compiler: Remove blend enums duplicating util
authorAlyssa Rosenzweig <alyssa@rosenzweig.io>
Tue, 11 Jul 2023 12:59:35 +0000 (08:59 -0400)
committerMarge Bot <emma+marge@anholt.net>
Thu, 13 Jul 2023 21:03:32 +0000 (21:03 +0000)
Now unused.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Italo Nicola <italonicola@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24076>

src/compiler/shader_enums.h

index e591bd5..39698a4 100644 (file)
@@ -1115,29 +1115,6 @@ enum gl_advanced_blend_mode
    BLEND_HSL_LUMINOSITY,
 };
 
-enum blend_func
-{
-   BLEND_FUNC_ADD,
-   BLEND_FUNC_SUBTRACT,
-   BLEND_FUNC_REVERSE_SUBTRACT,
-   BLEND_FUNC_MIN,
-   BLEND_FUNC_MAX,
-};
-
-enum blend_factor
-{
-   BLEND_FACTOR_ZERO,
-   BLEND_FACTOR_SRC_COLOR,
-   BLEND_FACTOR_SRC1_COLOR,
-   BLEND_FACTOR_DST_COLOR,
-   BLEND_FACTOR_SRC_ALPHA,
-   BLEND_FACTOR_SRC1_ALPHA,
-   BLEND_FACTOR_DST_ALPHA,
-   BLEND_FACTOR_CONSTANT_COLOR,
-   BLEND_FACTOR_CONSTANT_ALPHA,
-   BLEND_FACTOR_SRC_ALPHA_SATURATE,
-};
-
 enum gl_tess_spacing
 {
    TESS_SPACING_UNSPECIFIED,