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+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.2d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_d16_unorm.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_d16_unorm.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_d16_unorm.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_d16_unorm.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_d32_sfloat.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_d32_sfloat.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_d32_sfloat.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_d32_sfloat.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_s8_uint_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_s8_uint_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_s8_uint_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_s8_uint_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.1d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_d16_unorm.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_d16_unorm.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_d16_unorm.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_d16_unorm.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_d32_sfloat.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_d32_sfloat.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_d32_sfloat.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_d32_sfloat.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_s8_uint_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_s8_uint_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_s8_uint_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_s8_uint_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d24_unorm_s8_uint_d24_unorm_s8_uint.general_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal_nearest
+dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.depth_stencil.3d_d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general_nearest
dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.generate_mipmaps.from_base_level.layercount_1.r8_uint.optimal_optimal_nearest
dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.generate_mipmaps.from_base_level.layercount_1.r8_uint.optimal_general_nearest
dEQP-VK.api.copy_and_blit.dedicated_allocation.blit_image.all_formats.generate_mipmaps.from_base_level.layercount_1.r8_uint.general_optimal_nearest
inline deUint32 getArraySize(const ImageParms& parms)
{
- return (parms.imageType == VK_IMAGE_TYPE_2D) ? parms.extent.depth : 1u;
+ return (parms.imageType != VK_IMAGE_TYPE_3D) ? parms.extent.depth : 1u;
}
inline VkImageCreateFlags getCreateFlags(const ImageParms& parms)
const VkExtent3D extent =
{
(parms.extent.width >> mipLevel) * blockWidth,
- (parms.extent.height >> mipLevel) * blockHeight,
- (parms.imageType == VK_IMAGE_TYPE_2D) ? 1u : parms.extent.depth
+ (parms.imageType != VK_IMAGE_TYPE_1D) ? ((parms.extent.height >> mipLevel) * blockHeight) : 1u,
+ (parms.imageType == VK_IMAGE_TYPE_3D) ? parms.extent.depth : 1u,
};
return extent;
}
struct CompareEachPixelInEachRegion
{
virtual ~CompareEachPixelInEachRegion (void) {}
- virtual bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec2& srcNormCoord) const = 0;
+ virtual bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec3& srcNormCoord) const = 0;
bool forEach (const void* pUserData,
const std::vector<CopyRegion>& regions,
const int xStart = deMin32(blit.dstOffsets[0].x, blit.dstOffsets[1].x);
const int yStart = deMin32(blit.dstOffsets[0].y, blit.dstOffsets[1].y);
+ const int zStart = deMin32(blit.dstOffsets[0].z, blit.dstOffsets[1].z);
const int xEnd = deMax32(blit.dstOffsets[0].x, blit.dstOffsets[1].x);
const int yEnd = deMax32(blit.dstOffsets[0].y, blit.dstOffsets[1].y);
+ const int zEnd = deMax32(blit.dstOffsets[0].z, blit.dstOffsets[1].z);
const float xScale = static_cast<float>(blit.srcOffsets[1].x - blit.srcOffsets[0].x) / static_cast<float>(blit.dstOffsets[1].x - blit.dstOffsets[0].x);
const float yScale = static_cast<float>(blit.srcOffsets[1].y - blit.srcOffsets[0].y) / static_cast<float>(blit.dstOffsets[1].y - blit.dstOffsets[0].y);
+ const float zScale = static_cast<float>(blit.srcOffsets[1].z - blit.srcOffsets[0].z) / static_cast<float>(blit.dstOffsets[1].z - blit.dstOffsets[0].z);
