}
nesqp->ibqp_state = attr->qp_state;
- if (((nesqp->iwarp_state & NES_CQP_QP_IWARP_STATE_MASK) ==
- (u32)NES_CQP_QP_IWARP_STATE_RTS) &&
- ((next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK) >
- (u32)NES_CQP_QP_IWARP_STATE_RTS)) {
- nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK;
- nes_debug(NES_DBG_MOD_QP, "Change nesqp->iwarp_state=%08x\n",
- nesqp->iwarp_state);
- } else {
- nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK;
- nes_debug(NES_DBG_MOD_QP, "Change nesqp->iwarp_state=%08x\n",
- nesqp->iwarp_state);
- }
+ nesqp->iwarp_state = next_iwarp_state & NES_CQP_QP_IWARP_STATE_MASK;
+ nes_debug(NES_DBG_MOD_QP, "Change nesqp->iwarp_state=%08x\n",
+ nesqp->iwarp_state);
}
if (attr_mask & IB_QP_ACCESS_FLAGS) {