* @include: gio/gio.h
*
* A content type is a platform specific string that defines the type
- * of a file. On unix it is a mime type, on win32 it is an extension string
- * like ".doc", ".txt" or a percieved string like "audio". Such strings
- * can be looked up in the registry at HKEY_CLASSES_ROOT.
+ * of a file. On UNIX it is a <ulink url="http://www.wikipedia.org/wiki/Internet_media_type>mime type</ulink> like "text/plain" or "image/png".
+ * On Win32 it is an extension string like ".doc", ".txt" or a perceived
+ * string like "audio". Such strings can be looked up in the registry at
+ * HKEY_CLASSES_ROOT.
**/
#ifdef G_OS_WIN32