lib_LTLIBRARIES = libgstgl-@GST_API_VERSION@.la
-SUBDIRS =
+SUBDIRS = glprototypes
+DIST_SUBDIRS = glprototypes x11 win32 cocoa wayland
noinst_HEADERS =
libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
libgstgl_@GST_API_VERSION@include_HEADERS = \
+ gstglconfig.h \
gstglwindow.h \
gstgldisplay.h \
gstglmemory.h \
gl.h
libgstgl_@GST_API_VERSION@_la_CFLAGS = \
+ -I$(top_srcdir)/gst-libs \
$(GL_CFLAGS) \
$(X_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) \
noinst_LTLIBRARIES = libgstgl-cocoa.la
-libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
-libgstglcocoaincludedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/cocoa
-
libgstgl_cocoa_la_SOURCES = \
gstglwindow_cocoa.m
-libgstglcocoainclude_HEADERS = \
+noinst_HEADERS = \
gstglwindow_cocoa.h
libgstgl_cocoa_la_CFLAGS = \
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_CFLAGS) \
- -I$(top_srcdir)/gst-libs/gst/gl
+ -I$(top_srcdir)/gst-libs
libgstgl_cocoa_la_OBJCFLAGS = \
$(GL_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_CFLAGS) \
- -I$(top_srcdir)/gst-libs/gst/gl
+ -I$(top_srcdir)/gst-libs
libgstgl_cocoa_la_LDFLAGS = \
$(GST_LIB_LDFLAGS) \
#include <gst/gst.h>
-#include "gstglwindow.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#ifndef __GL_H__
#define __GL_H__
-#include "gstgl_fwd.h"
-#include "gstglconfig.h"
-#include "gstglapi.h"
-#include "gstgldisplay.h"
-#include "gstglfeature.h"
-#include "gstglutils.h"
-#include "gstglwindow.h"
-#include "gstglshader.h"
-#include "gstglupload.h"
-#include "gstgldownload.h"
-#include "gstglmemory.h"
-#include "gstglbufferpool.h"
-#include "gstglframebuffer.h"
-#include "gstglfilter.h"
-#include "gstglmixer.h"
-#include "gstglshadervariables.h"
+#include <gst/gl/gstgl_fwd.h>
+#include <gst/gl/gstglconfig.h>
+#include <gst/gl/gstglapi.h>
+#include <gst/gl/gstgldisplay.h>
+#include <gst/gl/gstglfeature.h>
+#include <gst/gl/gstglutils.h>
+#include <gst/gl/gstglwindow.h>
+#include <gst/gl/gstglshader.h>
+#include <gst/gl/gstglupload.h>
+#include <gst/gl/gstgldownload.h>
+#include <gst/gl/gstglmemory.h>
+#include <gst/gl/gstglbufferpool.h>
+#include <gst/gl/gstglframebuffer.h>
+#include <gst/gl/gstglfilter.h>
+#include <gst/gl/gstglmixer.h>
+#include <gst/gl/gstglshadervariables.h>
#endif /* __GL_H__ */
--- /dev/null
+prototypedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/glprototypes
+
+prototype_HEADERS = \
+ all_functions.h \
+ gles1_functions.h \
+ gles1gles2.h \
+ gles1gles2opengl.h \
+ gles1.h \
+ gles1opengl.h \
+ gles2_functions.h \
+ gles2.h \
+ gles2opengl.h \
+ gles3opengl.h \
+ opengl_functions.h \
+ opengl.h
+
+++ /dev/null
- /*
- * GStreamer
- * Copyright (C) 2012 Matthew Waters <ystreet00@gmail.com>
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc., 51 Franklin St, Fifth Floor,
- * Boston, MA 02110-1301, USA.
