#
'skia_for_android_framework_defines': [
'SK_SUPPORT_LEGACY_SETCONFIG_INFO',
+ 'SK_SUPPORT_LEGACY_DEVICE_CONFIG',
# Needed until we fix skbug.com/2440.
'SK_SUPPORT_LEGACY_CLIPTOLAYERFLAG',
# Transitional, for deprecated SkCanvas::SaveFlags methods.
'SK_SUPPORT_LEGACY_GETTOPDEVICE',
'SK_SUPPORT_LEGACY_ASIMAGEINFO',
'SK_SUPPORT_LEGACY_SETCONFIG_INFO',
+ 'SK_SUPPORT_LEGACY_DEVICE_CONFIG',
'SK_SUPPORT_LEGACY_N32_NAME',
'SK_IGNORE_CORRECT_HIGH_QUALITY_IMAGE_SCALE',
'SK_SUPPORT_LEGACY_INSTALLPIXELSPARAMS',
*/
virtual bool isOpaque() const SK_OVERRIDE { return fBitmap.isOpaque(); }
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
/** Return the bitmap config of the device's pixels
*/
virtual SkBitmap::Config config() const SK_OVERRIDE { return fBitmap.config(); }
+#endif
virtual SkImageInfo imageInfo() const SK_OVERRIDE;
*/
virtual bool isOpaque() const = 0;
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
/** Return the bitmap config of the device's pixels
*/
virtual SkBitmap::Config config() const = 0;
+#endif
/** Return the bitmap associated with this device. Call this each time you need
to access the bitmap, as it notifies the subclass to perform any flushing
return NULL == fRenderTarget ? false
: kRGB_565_GrPixelConfig == fRenderTarget->config();
}
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
virtual SkBitmap::Config config() const SK_OVERRIDE;
+#endif
virtual void clear(SkColor color) SK_OVERRIDE;
virtual void drawPaint(const SkDraw&, const SkPaint& paint) SK_OVERRIDE;
virtual int width() const SK_OVERRIDE { return fInfo.fSize.width(); }
virtual int height() const SK_OVERRIDE { return fInfo.fSize.height(); }
virtual bool isOpaque() const SK_OVERRIDE { return false; }
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
virtual SkBitmap::Config config() const SK_OVERRIDE {
return SkBitmap::kNo_Config;
}
+#endif
virtual SkImageInfo imageInfo() const SK_OVERRIDE {
return fEmptyBitmap.info();
}
///////////////////////////////////////////////////////////////////////////////
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
SkBitmap::Config SkGpuDevice::config() const {
if (NULL == fRenderTarget) {
return SkBitmap::kNo_Config;
bool isOpaque;
return grConfig2skConfig(fRenderTarget->config(), &isOpaque);
}
+#endif
void SkGpuDevice::clear(SkColor color) {
SkIRect rect = SkIRect::MakeWH(this->width(), this->height());
virtual int width() const SK_OVERRIDE;
virtual int height() const SK_OVERRIDE;
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
virtual SkBitmap::Config config() const SK_OVERRIDE;
+#endif
virtual bool isOpaque() const SK_OVERRIDE;
virtual SkImageInfo imageInfo() const SK_OVERRIDE;
return immediateDevice()->height();
}
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
SkBitmap::Config SkDeferredDevice::config() const {
return immediateDevice()->config();
}
+#endif
bool SkDeferredDevice::isOpaque() const {
return immediateDevice()->isOpaque();
virtual int width() const SK_OVERRIDE { return fSize.width(); }
virtual int height() const SK_OVERRIDE { return fSize.height(); }
virtual bool isOpaque() const SK_OVERRIDE { return false; }
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
virtual SkBitmap::Config config() const SK_OVERRIDE {
return SkBitmap::kNo_Config;
}
+#endif
virtual SkImageInfo imageInfo() const SK_OVERRIDE {
return fEmptyBitmap.info();
}
virtual int width() const SK_OVERRIDE { return fSize.width(); }
virtual int height() const SK_OVERRIDE { return fSize.height(); }
virtual bool isOpaque() const SK_OVERRIDE { return false; }
+#ifdef SK_SUPPORT_LEGACY_DEVICE_CONFIG
virtual SkBitmap::Config config() const SK_OVERRIDE {
return SkBitmap::kNo_Config;
}
+#endif
virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE { return NULL; }
virtual bool filterTextFlags(const SkPaint& paint, TextFlags*) SK_OVERRIDE {
return false;