*/
int block_offset[2*(16+8)];
- uint16_t *mb2b_xy; //FIXME are these 4 a good idea?
- uint16_t *mb2b8_xy;
+ uint32_t *mb2b_xy; //FIXME are these 4 a good idea?
+ uint32_t *mb2b8_xy;
int b_stride; //FIXME use s->b4_stride
int b8_stride;
memset(h->slice_table_base, -1, big_mb_num * sizeof(uint8_t));
h->slice_table= h->slice_table_base + s->mb_stride + 1;
- CHECKED_ALLOCZ(h->mb2b_xy , big_mb_num * sizeof(uint16_t));
- CHECKED_ALLOCZ(h->mb2b8_xy , big_mb_num * sizeof(uint16_t));
+ CHECKED_ALLOCZ(h->mb2b_xy , big_mb_num * sizeof(uint32_t));
+ CHECKED_ALLOCZ(h->mb2b8_xy , big_mb_num * sizeof(uint32_t));
for(y=0; y<s->mb_height; y++){
for(x=0; x<s->mb_width; x++){
const int mb_xy= x + y*s->mb_stride;