- */
-
-#ifndef __GST_GL_COMPAT_H__
-#define __GST_GL_COMPAT_H__
-
-/* undefined typedefs */
-#ifndef HAVE_GLEGLIMAGEOES
-typedef gpointer GLeglImageOES;
-#endif
-#ifndef HAVE_GLCHAR
-typedef gchar GLchar;
-#endif
-#ifndef HAVE_GLSIZEIPTR
-typedef ptrdiff_t GLsizeiptr;
-#endif
-#ifndef HAVE_GLINTPTR
-typedef ptrdiff_t GLintptr;
-#endif
-
-#endif
#include <gst/gst.h>
-#include "gstglapi.h"
+#include <gst/gl/gstglapi.h>
G_BEGIN_DECLS
#ifndef __GST_GL_API_H__
#define __GST_GL_API_H__
-#include "gstglconfig.h"
+#include <gst/gl/gstglconfig.h>
/* OpenGL 2.0 for Embedded Systems */
#if GST_GL_HAVE_GLES2
# include <GLES2/gl2.h>
# include <GLES2/gl2ext.h>
# if !GST_GL_HAVE_OPENGL
-# include "gstgles2.h"
+# include <gst/gl/gstgles2.h>
# endif
#endif
#include <gst/gst.h>
-#include "glprototypes/gstgl_compat.h"
-
G_BEGIN_DECLS
typedef enum {
typedef struct _GstGLFuncs
{
-#include "glprototypes/opengl.h"
+#include <gst/gl/glprototypes/opengl.h>
gpointer padding1[GST_PADDING_LARGE];
-#include "glprototypes/gles1.h"
+#include <gst/gl/glprototypes/gles1.h>
gpointer padding2[GST_PADDING_LARGE];
-#include "glprototypes/gles1gles2.h"
+#include <gst/gl/glprototypes/gles1gles2.h>
gpointer padding3[GST_PADDING_LARGE];
-#include "glprototypes/gles1opengl.h"
+#include <gst/gl/glprototypes/gles1opengl.h>
gpointer padding4[GST_PADDING_LARGE*2];
-#include "glprototypes/gles2.h"
+#include <gst/gl/glprototypes/gles2.h>
gpointer padding5[GST_PADDING_LARGE*2];
-#include "glprototypes/gles2opengl.h"
+#include <gst/gl/glprototypes/gles2opengl.h>
gpointer padding6[GST_PADDING_LARGE*2];
-#include "glprototypes/gles1gles2opengl.h"
+#include <gst/gl/glprototypes/gles1gles2opengl.h>
gpointer padding7[GST_PADDING_LARGE*2];
-#include "glprototypes/gles3opengl.h"
+#include <gst/gl/glprototypes/gles3opengl.h>
gpointer padding8[GST_PADDING_LARGE*4];
} GstGLFuncs;
#include <gst/video/gstvideometa.h>
#include <gst/video/gstvideopool.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#ifndef __GST_GL_DISPLAY_H__
#define __GST_GL_DISPLAY_H__
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <gst/video/video.h>
#include <gst/gstmemory.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <gst/gst.h>
#include <EGL/egl.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <gst/gst.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
#define GST_GL_CHECK_GL_VERSION(driver_major, driver_minor, \
target_major, target_minor) \
#include <gst/base/gstbasetransform.h>
#include <gst/video/video.h>
-#include "gl.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#ifndef __GST_GL_FRAMEBUFFER_H__
#define __GST_GL_FRAMEBUFFER_H__
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <gst/gstmemory.h>
#include <gst/video/video.h>
-#include "gl.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#include <gst/gst.h>
#include <gst/video/video.h>
-#include "gstglmixerpad.h"
-
-#include "gl.h"
+#include <gst/gl/gl.h>
+#include <gst/gl/gstglmixerpad.h>
G_BEGIN_DECLS
#include <gst/gst.h>
#include <gst/base/gstcollectpads.h>
-#include "gstgldisplay.h"
-#include "gstglupload.h"
+#include <gst/gl/gstgldisplay.h>
+#include <gst/gl/gstglupload.h>
G_BEGIN_DECLS
#ifndef __GST_GL_SHADER_H__
#define __GST_GL_SHADER_H__
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
