d3d12: Inherit from threaded_query
authorJesse Natalie <jenatali@microsoft.com>
Wed, 3 Nov 2021 17:20:44 +0000 (10:20 -0700)
committerMarge Bot <emma+marge@anholt.net>
Tue, 9 Nov 2021 00:44:52 +0000 (00:44 +0000)
Reviewed By: Bill Kristiansen <billkris@microsoft.com>

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13670>

src/gallium/drivers/d3d12/d3d12_query.cpp

index 8cc8b72..9f86e95 100644 (file)
 #include "util/u_dump.h"
 #include "util/u_inlines.h"
 #include "util/u_memory.h"
+#include "util/u_threaded_context.h"
 
 #include <dxguids/dxguids.h>
 
 struct d3d12_query {
+   struct threaded_query base;
    enum pipe_query_type type;
 
    ID3D12QueryHeap *query_heap;