input_set_selection(struct input *input,
struct wl_data_source *source, uint32_t time)
{
- wl_data_device_set_selection(input->data_device, source, time);
+ if (input->data_device)
+ wl_data_device_set_selection(input->data_device, source, time);
}
void
wl_seat_add_listener(input->seat, &seat_listener, input);
wl_seat_set_user_data(input->seat, input);
- input->data_device =
- wl_data_device_manager_get_data_device(d->data_device_manager,
- input->seat);
- wl_data_device_add_listener(input->data_device, &data_device_listener,
- input);
+ if (d->data_device_manager) {
+ input->data_device =
+ wl_data_device_manager_get_data_device(d->data_device_manager,
+ input->seat);
+ wl_data_device_add_listener(input->data_device,
+ &data_device_listener,
+ input);
+ }
input->pointer_surface = wl_compositor_create_surface(d->compositor);
if (input->selection_offer)
data_offer_destroy(input->selection_offer);
- wl_data_device_destroy(input->data_device);
+ if (input->data_device)
+ wl_data_device_destroy(input->data_device);
if (input->display->seat_version >= 3) {
if (input->pointer)
struct wl_data_source *
display_create_data_source(struct display *display)
{
- return wl_data_device_manager_create_data_source(display->data_device_manager);
+ if (display->data_device_manager)
+ return wl_data_device_manager_create_data_source(display->data_device_manager);
+ else
+ return NULL;
}
EGLConfig