-#include <gstglshader.h>
+#include <gst/gl/gstglshader.h>
#define VALID_VARNAME_CHARS "abcdefghijklmnopqurstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_"
#include <gst/video/video.h>
#include <gst/gstmemory.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
#include <gst/video/video.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
/**
* GstGLDisplayProjection:
#include <gst/gst.h>
-#include "gstgl_fwd.h"
+#include <gst/gl/gstgl_fwd.h>
G_BEGIN_DECLS
noinst_LTLIBRARIES = libgstgl-wayland.la
-libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
-libgstglwaylandincludedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/wayland
-
libgstgl_wayland_la_SOURCES = \
gstglwindow_wayland_egl.c \
wayland_event_source.c
-libgstglwaylandinclude_HEADERS = \
+noinst_HEADERS = \
gstglwindow_wayland_egl.h \
wayland_event_source.h
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_CFLAGS) \
- -I$(top_srcdir)/gst-libs/gst/gl
+ -I$(top_srcdir)/gst-libs
libgstgl_wayland_la_LDFLAGS = \
$(GST_LIB_LDFLAGS) \
#include <EGL/egl.h>
-#include "gstglwindow.h"
-#include "gstglegl.h"
+#include <gst/gl/gl.h>
+#include "../gstglegl.h"
G_BEGIN_DECLS
noinst_LTLIBRARIES = libgstgl-win32.la
-libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
-libgstglwin32includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/win32
-
libgstgl_win32_la_SOURCES = \
gstglwindow_win32.c
-libgstglwin32include_HEADERS = \
+noinst_HEADERS = \
gstglwindow_win32.h
if USE_WGL
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_CFLAGS) \
- -I$(top_srcdir)/gst-libs/gst/gl
+ -I$(top_srcdir)/gst-libs
libgstgl_win32_la_LDFLAGS = \
$(GST_LIB_LDFLAGS) \
#ifndef __GST_GL_WINDOW_WIN32_H__
#define __GST_GL_WINDOW_WIN32_H__
-#include "gstglwindow.h"
+#include <gst/gl/gl.h>
#undef UNICODE
#include <windows.h>
noinst_LTLIBRARIES = libgstgl-x11.la
-libgstgl_@GST_API_VERSION@includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl
-libgstglx11includedir = $(includedir)/gstreamer-@GST_API_VERSION@/gst/gl/x11
-
libgstgl_x11_la_SOURCES = \
gstglwindow_x11.c \
x11_event_source.c
-libgstglx11include_HEADERS = \
+noinst_HEADERS = \
gstglwindow_x11.h \
x11_event_source.h
if USE_GLX
libgstgl_x11_la_SOURCES += gstglwindow_x11_glx.c
-libgstglx11include_HEADERS += gstglwindow_x11_glx.h
+noinst_HEADERS += gstglwindow_x11_glx.h
endif
if USE_EGL
libgstgl_x11_la_SOURCES += gstglwindow_x11_egl.c
-libgstglx11include_HEADERS += gstglwindow_x11_egl.h
+noinst_HEADERS += gstglwindow_x11_egl.h
endif
libgstgl_x11_la_CFLAGS = \
$(GST_PLUGINS_BASE_CFLAGS) \
$(GST_BASE_CFLAGS) \
$(GST_CFLAGS) \
- -I$(top_srcdir)/gst-libs/gst/gl
+ -I$(top_srcdir)/gst-libs
libgstgl_x11_la_LDFLAGS = \
$(GST_LIB_LDFLAGS) \
#include <X11/Xlib.h>
#include <X11/Xutil.h>
-#include "gstglapi.h"
-#include "gstglwindow.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#define __GST_GL_WINDOW_X11_EGL_H__
#include "gstglwindow_x11.h"
-#include "gstglegl.h"
+#include "../gstglegl.h"
#include <EGL/egl.h>
#include <gst/gst.h>
-#include <gstglfeature.h>
+#include <gst/gl/gl.h>
#include "gstglwindow_x11_glx.h"
#define GST_CAT_DEFAULT gst_gl_window_debug
#include <stdint.h>
#include <stdlib.h>
-#include <wayland-client.h>
#include "x11_event_source.h"
