ExceptionHandling:: is a bit misleading - we actually use the term for both
exceptions and non-exception .eh_frame usage.
bool doesSupportDebugInformation() const { return SupportsDebugInformation; }
- bool doesSupportExceptionHandling() const {
- return ExceptionsType != ExceptionHandling::None;
- }
-
ExceptionHandling getExceptionHandlingType() const { return ExceptionsType; }
WinEH::EncodingType getWinEHEncodingType() const { return WinEHEncodingType; }