This is being changed because:
- The OpenGL paint engine in Qt only supports GL2
- QML2 only supports GL2
- QSurfaceFormat has a default value of 2
Applications that want to use GL1 on a QGLWidget will have to
explicitly request this format using QGLFormat::setVersion.
Task-number: QTBUG-27589
Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
QGLWidget and a QOpenGLFramebufferObject. It is recommended that applications
using QGLPixelBuffer for offscreen rendering to a texture switch to using
QOpenGLFramebufferObject directly instead, for improved performance.
+* The default major version of QGLFormat has been changed to 2 to be aligned
+ with QSurfaceFormat. Applications that want to use a different version should
+ explicitly request it using QGLFormat::setVersion().
QtScript
--------
depthSize = accumSize = stencilSize = redSize = greenSize = blueSize = alphaSize = -1;
numSamples = -1;
swapInterval = -1;
- majorVersion = 1;
+ majorVersion = 2;
minorVersion = 0;
profile = QGLFormat::NoProfile;
}
// int QGLFormat::major/minorVersion()
// void QGLFormat::setVersion(int, int)
- QCOMPARE(obj1.majorVersion(), 1);
+ QCOMPARE(obj1.majorVersion(), 2);
QCOMPARE(obj1.minorVersion(), 0);
obj1.setVersion(3, 2);
QCOMPARE(obj1.majorVersion(), 3);