// resolve the function we need to call and the receiver of the
// call. Then we call the resolved function using the given
// arguments.
+
// Prepare stack for call to resolved function.
Load(function);
+
+ // Allocate a frame slot for the receiver.
__ LoadRoot(r2, Heap::kUndefinedValueRootIndex);
- frame_->EmitPush(r2); // Slot for receiver
+ frame_->EmitPush(r2);
+
+ // Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
}
- // Prepare stack for call to ResolvePossiblyDirectEval.
+ // If we know that eval can only be shadowed by eval-introduced
+ // variables we attempt to load the global eval function directly
+ // in generated code. If we succeed, there is no need to perform a
+ // context lookup in the runtime system.
+ JumpTarget done;
+ if (var->slot() != NULL && var->mode() == Variable::DYNAMIC_GLOBAL) {
+ ASSERT(var->slot()->type() == Slot::LOOKUP);
+ JumpTarget slow;
+ // Prepare the stack for the call to
+ // ResolvePossiblyDirectEvalNoLookup by pushing the loaded
+ // function, the first argument to the eval call and the
+ // receiver.
+ LoadFromGlobalSlotCheckExtensions(var->slot(),
+ NOT_INSIDE_TYPEOF,
+ &slow);
+ frame_->EmitPush(r0);
+ if (arg_count > 0) {
+ __ ldr(r1, MemOperand(sp, arg_count * kPointerSize));
+ frame_->EmitPush(r1);
+ } else {
+ frame_->EmitPush(r2);
+ }
+ __ ldr(r1, frame_->Receiver());
+ frame_->EmitPush(r1);
+
+ frame_->CallRuntime(Runtime::kResolvePossiblyDirectEvalNoLookup, 3);
+
+ done.Jump();
+ slow.Bind();
+ }
+
+ // Prepare the stack for the call to ResolvePossiblyDirectEval by
+ // pushing the loaded function, the first argument to the eval
+ // call and the receiver.
__ ldr(r1, MemOperand(sp, arg_count * kPointerSize + kPointerSize));
frame_->EmitPush(r1);
if (arg_count > 0) {
} else {
frame_->EmitPush(r2);
}
-
- // Push the receiver.
__ ldr(r1, frame_->Receiver());
frame_->EmitPush(r1);
// Resolve the call.
frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 3);
+ // If we generated fast-case code bind the jump-target where fast
+ // and slow case merge.
+ if (done.is_linked()) done.Bind();
+
// Touch up stack with the right values for the function and the receiver.
__ str(r0, MemOperand(sp, (arg_count + 1) * kPointerSize));
__ str(r1, MemOperand(sp, arg_count * kPointerSize));
// Allocate a frame slot for the receiver.
frame_->Push(Factory::undefined_value());
+
+ // Load the arguments.
int arg_count = args->length();
for (int i = 0; i < arg_count; i++) {
Load(args->at(i));
frame_->SpillTop();
}
- // Prepare the stack for the call to ResolvePossiblyDirectEval.
+ // Result to hold the result of the function resolution and the
+ // final result of the eval call.
+ Result result;
+
+ // If we know that eval can only be shadowed by eval-introduced
+ // variables we attempt to load the global eval function directly
+ // in generated code. If we succeed, there is no need to perform a
+ // context lookup in the runtime system.
+ JumpTarget done;
+ if (var->slot() != NULL && var->mode() == Variable::DYNAMIC_GLOBAL) {
+ ASSERT(var->slot()->type() == Slot::LOOKUP);
+ JumpTarget slow;
+ // Prepare the stack for the call to
+ // ResolvePossiblyDirectEvalNoLookup by pushing the loaded
+ // function, the first argument to the eval call and the
+ // receiver.
+ Result fun = LoadFromGlobalSlotCheckExtensions(var->slot(),
+ NOT_INSIDE_TYPEOF,
+ &slow);
+ frame_->Push(&fun);
+ if (arg_count > 0) {
+ frame_->PushElementAt(arg_count);
+ } else {
+ frame_->Push(Factory::undefined_value());
+ }
+ frame_->PushParameterAt(-1);
+
+ // Resolve the call.
+ result =
+ frame_->CallRuntime(Runtime::kResolvePossiblyDirectEvalNoLookup, 3);
+
+ done.Jump(&result);
+ slow.Bind();
+ }
+
+ // Prepare the stack for the call to ResolvePossiblyDirectEval by
+ // pushing the loaded function, the first argument to the eval
+ // call and the receiver.
frame_->PushElementAt(arg_count + 1);
if (arg_count > 0) {
frame_->PushElementAt(arg_count);
} else {
frame_->Push(Factory::undefined_value());
}
-
- // Push the receiver.
frame_->PushParameterAt(-1);
// Resolve the call.
- Result result =
- frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 3);
+ result = frame_->CallRuntime(Runtime::kResolvePossiblyDirectEval, 3);
+
+ // If we generated fast-case code bind the jump-target where fast
+ // and slow case merge.
+ if (done.is_linked()) done.Bind(&result);
// The runtime call returns a pair of values in rax (function) and
// rdx (receiver). Touch up the stack with the right values.