# (like in AM_CFLAGS)?
libgstopengl_la_CFLAGS = $(GST_CFLAGS) $(X_CFLAGS) $(GST_BASE_CFLAGS) \
$(GST_PLUGINS_BASE_CFLAGS) $(GL_CFLAGS) $(LIBPNG_CFLAGS) \
- -I$(top_srcdir)/gst-libs \
- -I$(top_srcdir)/gst-libs/gst/gl \
- -I$(top_srcdir)/gst/gl/effects
+ -I$(top_srcdir)/gst-libs
libgstopengl_la_LIBADD = \
$(top_builddir)/gst-libs/gst/gl/libgstgl-$(GST_API_VERSION).la \
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_bulge_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_fisheye_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static gboolean kernel_ready = FALSE;
static float gauss_kernel[7];
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
#define USING_OPENGL(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL)
#define USING_OPENGL3(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL3)
#include "config.h"
#endif
-#include <gstgleffects.h>
-#include <gstgleffectlumatocurve.h>
+#include "../gstgleffects.h"
+#include "gstgleffectlumatocurve.h"
void
gst_gl_effects_luma_to_curve (GstGLEffects * effects,
#ifndef __GST_GL_LUMA_TO_CURVE_H__
#define __GST_GL_LUMA_TO_CURVE_H__
-#include <gstgleffectscurves.h>
+#include "gstgleffectscurves.h"
G_BEGIN_DECLS
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
#define USING_OPENGL(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL)
#define USING_OPENGL3(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL3)
#include "config.h"
#endif
-#include <gstgleffects.h>
-#include <gstgleffectscurves.h>
+#include "../gstgleffects.h"
+#include "gstgleffectscurves.h"
static void
gst_gl_effects_rgb_to_curve (GstGLEffects * effects,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_sin_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_square_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
#define USING_OPENGL(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL)
#define USING_OPENGL3(display) (gst_gl_display_get_gl_api (display) & GST_GL_API_OPENGL3)
#include "config.h"
#endif
-#include <gstglconfig.h>
+#include <gst/gl/gstglconfig.h>
-#include <gstgleffects.h>
-#include <gstgleffectssources.h>
+#include "../gstgleffects.h"
+#include "gstgleffectssources.h"
#include <math.h>
/* A common file for sources is needed since shader sources can be
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_stretch_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_tunnel_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
+#include "../gstgleffects.h"
static void
gst_gl_effects_twirl_callback (gint width, gint height, guint texture,
#include "config.h"
#endif
-#include <gstgleffects.h>
-#include <gstgleffectscurves.h>
-#include <gstgleffectlumatocurve.h>
+#include "../gstgleffects.h"
+#include "gstgleffectscurves.h"
+#include "gstgleffectlumatocurve.h"
static gboolean kernel_ready = FALSE;
static float gauss_kernel[7];
#define __GL_TEST_SRC_H__
#include <glib.h>
+
#include "gstgltestsrc.h"
struct vts_color_struct {
#ifndef _GST_GL_BUMPER_H_
#define _GST_GL_BUMPER_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#include <gst/gst.h>
#include <gst/video/video.h>
-#include "gstglfilter.h"
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#ifndef _GST_GL_DEINTERLACE_H_
#define _GST_GL_DEINTERLACE_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#include <stdlib.h>
#include <png.h>
+
#include "gstgldifferencematte.h"
-#include <gstgleffectssources.h>
+#include "effects/gstgleffectssources.h"
#if PNG_LIBPNG_VER >= 10400
#define int_p_NULL NULL
#ifndef _GST_GL_DIFFERENCEMATTE_H_
#define _GST_GL_DIFFERENCEMATTE_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_DIFFERENCEMATTE (gst_gl_differencematte_get_type())
