#include "gstd3d11format.h"
#include "gstd3d11utils.h"
#include "gstd3d11device.h"
+#include "gstd3d11memory.h"
#ifndef GST_DISABLE_GST_DEBUG
#define GST_CAT_DEFAULT ensure_debug_category()
gst_caps_set_value (supported_caps, "format", &v_list);
g_value_unset (&v_list);
+ gst_caps_set_features_simple (supported_caps,
+ gst_caps_features_from_string (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY));
+
data->caps = supported_caps;
}
#define DEFAULT_FORCE_ASPECT_RATIO TRUE
#define DEFAULT_ENABLE_NAVIGATION_EVENTS TRUE
+#define CAPS_FORMAT "{ BGRA, RGBA, RGB10A2_LE }"
+
static GstStaticPadTemplate sink_template = GST_STATIC_PAD_TEMPLATE ("sink",
GST_PAD_SINK,
GST_PAD_ALWAYS,
- GST_STATIC_CAPS ("video/x-raw, "
- "format = (string) { BGRA, RGBA, RGB10A2_LE }, "
- "framerate = (fraction) [ 0, MAX ], "
- "width = (int) [ 1, MAX ], " "height = (int) [ 1, MAX ]")
- );
+ GST_STATIC_CAPS (GST_VIDEO_CAPS_MAKE_WITH_FEATURES
+ (GST_CAPS_FEATURE_MEMORY_D3D11_MEMORY, CAPS_FORMAT)
+ ));
GST_DEBUG_CATEGORY (d3d11_video_sink_debug);
#define GST_CAT_DEFAULT d3d11_video_sink_debug