examples: Disable bitcode support in iOS examples
authorNirbheek Chauhan <nirbheek@centricular.com>
Sat, 3 Sep 2022 12:34:34 +0000 (18:04 +0530)
committerNirbheek Chauhan <nirbheek@centricular.com>
Sat, 3 Sep 2022 12:34:34 +0000 (18:04 +0530)
For explanation, see:

https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/879

Part-of: <https://gitlab.freedesktop.org/gstreamer/gstreamer/-/merge_requests/2978>

subprojects/gst-examples/playback/player/ios/GstPlay.xcodeproj/project.pbxproj

index 0a40d83..4b9c066 100644 (file)
                                CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
                                "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
                                COPY_PHASE_STRIP = NO;
-                               ENABLE_BITCODE = YES;
+                               ENABLE_BITCODE = NO;
                                ENABLE_STRICT_OBJC_MSGSEND = YES;
                                ENABLE_TESTABILITY = YES;
                                GCC_C_LANGUAGE_STANDARD = gnu99;
                                CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
                                "CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
                                COPY_PHASE_STRIP = YES;
-                               ENABLE_BITCODE = YES;
+                               ENABLE_BITCODE = NO;
                                ENABLE_NS_ASSERTIONS = NO;
                                ENABLE_STRICT_OBJC_MSGSEND = YES;
                                GCC_C_LANGUAGE_STANDARD = gnu99;
                                ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
                                CLANG_CXX_LIBRARY = "libc++";
                                DEBUG_INFORMATION_FORMAT = dwarf;
-                               ENABLE_BITCODE = YES;
+                               ENABLE_BITCODE = NO;
                                FRAMEWORK_SEARCH_PATHS = (
                                        "$(HOME)/Library/Developer/GStreamer/iPhone.sdk",
                                        "$(DEVELOPER_FRAMEWORKS_DIR)",
                                ASSETCATALOG_COMPILER_LAUNCHIMAGE_NAME = LaunchImage;
                                CLANG_CXX_LIBRARY = "libc++";
                                DEBUG_INFORMATION_FORMAT = dwarf;
-                               ENABLE_BITCODE = YES;
+                               ENABLE_BITCODE = NO;
                                FRAMEWORK_SEARCH_PATHS = (
                                        "$(HOME)/Library/Developer/GStreamer/iPhone.sdk",
                                        "$(DEVELOPER_FRAMEWORKS_DIR)",