mesa: Add GL_OES_compressed_paletted_texture formats to _mesa_is_compressed_format
authorIan Romanick <ian.d.romanick@intel.com>
Mon, 12 Sep 2011 16:36:53 +0000 (11:36 -0500)
committerIan Romanick <ian.d.romanick@intel.com>
Mon, 19 Sep 2011 17:04:46 +0000 (10:04 -0700)
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Jin Yang <jin.a.yang@intel.com>
src/mesa/main/image.c

index 66d7eec..15f7812 100644 (file)
@@ -1068,6 +1068,19 @@ _mesa_is_compressed_format(struct gl_context *ctx, GLenum format)
       return ctx->Extensions.EXT_texture_compression_latc;
    case GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI:
       return ctx->Extensions.ATI_texture_compression_3dc;
+#if FEATURE_ES
+   case GL_PALETTE4_RGB8_OES:
+   case GL_PALETTE4_RGBA8_OES:
+   case GL_PALETTE4_R5_G6_B5_OES:
+   case GL_PALETTE4_RGBA4_OES:
+   case GL_PALETTE4_RGB5_A1_OES:
+   case GL_PALETTE8_RGB8_OES:
+   case GL_PALETTE8_RGBA8_OES:
+   case GL_PALETTE8_R5_G6_B5_OES:
+   case GL_PALETTE8_RGBA4_OES:
+   case GL_PALETTE8_RGB5_A1_OES:
+      return ctx->API == API_OPENGLES;
+#endif
    default:
       return GL_FALSE;
    }