#define GST_GL_DIFFERENCEMATTE(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_DIFFERENCEMATTE,GstGLDifferenceMatte))
#include "config.h"
#endif
-#include <gstglconfig.h>
-
-#include <gstgleffects.h>
+#include <gst/gl/gstglconfig.h>
+#include "gstgleffects.h"
#define GST_TYPE_GL_EFFECTS (gst_gl_effects_get_type())
#define GST_GL_EFFECTS(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_EFFECTS,GstGLEffects))
#ifndef __GST_GL_EFFECTS_H__
#define __GST_GL_EFFECTS_H__
-#include <gstglfilter.h>
-#include <gstgleffectssources.h>
+#include <gst/gl/gstglfilter.h>
+#include "effects/gstgleffectssources.h"
G_BEGIN_DECLS
#ifndef _GST_GL_FILTERAPP_H_
#define _GST_GL_FILTERAPP_H_
-#include "gstglfilter.h"
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#endif
#include "gstglfilterblur.h"
-#include <gstgleffectssources.h>
+#include "effects/gstgleffectssources.h"
#define GST_CAT_DEFAULT gst_gl_filterblur_debug
GST_DEBUG_CATEGORY_STATIC (GST_CAT_DEFAULT);
#ifndef _GST_GL_FILTERBLUR_H_
#define _GST_GL_FILTERBLUR_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_FILTERBLUR (gst_gl_filterblur_get_type())
#define GST_GL_FILTERBLUR(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERBLUR,GstGLFilterBlur))
#ifndef _GST_GL_FILTERCUBE_H_
#define _GST_GL_FILTERCUBE_H_
-#include "gstglfilter.h"
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#ifndef _GST_GL_FILTERGLASS_H_
#define _GST_GL_FILTERGLASS_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#ifndef _GST_GL_FILTERLAPLACIAN_H_
#define _GST_GL_FILTERLAPLACIAN_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#ifndef _GST_GL_FILTERREFLECTEDSCREEN_H_
#define _GST_GL_FILTERREFLECTEDSCREEN_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
G_BEGIN_DECLS
#include <string.h>
#include <gst/gst.h>
+#include <gst/gl/gstglshadervariables.h>
+
#include "gstglfiltershader.h"
-#include <gstglshadervariables.h>
/* horizontal filter */
static gchar *hfilter_fragment_source;
#ifndef _GST_GL_FILTERSHADER_H_
#define _GST_GL_FILTERSHADER_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_FILTERSHADER (gst_gl_filtershader_get_type())
#define GST_GL_FILTERSHADER(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERSHADER,GstGLFilterShader))
#endif
#include "gstglfiltersobel.h"
-#include <gstgleffectssources.h>
+#include "effects/gstgleffectssources.h"
enum
{
#ifndef _GST_GL_FILTERSOBEL_H_
#define _GST_GL_FILTERSOBEL_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_FILTERSOBEL (gst_gl_filtersobel_get_type())
#define GST_GL_FILTERSOBEL(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),GST_TYPE_GL_FILTERSOBEL,GstGLFilterSobel))
#include <gst/video/gstvideosink.h>
#include <gst/video/video.h>
-#include "gl.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#ifndef _GST_GL_MOSAIC_H_
#define _GST_GL_MOSAIC_H_
-#include "gstglmixer.h"
+#include <gst/gl/gstglmixer.h>
G_BEGIN_DECLS
#include "config.h"
#endif
-#include <gstglconfig.h>
+#include <gst/gl/gstglconfig.h>
#include "gstgloverlay.h"
-#include <gstgleffectssources.h>
+#include "effects/gstgleffectssources.h"
#include <stdio.h>
#include <stdlib.h>
#ifndef _GST_GL_OVERLAY_H_
#define _GST_GL_OVERLAY_H_
-#include <gstglfilter.h>
+#include <gst/gl/gstglfilter.h>
#define GST_TYPE_GL_OVERLAY (gst_gl_overlay_get_type())
#define GST_GL_OVERLAY(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), GST_TYPE_GL_OVERLAY,GstGLOverlay))
#include <gst/gst.h>
#include <gst/base/gstpushsrc.h>
-#include "gl.h"
+#include <gst/gl/gl.h>
G_BEGIN_DECLS
#include "config.h"
#endif
-#include <gstglconfig.h>
+#include <gst/gl/gstglconfig.h>
#include "gstglimagesink.h"