const float srcInvW = 1.0f / static_cast<float>(sourceWidth);
const float srcInvH = 1.0f / static_cast<float>(sourceHeight);
+ const float srcInvD = 1.0f / static_cast<float>(sourceDepth);
- for (int z = 0; z < sourceDepth; z++)
+ for (int z = zStart; z < zEnd; z++)
for (int y = yStart; y < yEnd; y++)
for (int x = xStart; x < xEnd; x++)
{
- const tcu::Vec2 srcNormCoord
+ const tcu::Vec3 srcNormCoord
(
(xScale * (static_cast<float>(x - blit.dstOffsets[0].x) + 0.5f) + static_cast<float>(blit.srcOffsets[0].x)) * srcInvW,
- (yScale * (static_cast<float>(y - blit.dstOffsets[0].y) + 0.5f) + static_cast<float>(blit.srcOffsets[0].y)) * srcInvH
+ (yScale * (static_cast<float>(y - blit.dstOffsets[0].y) + 0.5f) + static_cast<float>(blit.srcOffsets[0].y)) * srcInvH,
+ (zScale * (static_cast<float>(z - blit.dstOffsets[0].z) + 0.5f) + static_cast<float>(blit.srcOffsets[0].z)) * srcInvD
);
if (!compare(pUserData, x, y, z, srcNormCoord))
{
Loop (void) {}
- bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec2& srcNormCoord) const
+ bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec3& srcNormCoord) const
{
const Capture& c = *static_cast<const Capture*>(pUserData);
const tcu::TexLookupScaleMode lookupScaleDontCare = tcu::TEX_LOOKUP_SCALE_MINIFY;
if (c.isSRGB)
dstColor = tcu::sRGBToLinear(dstColor);
- return tcu::isLevel2DLookupResultValid(c.source, c.sampler, lookupScaleDontCare, c.precision, srcNormCoord, z, dstColor);
+ return tcu::isLevel3DLookupResultValid(c.source, c.sampler, lookupScaleDontCare, c.precision, srcNormCoord, dstColor);
}
} loop;
{
Loop (void) {}
- bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec2& srcNormCoord) const
+ bool compare (const void* pUserData, const int x, const int y, const int z, const tcu::Vec3& srcNormCoord) const
{
const Capture& c = *static_cast<const Capture*>(pUserData);
const tcu::TexLookupScaleMode lookupScaleDontCare = tcu::TEX_LOOKUP_SCALE_MINIFY;
const tcu::IVec4 dstColor = c.result.getPixelInt(x, y, z);
- return tcu::isLevel2DLookupResultValid(c.source, c.sampler, lookupScaleDontCare, c.precision, srcNormCoord, z, dstColor);
+ return tcu::isLevel3DLookupResultValid(c.source, c.sampler, lookupScaleDontCare, c.precision, srcNormCoord, dstColor);
}
} loop;
const tcu::TextureChannelClass dstChannelClass = tcu::getTextureChannelClass(dstFormat.type);
const tcu::TextureChannelClass srcChannelClass = tcu::getTextureChannelClass(srcFormat.type);
- tcu::TextureLevel errorMaskStorage (tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), result.getWidth(), result.getHeight());
+ tcu::TextureLevel errorMaskStorage (tcu::TextureFormat(tcu::TextureFormat::RGB, tcu::TextureFormat::UNORM_INT8), result.getWidth(), result.getHeight(), result.getDepth());
tcu::PixelBufferAccess errorMask = errorMaskStorage.getAccess();
tcu::Vec4 pixelBias (0.0f, 0.0f, 0.0f, 0.0f);
tcu::Vec4 pixelScale (1.0f, 1.0f, 1.0f, 1.0f);
const deInt32 defaultSize = 64;
const deInt32 defaultHalfSize = defaultSize / 2;
const deInt32 defaultFourthSize = defaultSize / 4;
+const deInt32 defaultSixteenthSize = defaultSize / 16;
const VkExtent3D defaultExtent = {defaultSize, defaultSize, 1};
const VkExtent3D defaultHalfExtent = {defaultHalfSize, defaultHalfSize, 1};
+const VkExtent3D default1dExtent = {defaultSize, 1, 1};
+const VkExtent3D default3dExtent = {defaultFourthSize, defaultFourthSize, defaultFourthSize};
const VkImageSubresourceLayers defaultSourceLayer =
{
VK_FORMAT_D32_SFLOAT_S8_UINT,
};
+ // 2D tests.
for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
{
TestParams params;
}
}
- const std::string testName = getFormatCaseName(params.src.image.format) + "_" + getFormatCaseName(params.dst.image.format);
- const std::string description = "Copy from " + getFormatCaseName(params.src.image.format) + " to " + getFormatCaseName(params.dst.image.format);
+ const std::string testName = "2d_"+ getFormatCaseName(params.src.image.format) + "_" + getFormatCaseName(params.dst.image.format);
+ const std::string description = "2D copy from " + getFormatCaseName(params.src.image.format) + " to " + getFormatCaseName(params.dst.image.format);
+ addTestGroup(group, testName, description, addImageToImageAllFormatsDepthStencilFormatsTests, params);
+ }
+
+ // 1D tests.
