GL_ARB_shader_viewport_layer_array DONE (i965/gen6+, nvc0, radeonsi, zink)
GL_ARB_shading_language_include DONE
GL_ARB_sparse_buffer DONE (radeonsi/gfx9+, zink)
- GL_ARB_sparse_texture DONE (radeonsi/gfx9+)
- GL_ARB_sparse_texture2 DONE (radeonsi/gfx9+)
+ GL_ARB_sparse_texture DONE (radeonsi/gfx9+, zink)
+ GL_ARB_sparse_texture2 DONE (radeonsi/gfx9+, zink)
GL_ARB_sparse_texture_clamp not started
GL_ARB_texture_filter_minmax DONE (nvc0/gm200+, zink)
GL_EXT_color_buffer_half_float DONE (freedreno, i965, iris, llvmpipe, nv50, nvc0, radeonsi, zink)
radv EXT_image_view_min_lod
VK_KHR_synchronization2 on RADV.
OpenSWR has been moved to the Amber branch
-radeonsi ARB_sparse_texture
+radeonsi, zink ARB_sparse_texture
d3d12 support for shader store buffers, images, compute, indirect draw, draw params, and ARB_framebuffer_no_attachments
-radeonsi ARB_sparse_texture2
+radeonsi, zink ARB_sparse_texture2
zink EXT_memory_object, EXT_memory_object_fd, EXT_semaphore, EXT_semaphore_fd