The source argument for mov has index 1, not 0.
Fixes a vertex shader in SuperTuxKart.
Fixes:
b4de9e035ac ("pan/mdg: Mask spills from texture write")
Reported-by: macc24
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>~
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6659>
st = v_mov(spill_node, spill_slot);
st.no_spill |= (1 << spill_class);
st.mask = ins->mask;
- st.dest_type = st.src_types[0] = ins->dest_type;
+ st.dest_type = st.src_types[1] = ins->dest_type;
} else {
ins->dest = spill_index++;
ins->no_spill |= (1 << spill_class);