+ for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
+ {
+ TestParams params;
+ params.src.image.imageType = VK_IMAGE_TYPE_1D;
+ params.dst.image.imageType = VK_IMAGE_TYPE_1D;
+ params.src.image.extent = default1dExtent;
+ params.dst.image.extent = default1dExtent;
+ params.src.image.format = depthAndStencilFormats[compatibleFormatsIndex];
+ params.dst.image.format = params.src.image.format;
+ params.src.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.dst.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.allocationKind = allocationKind;
+
+ const VkImageSubresourceLayers defaultDepthSourceLayer = { VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 0u, 1u };
+ const VkImageSubresourceLayers defaultStencilSourceLayer = { VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 0u, 1u };
+
+ for (deInt32 i = defaultFourthSize; i < defaultSize; i += defaultSize / 2)
+ {
+ CopyRegion copyRegion;
+ const VkOffset3D srcOffset = {0, 0, 0};
+ const VkOffset3D dstOffset = {i, 0, 0};
+ const VkExtent3D extent = {defaultFourthSize, 1, 1};
+
+ if (tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order))
+ {
+ const VkImageCopy testCopy =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ srcOffset, // VkOffset3D srcOffset;
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ dstOffset, // VkOffset3D dstOffset;
+ extent, // VkExtent3D extent;
+ };
+
+ copyRegion.imageCopy = testCopy;
+ params.regions.push_back(copyRegion);
+ }
+ if (tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order))
+ {
+ const VkImageCopy testCopy =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ srcOffset, // VkOffset3D srcOffset;
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ dstOffset, // VkOffset3D dstOffset;
+ extent, // VkExtent3D extent;
+ };
+
+ copyRegion.imageCopy = testCopy;
+ params.regions.push_back(copyRegion);
+ }
+ }
+
+ const std::string testName = "1d_"+ getFormatCaseName(params.src.image.format) + "_" + getFormatCaseName(params.dst.image.format);
+ const std::string description = "1D copy from " + getFormatCaseName(params.src.image.format) + " to " + getFormatCaseName(params.dst.image.format);
+ addTestGroup(group, testName, description, addImageToImageAllFormatsDepthStencilFormatsTests, params);
+ }
+
+ // 3D tests. Note we use smaller dimensions here for performance reasons.
+ for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
+ {
+ TestParams params;
+ params.src.image.imageType = VK_IMAGE_TYPE_3D;
+ params.dst.image.imageType = VK_IMAGE_TYPE_3D;
+ params.src.image.extent = default3dExtent;
+ params.dst.image.extent = default3dExtent;
+ params.src.image.format = depthAndStencilFormats[compatibleFormatsIndex];
+ params.dst.image.format = params.src.image.format;
+ params.src.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.dst.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.allocationKind = allocationKind;
+
+ const VkImageSubresourceLayers defaultDepthSourceLayer = { VK_IMAGE_ASPECT_DEPTH_BIT, 0u, 0u, 1u };
+ const VkImageSubresourceLayers defaultStencilSourceLayer = { VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 0u, 1u };
+
+ for (deInt32 i = 0; i < defaultFourthSize; i += defaultSixteenthSize)
+ {
+ CopyRegion copyRegion;
+ const VkOffset3D srcOffset = {0, 0, 0};
+ const VkOffset3D dstOffset = {i, defaultFourthSize - i - defaultSixteenthSize, i};
+ const VkExtent3D extent = {defaultSixteenthSize, defaultSixteenthSize, defaultSixteenthSize};
+
+ if (tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order))
+ {
+ const VkImageCopy testCopy =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ srcOffset, // VkOffset3D srcOffset;
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ dstOffset, // VkOffset3D dstOffset;
+ extent, // VkExtent3D extent;
+ };
+
+ copyRegion.imageCopy = testCopy;
+ params.regions.push_back(copyRegion);
+ }
+ if (tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order))
+ {
+ const VkImageCopy testCopy =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ srcOffset, // VkOffset3D srcOffset;
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ dstOffset, // VkOffset3D dstOffset;
