
* Blocks a handler of an instance so it will not be called during any
/**
* g_signal_handler_unblock:
- * @instance: The instance to unblock the signal handler of.
+ * @instance: (type GObject.Object): The instance to unblock the signal handler of.
* @handler_id: Handler id of the handler to be unblocked.
*
* Undoes the effect of a previous g_signal_handler_block() call. A
/**
* g_signal_handler_disconnect:
- * @instance: The instance to remove the signal handler from.
+ * @instance: (type GObject.Object): The instance to remove the signal handler from.
* @handler_id: Handler id of the handler to be disconnected.
*
* Disconnects a handler from an instance so it will not be called during
/**
* g_signal_handler_is_connected:
- * @instance: The instance where a signal handler is sought.
+ * @instance: (type GObject.Object): The instance where a signal handler is sought.
* @handler_id: the handler id.
*
* Returns whether @handler_id is the id of a handler connected to @instance.
/**
* g_signal_handler_find:
- * @instance: The instance owning the signal handler to be found.
+ * @instance: (type GObject.Object): The instance owning the signal handler to be found.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func
* and/or @data the handler has to match.
* @signal_id: Signal the handler has to be connected to.
/**
* g_signal_handlers_block_matched:
- * @instance: The instance to block handlers from.
+ * @instance: (type GObject.Object): The instance to block handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func
* and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
/**
* g_signal_handlers_unblock_matched:
- * @instance: The instance to unblock handlers from.
+ * @instance: (type GObject.Object): The instance to unblock handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func
* and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
/**
* g_signal_handlers_disconnect_matched:
- * @instance: The instance to remove handlers from.
+ * @instance: (type GObject.Object): The instance to remove handlers from.
* @mask: Mask indicating which of @signal_id, @detail, @closure, @func
* and/or @data the handlers have to match.
* @signal_id: Signal the handlers have to be connected to.
/**
* g_signal_has_handler_pending:
- * @instance: the object whose signal handlers are sought.
+ * @instance: (type GObject.Object): the object whose signal handlers are sought.
* @signal_id: the signal id.
* @detail: the detail.
* @may_be_blocked: whether blocked handlers should count as match.
}
/**
- * g_signal_emit_valist:
+ * g_signal_emit_valist: (skip)
* @instance: the instance the signal is being emitted on.
* @signal_id: the signal id
* @detail: the detail
/**
* g_signal_emit:
- * @instance: the instance the signal is being emitted on.
+ * @instance: (type GObject.Object): the instance the signal is being emitted on.
* @signal_id: the signal id
* @detail: the detail
* @...: parameters to be passed to the signal, followed by a
/**
* g_signal_emit_by_name:
- * @instance: the instance the signal is being emitted on.
+ * @instance: (type GObject.Object): the instance the signal is being emitted on.
* @detailed_signal: a string of the form "signal-name::detail".
* @...: parameters to be passed to the signal, followed by a
* location for the return value. If the return type of the signal