Change WaveActiveCountBits from builtin into wrapper of __builtin_hlsl_wave_active_count_bits.
For comment at
https://reviews.llvm.org/D126857#inline-1235949
Reviewed By: beanz
Differential Revision: https://reviews.llvm.org/D128855
LANGBUILTIN(__builtin_get_device_side_mangled_name, "cC*.", "ncT", CUDA_LANG)
// HLSL
-LANGBUILTIN(WaveActiveCountBits, "Uib", "nc", HLSL_LANG)
+LANGBUILTIN(__builtin_hlsl_wave_active_count_bits, "Uib", "nc", HLSL_LANG)
// Builtins for XRay
BUILTIN(__xray_customevent, "vcC*z", "")
"argument %0 to 'preferred_name' attribute is not a typedef for "
"a specialization of %1">;
def err_attribute_builtin_alias : Error<
- "%0 attribute can only be applied to a ARM or RISC-V builtin">;
+ "%0 attribute can only be applied to a ARM, HLSL or RISC-V builtin">;
// called-once attribute diagnostics.
def err_called_once_attribute_wrong_type : Error<
set(hlsl_files
hlsl.h
hlsl/hlsl_basic_types.h
+ hlsl/hlsl_intrinsics.h
)
set(mips_msa_files
#define _HLSL_H_
#include "hlsl/hlsl_basic_types.h"
+#include "hlsl/hlsl_intrinsics.h"
#endif //_HLSL_H_
--- /dev/null
+//===----- hlsl_intrinsics.h - HLSL definitions for intrinsics ----------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef _HLSL_HLSL_INTRINSICS_H_
+#define _HLSL_HLSL_INTRINSICS_H_
+
+__attribute__((clang_builtin_alias(__builtin_hlsl_wave_active_count_bits))) uint
+WaveActiveCountBits(bool bBit);
+
+#endif //_HLSL_HLSL_INTRINSICS_H_
bool IsAArch64 = S.Context.getTargetInfo().getTriple().isAArch64();
bool IsARM = S.Context.getTargetInfo().getTriple().isARM();
bool IsRISCV = S.Context.getTargetInfo().getTriple().isRISCV();
+ bool IsHLSL = S.Context.getLangOpts().HLSL;
if ((IsAArch64 && !ArmSveAliasValid(S.Context, BuiltinID, AliasName)) ||
(IsARM && !ArmMveAliasValid(BuiltinID, AliasName) &&
!ArmCdeAliasValid(BuiltinID, AliasName)) ||
(IsRISCV && !RISCVAliasValid(BuiltinID, AliasName)) ||
- (!IsAArch64 && !IsARM && !IsRISCV)) {
+ (!IsAArch64 && !IsARM && !IsRISCV && !IsHLSL)) {
S.Diag(AL.getLoc(), diag::err_attribute_builtin_alias) << AL;
return;
}
-// RUN: %clang_cc1 -x hlsl -triple dxil--shadermodel6.7-library %s -verify
+// RUN: %clang_cc1 -finclude-default-header -x hlsl -triple dxil--shadermodel6.7-library %s -verify
// Make sure WaveActiveCountBits is accepted.