Nothing calls it.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/* framebuffer/image functions */
driver->Clear = _swrast_Clear;
- driver->Accum = _mesa_accum;
driver->RasterPos = _tnl_RasterPos;
driver->DrawPixels = _swrast_DrawPixels;
driver->ReadPixels = _mesa_readpixels;
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
- functions->Accum = _mesa_accum;
functions->Bitmap = intelBitmap;
functions->CopyPixels = intelCopyPixels;
functions->DrawPixels = intelDrawPixels;
void
intelInitPixelFuncs(struct dd_function_table *functions)
{
- functions->Accum = _mesa_accum;
functions->Bitmap = intelBitmap;
functions->CopyPixels = intelCopyPixels;
functions->DrawPixels = intelDrawPixels;
void (*Clear)( struct gl_context *ctx, GLbitfield buffers );
/**
- * Execute glAccum command.
- */
- void (*Accum)( struct gl_context *ctx, GLenum op, GLfloat value );
-
-
- /**
* Execute glRasterPos, updating the ctx->Current.Raster fields
*/
void (*RasterPos)( struct gl_context *ctx, const GLfloat v[4] );
_mesa_init_shader_object_functions(functions);
_mesa_init_sampler_object_functions(functions);
- functions->Accum = _mesa_accum;
-
st_init_blit_functions(functions);
st_init_bufferobject_functions(functions);
st_init_clear_functions(functions);