Allocations that specify __GFP_HIGH get the ALLOC_HIGH flag. If these
flags are equal to each other, we can eliminate a branch.
[akpm@linux-foundation.org: Suggested the hack]
Signed-off-by: Mel Gorman <mel@csn.ul.ie>
Reviewed-by: Pekka Enberg <penberg@cs.helsinki.fi>
Reviewed-by: KOSAKI Motohiro <kosaki.motohiro@jp.fujitsu.com>
Cc: Christoph Lameter <cl@linux-foundation.org>
Cc: Peter Zijlstra <a.p.zijlstra@chello.nl>
Cc: Nick Piggin <nickpiggin@yahoo.com.au>
Cc: Dave Hansen <dave@linux.vnet.ibm.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
int alloc_flags = ALLOC_WMARK_MIN | ALLOC_CPUSET;
const gfp_t wait = gfp_mask & __GFP_WAIT;
+ /* __GFP_HIGH is assumed to be the same as ALLOC_HIGH to save a branch. */
+ BUILD_BUG_ON(__GFP_HIGH != ALLOC_HIGH);
+
/*
* The caller may dip into page reserves a bit more if the caller
* cannot run direct reclaim, or if the caller has realtime scheduling
* policy or is asking for __GFP_HIGH memory. GFP_ATOMIC requests will
* set both ALLOC_HARDER (!wait) and ALLOC_HIGH (__GFP_HIGH).
*/
- if (gfp_mask & __GFP_HIGH)
- alloc_flags |= ALLOC_HIGH;
+ alloc_flags |= (gfp_mask & __GFP_HIGH);
if (!wait) {
alloc_flags |= ALLOC_HARDER;