+ extent, // VkExtent3D extent;
+ };
+
+ copyRegion.imageCopy = testCopy;
+ params.regions.push_back(copyRegion);
+ }
+ }
+
+ const std::string testName = "3d_"+ getFormatCaseName(params.src.image.format) + "_" + getFormatCaseName(params.dst.image.format);
+ const std::string description = "3D copy from " + getFormatCaseName(params.src.image.format) + " to " + getFormatCaseName(params.dst.image.format);
addTestGroup(group, testName, description, addImageToImageAllFormatsDepthStencilFormatsTests, params);
}
}
const VkImageSubresourceLayers defaultStencilSourceLayer = { VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 0u, 1u };
const VkImageSubresourceLayers defaultDSSourceLayer = { VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 0u, 1u };
+ // 2D tests
for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
{
TestParams params;
}
}
- const std::string testName = getFormatCaseName(params.src.image.format) + "_" +
+ const std::string testName = "2d_" + getFormatCaseName(params.src.image.format) + "_" +
+ getFormatCaseName(params.dst.image.format);
+ const std::string description = "2D blit from " + getFormatCaseName(params.src.image.format) +
+ " to " + getFormatCaseName(params.dst.image.format);
+ addTestGroup(group, testName, description, addBlittingImageAllFormatsDepthStencilFormatsTests, params);
+ }
+
+ // 1D tests
+ for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
+ {
+ TestParams params;
+ params.src.image.imageType = VK_IMAGE_TYPE_1D;
+ params.dst.image.imageType = VK_IMAGE_TYPE_1D;
+ params.src.image.extent = default1dExtent;
+ params.dst.image.extent = default1dExtent;
+ params.src.image.format = depthAndStencilFormats[compatibleFormatsIndex];
+ params.dst.image.format = params.src.image.format;
+ params.src.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.dst.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.allocationKind = allocationKind;
+
+ bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order);
+ bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order);
+
+ CopyRegion region;
+ for (int i = 0; i < defaultSize; i += defaultSize / 2)
+ {
+ const VkOffset3D srcOffset0 = {0, 0, 0};
+ const VkOffset3D srcOffset1 = {defaultSize, 1, 1};
+ const VkOffset3D dstOffset0 = {i, 0, 0};
+ const VkOffset3D dstOffset1 = {i + defaultFourthSize, 1, 1};
+
+ if (hasDepth)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0 , srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0 , dstOffset1 }, // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasStencil)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0 , srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0 , dstOffset1 }, // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ }
+
+ {
+ const VkOffset3D srcOffset0 = {0, 0, 0};
+ const VkOffset3D srcOffset1 = {defaultFourthSize, 1, 1};
+ const VkOffset3D dstOffset0 = {defaultFourthSize, 0, 0};
+ const VkOffset3D dstOffset1 = {2 * defaultFourthSize, 1, 1};
+
+ if (hasDepth)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0, dstOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasStencil)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0, dstOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasDepth && hasStencil)
+ {
+ const VkOffset3D dstDSOffset0 = {3 * defaultFourthSize, 0, 0};
+ const VkOffset3D dstDSOffset1 = {3 * defaultFourthSize + defaultFourthSize / 2, 1, 1};
+ const VkImageBlit imageBlit =
+ {
+ defaultDSSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDSSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstDSOffset0, dstDSOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ }
+
+ const std::string testName = "1d_" + getFormatCaseName(params.src.image.format) + "_" +
+ getFormatCaseName(params.dst.image.format);
+ const std::string description = "1D blit from " + getFormatCaseName(params.src.image.format) +
+ " to " + getFormatCaseName(params.dst.image.format);
+ addTestGroup(group, testName, description, addBlittingImageAllFormatsDepthStencilFormatsTests, params);
+ }
+
+ // 3D tests. Note we use smaller dimensions here for performance reasons.
