case GC_N64:
for (i = 0; i < 10; i++)
- __set_bit(gc_n64_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
for (i = 0; i < 2; i++) {
input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
break;
case GC_SNESMOUSE:
- __set_bit(BTN_LEFT, input_dev->keybit);
- __set_bit(BTN_RIGHT, input_dev->keybit);
- __set_bit(REL_X, input_dev->relbit);
- __set_bit(REL_Y, input_dev->relbit);
+ input_set_capability(input_dev, EV_KEY, BTN_LEFT);
+ input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
+ input_set_capability(input_dev, EV_REL, REL_X);
+ input_set_capability(input_dev, EV_REL, REL_Y);
break;
case GC_SNES:
for (i = 4; i < 8; i++)
- __set_bit(gc_snes_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
/* fall through */
case GC_NES:
for (i = 0; i < 4; i++)
- __set_bit(gc_snes_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
break;
case GC_MULTI2:
- __set_bit(BTN_THUMB, input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, BTN_THUMB);
/* fall through */
case GC_MULTI:
- __set_bit(BTN_TRIGGER, input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
+ /* fall through */
break;
case GC_PSX:
input_set_abs_params(input_dev,
gc_psx_abs[i], 4, 252, 0, 2);
for (i = 0; i < 12; i++)
- __set_bit(gc_psx_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
+ break;
break;
case GC_DDR:
for (i = 0; i < 4; i++)
- __set_bit(gc_psx_ddr_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY,
+ gc_psx_ddr_btn[i]);
for (i = 0; i < 12; i++)
- __set_bit(gc_psx_btn[i], input_dev->keybit);
+ input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
break;
}