util/00-mesa-defaults: add Metal Slug XX workaround
authorTimothy Arceri <tarceri@itsqueeze.com>
Wed, 4 Jan 2023 03:34:48 +0000 (14:34 +1100)
committerMarge Bot <emma+marge@anholt.net>
Thu, 5 Jan 2023 00:26:36 +0000 (00:26 +0000)
The game uses texture2D() in glsl 4.40 shaders, but texture2D()
was moved to compat in 4.20.

Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20511>

src/util/00-mesa-defaults.conf

index 572411b..44a2f8e 100644 (file)
@@ -225,6 +225,10 @@ TODO: document the other workarounds.
             <option name="force_compat_shaders" value="true" />
         </application>
 
+        <application name="Metal Slug XX" executable="MSXX_main.exe">
+            <option name="force_compat_shaders" value="true" />
+        </application>
+
         <application name="The Culling" executable="Victory">
             <option name="force_glsl_version" value="440" />
         </application>