switch (orient)
{
case E_GADCON_ORIENT_FLOAT:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
break;
case E_GADCON_ORIENT_HORIZ:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = (es->zone->w - es->w) / 2;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = (es->zone->w - w) / 2;
break;
case E_GADCON_ORIENT_VERT:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->y = (es->zone->h - es->h) / 2;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ y = (es->zone->h - h) / 2;
break;
case E_GADCON_ORIENT_LEFT:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = 0;
- es->y = (es->zone->h - es->h) / 2;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = 0;
+ y = (es->zone->h - h) / 2;
break;
case E_GADCON_ORIENT_RIGHT:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = es->zone->w - es->w;
- es->y = (es->zone->h - es->h) / 2;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = es->zone->w - w;
+ y = (es->zone->h - h) / 2;
break;
case E_GADCON_ORIENT_TOP:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = (es->zone->w - es->w) / 2;
- es->y = 0;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = (es->zone->w - w) / 2;
+ y = 0;
break;
case E_GADCON_ORIENT_BOTTOM:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = (es->zone->w - es->w) / 2;
- es->y = es->zone->h - es->h;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = (es->zone->w - w) / 2;
+ y = es->zone->h - h;
break;
case E_GADCON_ORIENT_CORNER_TL:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = 0;
- es->y = 0;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = 0;
+ y = 0;
break;
case E_GADCON_ORIENT_CORNER_TR:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = es->zone->w - es->w;
- es->y = 0;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = es->zone->w - w;
+ y = 0;
break;
case E_GADCON_ORIENT_CORNER_BL:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = 0;
- es->y = es->zone->h - es->h;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = 0;
+ y = es->zone->h - h;
break;
case E_GADCON_ORIENT_CORNER_BR:
- if (!es->fit_along) es->w = es->zone->w;
- if (!es->fit_size) es->h = size;
- es->x = es->zone->w - es->w;
- es->y = es->zone->h - es->h;
+ if (!es->fit_along) w = es->zone->w;
+ if (!es->fit_size) h = size;
+ x = es->zone->w - w;
+ y = es->zone->h - h;
break;
case E_GADCON_ORIENT_CORNER_LT:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = 0;
- es->y = 0;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = 0;
+ y = 0;
break;
case E_GADCON_ORIENT_CORNER_RT:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = es->zone->w - es->w;
- es->y = 0;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = es->zone->w - w;
+ y = 0;
break;
case E_GADCON_ORIENT_CORNER_LB:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = 0;
- es->y = es->zone->h - es->h;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = 0;
+ y = es->zone->h - h;
break;
case E_GADCON_ORIENT_CORNER_RB:
- if (!es->fit_along) es->h = es->zone->h;
- if (!es->fit_size) es->w = size;
- es->x = es->zone->w - es->w;
- es->y = es->zone->h - es->h;
+ if (!es->fit_along) h = es->zone->h;
+ if (!es->fit_size) w = size;
+ x = es->zone->w - w;
+ y = es->zone->h - h;
break;
default:
if ((es->x == x) && (es->y == y) && (es->w == w) && (es->h == h)) return;
- e_shelf_move_resize(es, es->x, es->y, es->w, es->h);
+ e_shelf_move_resize(es, x, y, w, h);
if (es->hidden)
{
es->hidden = 0;