+ for (int compatibleFormatsIndex = 0; compatibleFormatsIndex < DE_LENGTH_OF_ARRAY(depthAndStencilFormats); ++compatibleFormatsIndex)
+ {
+ TestParams params;
+ params.src.image.imageType = VK_IMAGE_TYPE_3D;
+ params.dst.image.imageType = VK_IMAGE_TYPE_3D;
+ params.src.image.extent = default3dExtent;
+ params.dst.image.extent = default3dExtent;
+ params.src.image.format = depthAndStencilFormats[compatibleFormatsIndex];
+ params.dst.image.format = params.src.image.format;
+ params.src.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.dst.image.tiling = VK_IMAGE_TILING_OPTIMAL;
+ params.allocationKind = allocationKind;
+
+ bool hasDepth = tcu::hasDepthComponent(mapVkFormat(params.src.image.format).order);
+ bool hasStencil = tcu::hasStencilComponent(mapVkFormat(params.src.image.format).order);
+
+ CopyRegion region;
+ for (int i = 0, j = 1; (i + defaultSixteenthSize / j < defaultFourthSize) && (defaultSixteenthSize > j); i += defaultSixteenthSize / j++)
+ {
+ const VkOffset3D srcOffset0 = {0, 0, 0};
+ const VkOffset3D srcOffset1 = {defaultFourthSize, defaultFourthSize, defaultFourthSize};
+ const VkOffset3D dstOffset0 = {i, 0, i};
+ const VkOffset3D dstOffset1 = {i + defaultSixteenthSize / j, defaultSixteenthSize / j, i + defaultSixteenthSize / j};
+
+ if (hasDepth)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0 , srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0 , dstOffset1 }, // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasStencil)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0 , srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0 , dstOffset1 }, // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ }
+ for (int i = 0; i < defaultFourthSize; i += defaultSixteenthSize)
+ {
+ const VkOffset3D srcOffset0 = {i, i, i};
+ const VkOffset3D srcOffset1 = {i + defaultSixteenthSize, i + defaultSixteenthSize, i + defaultSixteenthSize};
+ const VkOffset3D dstOffset0 = {i, defaultFourthSize / 2, i};
+ const VkOffset3D dstOffset1 = {i + defaultSixteenthSize, defaultFourthSize / 2 + defaultSixteenthSize, i + defaultSixteenthSize};
+
+ if (hasDepth)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultDepthSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDepthSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0, dstOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasStencil)
+ {
+ const VkImageBlit imageBlit =
+ {
+ defaultStencilSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultStencilSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstOffset0, dstOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ if (hasDepth && hasStencil)
+ {
+ const VkOffset3D dstDSOffset0 = {i, 3 * defaultSixteenthSize, i};
+ const VkOffset3D dstDSOffset1 = {i + defaultSixteenthSize, defaultFourthSize, i + defaultSixteenthSize};
+ const VkImageBlit imageBlit =
+ {
+ defaultDSSourceLayer, // VkImageSubresourceLayers srcSubresource;
+ { srcOffset0, srcOffset1 }, // VkOffset3D srcOffsets[2];
+ defaultDSSourceLayer, // VkImageSubresourceLayers dstSubresource;
+ { dstDSOffset0, dstDSOffset1 } // VkOffset3D dstOffset[2];
+ };
+ region.imageBlit = imageBlit;
+ params.regions.push_back(region);
+ }
+ }
+
+ const std::string testName = "3d_" + getFormatCaseName(params.src.image.format) + "_" +
getFormatCaseName(params.dst.image.format);
- const std::string description = "Blit from " + getFormatCaseName(params.src.image.format) +
+ const std::string description = "3D blit from " + getFormatCaseName(params.src.image.format) +
" to " + getFormatCaseName(params.dst.image.format);
addTestGroup(group, testName, description, addBlittingImageAllFormatsDepthStencilFormatsTests, params);
}
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.astc_12x12_srgb_block.astc_12x12_srgb_block.optimal_general
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.astc_12x12_srgb_block.astc_12x12_srgb_block.general_optimal
dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.color.astc_12x12_srgb_block.astc_12x12_srgb_block.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_d16_unorm.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_d16_unorm.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_d16_unorm.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_d16_unorm.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_d32_sfloat.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_d32_sfloat.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_d32_sfloat.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_d32_sfloat.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.s8_uint_s8_uint.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.s8_uint_s8_uint.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.s8_uint_s8_uint.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.s8_uint_s8_uint.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d16_unorm_s8_uint_d16_unorm_s8_uint.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d24_unorm_s8_uint_d24_unorm_s8_uint.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d24_unorm_s8_uint_d24_unorm_s8_uint.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d24_unorm_s8_uint_d24_unorm_s8_uint.general_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.optimal_general
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_optimal
-dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.d32_sfloat_s8_uint_d32_sfloat_s8_uint.general_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_d16_unorm.optimal_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_d16_unorm.optimal_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_d16_unorm.general_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_d16_unorm.general_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.optimal_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_x8_d24_unorm_pack32_x8_d24_unorm_pack32.general_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.optimal_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.optimal_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.general_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d32_sfloat_d32_sfloat.general_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.optimal_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.optimal_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.general_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_s8_uint_s8_uint.general_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_optimal
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.optimal_general
+dEQP-VK.api.copy_and_blit.core.image_to_image.all_formats.depth_stencil.2d_d16_unorm_s8_uint_d16_unorm_s8_uint.general_optimal
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